Player Matchup

Neith
Neith
 
Neith
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BooraIsFeeding
Fenrir
Level 88
God Stats
4W - 1L
1,501 SR
Queue Stats
40W - 34L
1,406 Elo+
Party 3
Izanami
Izanami
JuanDGalvis
Izanami
Level 126
God Stats
3W - 1L
1,628 SR
Queue Stats
14W - 4L
1,806 Elo+
Party 4
Kukulkan
Kukulkan
TightL0li
Kukulkan
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 94L
1,504 Elo+
Party 3
Team Averages
Level 110
1,526 SR
1,543 Elo+

VS

Team Averages
Level 86
1,514 SR
1,402 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JauhnnyJazz
Thanatos
Level 110
God Stats
23W - 17L
1,572 SR
Queue Stats
284W - 266L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
JauhnnyJazz
Nu Wa
Level 102
God Stats
146W - 133L
1,496 SR
Queue Stats
266W - 257L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
Trousperity
Heimdallr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,273 Elo+
Party 1
Nemesis
Nemesis
UrMadUgly
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 1 / 0
5,880
535
4,684
5,126
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
8
1 / 0 / 4
5,396
491
3,108
4,779
2,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 3
6,179
562
5,643
9,026
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
JuanDGalvis
Izanami
10
0 / 2 / 5
5,788
526
2,202
4,112
988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TightL0li
Kukulkan
13
10 / 1 / 0
7,781
707
7,743
4,819
1,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 1 / 2
5,108
464
2,649
7,043
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JauhnnyJazz
Thanatos
12
3 / 0 / 0
6,710
610
5,657
8,577
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 5 / 0
6,026
548
2,230
4,860
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Trousperity
Heimdallr
9
2 / 4 / 0
5,678
516
4,125
6,081
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
UrMadUgly
Nemesis
7
0 / 4 / 0
4,765
433
1,308
7,362
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
14
Kills
6
6
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
0
0
W
Ymir
 
Ymir
1
0
4
3
L
Cabrakan
 
Cabrakan
0
1
2
1
W
3
2
3
2.25
L
Thanatos
JauhnnyJazz
Thanatos
3
0
0
3
L
1
5
0
0.2
W
Izanami
JuanDGalvis
Izanami
0
2
5
1.25
W
Kukulkan
TightL0li
Kukulkan
10
1
0
10
L
Heimdallr
Trousperity
Heimdallr
2
4
0
0.5
L
Nemesis
UrMadUgly
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,380
Damage
15,969
27,862
Taken
33,923
9,739
Mitigated
13,615
10,339
Healing
12,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,684
1,635
0
1,760
5,126
1,891
786
252
4,838
0
30,403
W
Ymir
 
Ymir
3,108
858
0
1,960
4,779
2,166
0
1,332
3,411
12,171
0
L
Cabrakan
 
Cabrakan
2,649
455
197
1,723
7,043
4,475
0
2,470
4,573
10,017
0
W
5,643
1,629
0
4,660
9,026
2,915
0
689
8,301
0
39,115
L
Thanatos
JauhnnyJazz
Thanatos
5,657
1,224
0
7,360
8,577
2,917
0
0
8,577
0
32,434
L
2,230
680
0
107
4,860
1,658
27
3,634
1,226
26,490
0
W
Izanami
JuanDGalvis
Izanami
2,202
1,379
0
541
4,112
988
0
1,001
3,072
0
37,746
W
Kukulkan
TightL0li
Kukulkan
7,743
994
0
1,418
4,819
1,779
0
1,397
3,358
55,876
0
L
Heimdallr
Trousperity
Heimdallr
4,125
1,860
0
1,091
6,081
2,127
0
1,875
4,206
0
30,322
L
Nemesis
UrMadUgly
Nemesis
1,308
69
0
2,084
7,362
2,438
0
2,872
4,490
0
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
28,287
355
Minions Killed
272
0
Camps Cleared
0
1,046,849
Distance Traveled
947,998
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,880
535
68
6
0
203,950
4
W
Ymir
5,396
491
19
2
0
216,383
5
L
Cabrakan
5,108
464
12
1
0
196,206
3
W
Fenrir
6,179
562
76
7
0
207,659
2
L
Thanatos
6,710
610
87
8
0
205,452
4
L
Nu Wa
6,026
548
50
5
0
161,455
3
W
Izanami
5,788
526
77
7
0
225,506
5
W
Kukulkan
7,781
707
115
10
0
193,351
3
L
Heimdallr
5,678
516
71
6
0
186,940
3
L
Nemesis
4,765
433
52
5
0
197,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role