Player Matchup

Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
PosNicc
Bastet
Level 35
God Stats
6W - 2L
1,730 SR
Queue Stats
69W - 81L
1,360 Elo+
Party 1
Cupid
Cupid
pawhprint
Cupid
Level 45
God Stats
2W - 3L
1,410 SR
Queue Stats
27W - 38L
1,274 Elo+
Party 1
Team Averages
Level 60
1,528 SR
1,427 Elo+

VS

Team Averages
Level 77
1,362 SR
1,397 Elo+
Gilgamesh
Gilgamesh
APD3ath
Gilgamesh
Level 53
God Stats
1W - 1L
1,184 SR
Queue Stats
17W - 15L
1,447 Elo+
Solo
Da Ji
Da Ji
CutiePieLegion
Da Ji
Level 67
God Stats
0W - 2L
1,269 SR
Queue Stats
17W - 19L
1,373 Elo+
Solo
Rama
Rama
SAPOMAS
Rama
Level 85
God Stats
274W - 325L
1,446 SR
Queue Stats
487W - 565L
1,404 Elo+
Solo
Chiron
Chiron
jetix117
Chiron
Level 118
God Stats
3W - 7L
1,506 SR
Queue Stats
199W - 275L
1,368 Elo+
Solo
Medusa
Medusa
teedotcom
Medusa
Level 63
God Stats
10W - 16L
1,403 SR
Queue Stats
52W - 51L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 3 / 4
13,319
634
14,192
16,804
7,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
 
Gilgamesh
18
9 / 4 / 10
12,470
594
19,657
24,772
17,035
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
 
Yemoja
15
1 / 1 / 13
10,025
477
4,500
8,544
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
PosNicc
Bastet
15
7 / 5 / 9
10,686
509
13,948
14,771
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
pawhprint
Cupid
16
6 / 2 / 4
10,586
504
10,216
11,080
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APD3ath
Gilgamesh
14
1 / 7 / 5
9,652
460
15,566
25,281
17,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 6 / 1
10,698
509
7,916
13,688
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
SAPOMAS
Rama
18
6 / 8 / 1
11,369
541
10,418
20,079
7,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
jetix117
Chiron
17
2 / 4 / 4
10,718
510
9,832
13,324
3,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
teedotcom
Medusa
14
1 / 8 / 2
9,067
432
5,897
16,234
5,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
32
Kills
15
15
Deaths
33
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
3
4
3.67
W
Gilgamesh
 
Gilgamesh
9
4
10
3.5
W
Yemoja
 
Yemoja
1
1
13
7.5
L
Gilgamesh
APD3ath
Gilgamesh
1
7
5
0.5
L
5
6
1
0.92
W
Bastet
PosNicc
Bastet
7
5
9
2.3
L
Rama
SAPOMAS
Rama
6
8
1
0.81
L
Chiron
jetix117
Chiron
2
4
4
1
W
Cupid
pawhprint
Cupid
6
2
4
4
L
Medusa
teedotcom
Medusa
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,513
Damage
49,629
75,971
Taken
88,606
41,468
Mitigated
38,497
26,071
Healing
20,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,192
6,762
50
9,233
16,804
7,229
9,431
196
16,528
0
101,259
W
Gilgamesh
 
Gilgamesh
19,657
5,447
0
4,984
24,772
17,035
999
389
23,709
0
81,221
W
Yemoja
 
Yemoja
4,500
866
1,799
2,624
8,544
8,681
1,194
590
7,704
25,872
0
L
Gilgamesh
APD3ath
Gilgamesh
15,566
3,763
291
3,579
25,281
17,583
574
2,502
22,779
8,004
45,558
L
7,916
2,002
0
2,574
13,688
4,325
909
69
13,619
0
51,668
W
Bastet
PosNicc
Bastet
13,948
4,637
0
2,628
14,771
4,729
889
960
13,600
0
42,427
L
Rama
SAPOMAS
Rama
10,418
7,778
587
6,526
20,079
7,417
519
1,202
18,877
0
84,398
L
Chiron
jetix117
Chiron
9,832
2,854
720
3,680
13,324
3,683
676
273
13,019
0
76,857
W
Cupid
pawhprint
Cupid
10,216
5,840
304
4,449
11,080
3,794
1,300
513
10,436
0
47,431
L
Medusa
teedotcom
Medusa
5,897
1,961
0
2,165
16,234
5,489
525
702
15,532
0
53,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,086
Gold Earned
51,504
521
Minions Killed
512
0
Camps Cleared
0
1,953,912
Distance Traveled
1,675,980
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,319
634
188
9
0
367,361
2
W
Gilgamesh
12,470
594
142
7
0
409,380
0
W
Yemoja
10,025
477
47
2
0
361,379
0
L
Gilgamesh
9,652
460
65
3
0
381,255
0
L
Da Ji
10,698
509
93
4
0
311,631
0
W
Bastet
10,686
509
65
3
0
435,241
0
L
Rama
11,369
541
139
7
0
285,493
1
L
Chiron
10,718
510
129
6
0
359,400
3
W
Cupid
10,586
504
79
4
0
380,551
0
L
Medusa
9,067
432
86
4
0
338,201
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role