Player Matchup

Geb
Geb
AboutAFleekAgo
Geb
Level 125
God Stats
9W - 4L
1,630 SR
Queue Stats
142W - 142L
1,459 Elo+
Party 1
Neith
Neith
TheDemoninator-
Neith
Level 129
God Stats
14W - 8L
1,685 SR
Queue Stats
143W - 141L
1,469 Elo+
Party 1
Bastet
Bastet
Waitn4DaShortBus
Bastet
Level 122
God Stats
5W - 2L
1,468 SR
Queue Stats
220W - 184L
1,452 Elo+
Party 1
Team Averages
Level 125
1,594 SR
1,460 Elo+

VS

Team Averages
Level 96
1,428 SR
1,489 Elo+
Odin
Odin
Hysteria_217
Odin
Level 121
God Stats
1W - 1L
1,549 SR
Queue Stats
38W - 30L
1,515 Elo+
Party 2
He Bo
He Bo
Metanoia_217
He Bo
Level 62
God Stats
0W - 1L
1,153 SR
Queue Stats
13W - 11L
1,518 Elo+
Party 2
Artemis
Artemis
ktksvtkggn-14
Artemis
Level 104
God Stats
3W - 3L
1,583 SR
Queue Stats
237W - 211L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 13
7,993
727
5,407
7,016
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 4 / 9
8,443
768
9,136
7,175
2,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 2 / 4
9,114
829
11,231
9,982
3,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
8,598
782
5,371
11,470
11,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 7 / 3
7,275
661
6,019
10,755
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
11
3 / 5 / 2
7,757
705
5,701
9,556
3,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
6
7
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
13
6.5
L
2
2
5
2.25
L
1
7
3
0.36
W
5
4
9
2.38
W
9
2
4
5.5
L
Artemis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
17,091
24,173
Taken
31,781
13,708
Mitigated
17,915
4,605
Healing
5,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,407
1,084
0
776
7,016
6,992
78
1,513
5,503
12,365
0
L
5,371
1,135
156
2,447
11,470
11,363
30
1,543
9,927
353
17,705
L
6,019
177
0
1,274
10,755
3,313
242
1,858
8,897
22,824
0
W
9,136
2,898
0
990
7,175
2,966
802
2,319
4,856
0
26,631
W
11,231
3,268
0
2,839
9,982
3,750
238
2,967
7,015
0
30,188
L
Artemis
5,701
2,592
0
1,839
9,556
3,239
586
2,210
7,346
0
12,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,550
Gold Earned
23,630
101
Minions Killed
91
5
Camps Cleared
4
603,050
Distance Traveled
547,762
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,993
727
4
0
1
192,144
0
L
Odin
8,598
782
29
3
0
222,623
3
L
He Bo
7,275
661
42
4
1
174,192
0
W
Neith
8,443
768
55
5
1
182,021
1
W
Bastet
9,114
829
42
4
3
228,885
2
L
Artemis
7,757
705
20
2
3
150,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role