Player Matchup

Sylvanus
Sylvanus
AfroSergeant
Sylvanus
Level 87
God Stats
11W - 4L
1,768 SR
Queue Stats
76W - 56L
1,592 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HeadMatt
Ah Muzen Cab
Level 111
God Stats
2W - 0L
1,773 SR
Queue Stats
120W - 99L
1,633 Elo+
Party 1
Bellona
Bellona
SirBaconhawk
Bellona
Level 89
God Stats
27W - 14L
1,558 SR
Queue Stats
92W - 70L
1,557 Elo+
Party 3
Thanatos
Thanatos
llHydell
Thanatos
Level 94
God Stats
4W - 1L
1,597 SR
Queue Stats
66W - 50L
1,600 Elo+
Party 1
Discordia
Discordia
nnamoh
Discordia
Level 65
God Stats
1W - 1L
1,248 SR
Queue Stats
170W - 164L
1,543 Elo+
Party 3
Team Averages
Level 89
1,589 SR
1,585 Elo+

VS

Team Averages
Level 100
1,524 SR
1,557 Elo+
Terra
Terra
BirdOPrey58
Terra
Level 55
God Stats
2W - 2L
1,551 SR
Queue Stats
155W - 122L
1,590 Elo+
Party 2
Nemesis
Nemesis
Husher1210
Nemesis
Level 107
God Stats
2W - 1L
1,789 SR
Queue Stats
274W - 234L
1,547 Elo+
Party 2
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
989W - 1,037L
1,496 SR
Queue Stats
1,202W - 1,292L
1,448 Elo+
Solo
Tyr
Tyr
TZimmey34
Tyr
Level 67
God Stats
0W - 2L
1,282 SR
Queue Stats
129W - 94L
1,580 Elo+
Party 2
He Bo
He Bo
VeryRareBuddha
He Bo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 169L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AfroSergeant
Sylvanus
10
1 / 0 / 9
6,422
584
4,768
7,729
6,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
HeadMatt
Ah Muzen Cab
13
5 / 0 / 1
7,137
649
7,160
6,184
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
SirBaconhawk
Bellona
12
5 / 0 / 1
7,058
642
9,745
7,971
5,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
llHydell
Thanatos
12
8 / 0 / 3
7,401
673
4,504
7,608
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
nnamoh
Discordia
11
4 / 2 / 5
7,154
650
3,498
5,193
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,724
429
3,617
8,551
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Husher1210
Nemesis
9
1 / 6 / 1
5,542
504
4,863
9,262
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Robitotabi
Danzaburou
9
0 / 4 / 0
5,290
481
3,445
8,892
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,781
526
4,573
10,532
5,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 1
6,141
558
4,912
6,596
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
23
Kills
2
2
Deaths
23
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AfroSergeant
Sylvanus
1
0
9
5.5
L
0
3
0
0
W
Ah Muzen Cab
HeadMatt
Ah Muzen Cab
5
0
1
5.5
L
Nemesis
Husher1210
Nemesis
1
6
1
0.25
L
Danzaburou
Robitotabi
Danzaburou
0
4
0
0
W
Bellona
SirBaconhawk
Bellona
5
0
1
5.5
L
0
3
0
0
L
1
7
1
0.21
W
Thanatos
llHydell
Thanatos
8
0
3
9.5
W
Discordia
nnamoh
Discordia
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
21,410
34,685
Taken
43,833
18,720
Mitigated
14,449
20,447
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AfroSergeant
Sylvanus
4,768
1,659
1,830
4,746
7,729
6,352
729
2,226
5,373
17,749
0
L
3,617
793
442
2,227
8,551
3,311
0
1,915
6,600
9,221
0
W
Ah Muzen Cab
HeadMatt
Ah Muzen Cab
7,160
3,181
0
3,023
6,184
1,823
0
1,560
4,624
0
53,957
L
Nemesis
Husher1210
Nemesis
4,863
1,840
0
986
9,262
2,932
0
1,714
7,468
0
25,299
L
Danzaburou
Robitotabi
Danzaburou
3,445
1,694
221
3,223
8,892
1,595
0
1,090
7,802
0
33,684
W
Bellona
SirBaconhawk
Bellona
9,745
3,949
0
3,570
7,971
5,744
87
600
6,823
0
39,483
L
4,573
900
0
4,428
10,532
5,168
0
1,107
9,373
0
32,704
L
4,912
378
0
460
6,596
1,443
0
2,116
4,324
33,165
0
W
Thanatos
llHydell
Thanatos
4,504
941
0
6,734
7,608
2,892
0
1,465
6,059
0
34,550
W
Discordia
nnamoh
Discordia
3,498
244
0
544
5,193
1,909
372
2,415
2,630
33,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
27,478
362
Minions Killed
289
0
Camps Cleared
0
1,134,704
Distance Traveled
995,344
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,422
584
29
3
0
188,387
2
L
Terra
4,724
429
20
2
0
205,660
3
W
Ah Muzen Cab
7,137
649
99
9
0
218,079
2
L
Nemesis
5,542
504
50
5
0
227,674
1
L
Danzaburou
5,290
481
80
7
0
173,647
0
W
Bellona
7,058
642
88
8
0
244,002
5
L
Tyr
5,781
526
74
7
0
200,567
2
L
He Bo
6,141
558
65
6
0
187,796
2
W
Thanatos
7,401
673
69
6
0
260,024
6
W
Discordia
7,154
650
77
7
0
224,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role