Player Matchup

Charybdis
Charybdis
Nocu01
Charybdis
Level 107
God Stats
8W - 15L
1,501 SR
Queue Stats
305W - 293L
1,553 Elo+
Party 1
Serqet
Serqet
SlushierSea
Serqet
Level 109
God Stats
1W - 3L
1,387 SR
Queue Stats
239W - 238L
1,442 Elo+
Party 1
Mercury
Mercury
Vofaexe
Mercury
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
73W - 86L
1,405 Elo+
Party 1
Sol
Sol
XxAbehXx
Sol
Level 138
God Stats
7W - 7L
1,408 SR
Queue Stats
248W - 241L
1,437 Elo+
Party 2
Janus
Janus
yMacaroV
Janus
Level 131
God Stats
5W - 11L
1,450 SR
Queue Stats
287W - 269L
1,489 Elo+
Party 2
Team Averages
Level 103
1,449 SR
1,465 Elo+

VS

Team Averages
Level 83
1,479 SR
1,554 Elo+
Freya
Freya
CField
Freya
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,773 Elo+
Party 4
Ares
Ares
GimpiWASD
Ares
Level 83
God Stats
1W - 0L
1,587 SR
Queue Stats
17W - 16L
1,583 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Jonathooon
Morgan Le Fay
Level 24
God Stats
2W - 5L
1,421 SR
Queue Stats
20W - 18L
1,532 Elo+
Party 4
Chaac
Chaac
VexyBeast
Chaac
Level 94
God Stats
9W - 8L
1,468 SR
Queue Stats
14W - 16L
1,443 Elo+
Party 3
Serqet
Serqet
aytas
Serqet
Level 108
God Stats
9W - 7L
1,418 SR
Queue Stats
59W - 78L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Nocu01
Charybdis
16
5 / 8 / 3
10,778
513
13,804
18,986
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
15
4 / 6 / 8
10,065
479
6,732
19,255
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Vofaexe
Mercury
16
5 / 8 / 2
10,442
497
9,921
16,630
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 3 / 5
11,464
546
14,007
17,423
7,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
yMacaroV
Janus
16
4 / 6 / 6
10,341
492
11,723
12,347
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CField
Freya
20
9 / 3 / 3
11,993
571
19,456
18,533
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
17
6 / 4 / 11
10,434
497
10,599
17,347
18,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Jonathooon
Morgan Le Fay
17
4 / 4 / 8
10,335
492
9,975
10,380
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
VexyBeast
Chaac
16
1 / 6 / 6
9,884
471
13,699
20,014
19,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
aytas
Serqet
18
11 / 5 / 3
11,260
536
9,315
14,191
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
21
Kills
31
31
Deaths
22
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Freya
CField
Freya
9
3
3
3.5
W
Ares
6
4
11
2.88
W
Morgan Le Fay
Jonathooon
Morgan Le Fay
4
4
8
2
L
Charybdis
Nocu01
Charybdis
5
8
3
0.81
L
Serqet
4
6
8
1.33
W
Chaac
VexyBeast
Chaac
1
6
6
0.67
L
Mercury
Vofaexe
Mercury
5
8
2
0.75
L
3
3
5
1.83
W
Serqet
aytas
Serqet
11
5
3
2.5
L
Janus
yMacaroV
Janus
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,187
Damage
63,044
84,641
Taken
80,465
42,727
Mitigated
57,651
20,796
Healing
28,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
CField
Freya
19,456
6,147
0
11,699
18,533
9,915
983
1,292
16,853
88,647
9,511
W
Ares
10,599
752
0
3,619
17,347
18,611
46
3,052
14,184
45,063
0
W
Morgan Le Fay
Jonathooon
Morgan Le Fay
9,975
345
0
1,174
10,380
3,867
0
4,980
5,162
61,956
0
L
Charybdis
Nocu01
Charybdis
13,804
7,616
0
5,811
18,986
6,615
91
11,495
7,160
0
83,774
L
Serqet
6,732
1,497
0
1,541
19,255
18,807
156
12,200
6,574
0
19,400
W
Chaac
VexyBeast
Chaac
13,699
2,474
0
8,162
20,014
19,206
139
9,953
10,061
0
60,358
L
Mercury
Vofaexe
Mercury
9,921
5,822
0
305
16,630
5,802
133
6,809
9,554
0
62,468
L
14,007
5,409
0
12,009
17,423
7,417
1,215
2,030
14,203
83,966
10,442
W
Serqet
aytas
Serqet
9,315
1,303
0
3,932
14,191
6,052
0
4,325
9,539
0
61,386
L
Janus
yMacaroV
Janus
11,723
962
156
974
12,347
4,086
403
4,775
6,763
62,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,090
Gold Earned
53,906
532
Minions Killed
522
0
Camps Cleared
0
2,018,771
Distance Traveled
2,046,899
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,993
571
153
7
0
407,366
5
W
Ares
10,434
497
68
3
0
392,902
9
W
Morgan Le Fay
10,335
492
99
5
0
400,028
1
L
Charybdis
10,778
513
129
6
0
349,367
4
L
Serqet
10,065
479
27
1
0
430,781
1
W
Chaac
9,884
471
96
5
0
374,543
0
L
Mercury
10,442
497
101
5
0
447,308
1
L
Sol
11,464
546
160
8
0
370,815
5
W
Serqet
11,260
536
106
5
0
472,060
2
L
Janus
10,341
492
115
5
0
420,500
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role