Player Matchup

Fenrir
Fenrir
DEPRESSIN_BABY
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 82L
1,167 Elo+
Party 3
Set
Set
Pettinezzz
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 187L
1,289 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rachion
Cu Chulainn
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 24L
1,021 Elo+
Solo
Medusa
Medusa
Reap1k
Medusa
Level 58
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 27L
1,107 Elo+
Solo
Serqet
Serqet
xPufDaStUFx
Serqet
Level 138
God Stats
3W - 1L
1,674 SR
Queue Stats
90W - 85L
1,369 Elo+
Solo
Team Averages
Level 63
1,535 SR
1,191 Elo+

VS

Team Averages
Level 67
1,441 SR
1,280 Elo+
Thanatos
Thanatos
DallyP69
Thanatos
Level 39
God Stats
13W - 9L
1,451 SR
Queue Stats
16W - 14L
1,254 Elo+
Party 1
Mulan
Mulan
King_stone301
Mulan
Level 57
God Stats
18W - 11L
1,469 SR
Queue Stats
109W - 128L
1,333 Elo+
Party 2
Ymir
Ymir
WaRz_IluS1oN_Qc
Ymir
Level 49
God Stats
5W - 5L
1,363 SR
Queue Stats
83W - 109L
1,335 Elo+
Party 2
Sol
Sol
tryptosis
Sol
Level 64
God Stats
17W - 13L
1,408 SR
Queue Stats
20W - 25L
1,223 Elo+
Party 1
Hera
Hera
zakmo86
Hera
Level 126
God Stats
3W - 5L
1,514 SR
Queue Stats
73W - 105L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
6,946
302
1,810
9,756
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 11 / 2
9,207
400
6,023
25,865
11,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Rachion
Cu Chulainn
15
4 / 5 / 3
10,553
459
10,667
25,174
17,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Reap1k
Medusa
14
7 / 7 / 5
9,973
434
17,929
17,022
6,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
14
5 / 3 / 8
11,290
491
7,249
14,051
9,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DallyP69
Thanatos
20
12 / 3 / 2
13,881
604
10,015
17,747
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
14 / 2 / 7
13,203
574
31,474
21,647
28,515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 2 / 10
10,137
441
6,621
19,831
22,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 8 / 8
10,272
447
11,475
16,229
3,311
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
zakmo86
Hera
17
4 / 2 / 8
11,727
510
10,624
9,630
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
16
Kills
32
33
Deaths
17
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Thanatos
DallyP69
Thanatos
12
3
2
4.33
W
14
2
7
8.75
L
0
11
2
0.09
L
Cu Chulainn
Rachion
Cu Chulainn
4
5
3
1.1
L
Medusa
Reap1k
Medusa
7
7
5
1.36
W
1
2
10
3
W
1
8
8
0.63
L
Serqet
5
3
8
3
W
Hera
zakmo86
Hera
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,678
Damage
70,209
91,868
Taken
85,084
47,509
Mitigated
65,685
19,111
Healing
42,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,810
443
747
810
9,756
2,272
424
1,603
7,914
0
5,899
W
Thanatos
DallyP69
Thanatos
10,015
3,709
0
19,057
17,747
7,906
2,739
0
17,515
0
104,990
W
31,474
3,035
0
12,738
21,647
28,515
1,667
0
21,482
0
94,077
L
6,023
2,937
0
6,040
25,865
11,459
844
4,545
20,773
0
62,099
L
Cu Chulainn
Rachion
Cu Chulainn
10,667
2,431
14
4,341
25,174
17,735
784
7,601
17,053
0
45,445
L
Medusa
Reap1k
Medusa
17,929
9,882
0
3,402
17,022
6,107
0
7,181
9,647
0
56,321
W
6,621
1,660
612
3,207
19,831
22,442
1,075
0
18,862
27,149
0
W
11,475
3,454
0
4,787
16,229
3,311
2,182
0
15,903
57,399
0
L
Serqet
7,249
1,810
1,619
2,138
14,051
9,936
0
7,847
6,159
0
27,766
W
Hera
zakmo86
Hera
10,624
3,690
81
1,569
9,630
3,511
3,347
386
9,084
81,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
59,220
305
Minions Killed
570
0
Camps Cleared
0
1,806,253
Distance Traveled
2,126,173
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,946
302
17
1
0
297,811
0
W
Thanatos
13,881
604
154
7
0
448,649
5
W
Mulan
13,203
574
161
7
0
426,736
0
L
Set
9,207
400
99
4
0
389,581
0
L
Cu Chulainn
10,553
459
72
3
0
417,768
2
L
Medusa
9,973
434
77
3
0
308,677
1
W
Ymir
10,137
441
36
2
0
451,075
0
W
Sol
10,272
447
92
4
0
401,443
0
L
Serqet
11,290
491
40
2
0
392,416
0
W
Hera
11,727
510
127
6
0
398,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role