Player Matchup

Chang'e
Chang'e
Gold IV
HoneyPD
Chang'e
Gold IV
Level 144
God Stats
5W - 2L
1,731 SR
Queue Stats
14W - 8L
1,783 MMR
Solo
Khepri
Khepri
Gold V
Recircomcize
Khepri
Gold V
Level 144
God Stats
1W - 2L
1,595 SR
Queue Stats
64W - 67L
1,810 MMR
Solo
Pele
Pele
Gold I
WatchM3work23
Pele
Gold I
Level 123
God Stats
122W - 130L
1,687 SR
Queue Stats
186W - 183L
1,823 MMR
Solo
Odin
Odin
Platinum V
XGhost-DeltaX
Odin
Platinum V
Level 154
God Stats
2W - 3L
1,462 SR
Queue Stats
137W - 134L
1,778 MMR
Solo
Medusa
Medusa
Platinum IV
XxTronoxxX
Medusa
Platinum IV
Level 126
God Stats
2W - 2L
1,553 SR
Queue Stats
125W - 118L
1,805 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,605 SR
1,800 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,598 SR
1,793 MMR
Sol
Sol
Platinum III
NailzFoBreakfast
Sol
Platinum III
Level 101
God Stats
6W - 3L
1,703 SR
Queue Stats
288W - 267L
1,839 MMR
Party 1
Bastet
Bastet
Platinum II
PolarFlame67928
Bastet
Platinum II
Level 102
God Stats
9W - 4L
1,523 SR
Queue Stats
160W - 142L
1,808 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Rayfamtree2
Sun Wukong
Platinum IV
Level 124
God Stats
7W - 15L
1,495 SR
Queue Stats
86W - 84L
1,787 MMR
Solo
Guan Yu
Guan Yu
Platinum V
ShmopTopic
Guan Yu
Platinum V
Level 145
God Stats
8W - 3L
1,762 SR
Queue Stats
271W - 262L
1,709 MMR
Party 1
Olorun
Olorun
Platinum IV
SupremePenguin10
Olorun
Platinum IV
Level 126
God Stats
2W - 1L
1,506 SR
Queue Stats
58W - 50L
1,824 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HoneyPD
Chang'e
15
1 / 11 / 5
9,430
410
15,345
20,286
5,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Khepri
16
3 / 6 / 10
10,851
472
5,505
23,915
23,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 10 / 7
11,307
492
15,933
21,441
10,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 5 / 7
10,929
475
13,908
23,242
18,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
XxTronoxxX
Medusa
19
5 / 6 / 3
12,131
527
16,856
19,525
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ChronosMulanPoseidon

VS

Bans
GebCerberusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 14
12,855
559
23,504
22,665
9,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 5 / 10
15,132
658
23,683
23,345
12,871
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Rayfamtree2
Sun Wukong
19
7 / 1 / 14
13,160
572
19,155
23,010
20,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
ShmopTopic
Guan Yu
17
2 / 2 / 20
10,451
454
6,671
23,506
25,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
4 / 3 / 7
13,554
589
18,870
21,502
9,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
18
Kills
37
38
Deaths
19
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HoneyPD
Chang'e
1
11
5
0.32
W
6
8
14
1.63
W
18
5
10
4.6
W
Sun Wukong
Rayfamtree2
Sun Wukong
7
1
14
14
L
Khepri
3
6
10
1.33
W
Guan Yu
ShmopTopic
Guan Yu
2
2
20
6
W
4
3
7
2.5
L
6
10
7
0.95
L
3
5
7
1.3
L
Medusa
XxTronoxxX
Medusa
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,547
Damage
91,883
108,409
Taken
114,028
64,058
Mitigated
77,775
24,774
Healing
58,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HoneyPD
Chang'e
15,345
459
2,316
5,171
20,286
5,416
122
6,130
13,953
68,878
0
W
23,504
8,805
0
8,937
22,665
9,402
3,556
7,822
14,657
88,931
9,337
W
23,683
10,026
0
9,290
23,345
12,871
2,263
4,542
17,406
0
121,226
W
Sun Wukong
Rayfamtree2
Sun Wukong
19,155
3,695
0
10,352
23,010
20,769
945
2,920
19,367
0
83,412
L
Khepri
5,505
194
0
1,729
23,915
23,217
0
13,669
10,020
19,756
0
W
Guan Yu
ShmopTopic
Guan Yu
6,671
862
7,775
7,607
23,506
25,728
202
7,785
15,390
0
24,560
W
18,870
13,044
2,463
11,693
21,502
9,005
2,185
1,683
19,774
114,390
0
L
15,933
3,883
0
4,812
21,441
10,405
0
7,196
14,076
0
80,699
L
13,908
2,361
0
4,835
23,242
18,083
0
5,925
16,432
7,561
53,747
L
Medusa
XxTronoxxX
Medusa
16,856
8,890
0
5,911
19,525
6,937
0
7,290
11,929
0
103,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
65,152
566
Minions Killed
655
0
Camps Cleared
0
1,915,984
Distance Traveled
2,152,119
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,430
410
116
5
0
353,557
2
W
Sol
12,855
559
150
7
0
369,875
0
W
Bastet
15,132
658
146
6
0
460,041
2
W
Sun Wukong
13,160
572
134
6
0
448,745
2
L
Khepri
10,851
472
35
2
0
394,919
13
W
Guan Yu
10,451
454
24
1
0
471,162
2
W
Olorun
13,554
589
201
9
0
402,296
6
L
Pele
11,307
492
130
6
0
371,489
0
L
Odin
10,929
475
113
5
0
425,990
6
L
Medusa
12,131
527
172
7
0
370,029
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role