Player Matchup

Set
Set
 
Set
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LexLCG
Olorun
Level 106
God Stats
1W - 1L
1,604 SR
Queue Stats
94W - 93L
1,489 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,496 Elo+

VS

Team Averages
Level 89
1,555 SR
1,593 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
FaTaLwasap
Thoth
Level 89
God Stats
124W - 75L
1,665 SR
Queue Stats
414W - 349L
1,633 Elo+
Party 1
Cerberus
Cerberus
kagura99
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
1 / 7 / 0
6,437
585
2,853
11,019
2,912
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
9
0 / 3 / 1
6,273
570
3,295
15,082
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
LexLCG
Olorun
10
0 / 5 / 1
6,451
586
7,481
9,529
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 0 / 8
9,396
854
10,600
6,621
2,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
14
8 / 0 / 5
8,875
807
17,273
4,806
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
kagura99
Cerberus
12
0 / 1 / 12
8,385
762
4,197
12,737
10,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
15
15
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
7
0
0.14
L
Artio
 
Artio
0
3
1
0.17
W
Neith
 
Neith
7
0
8
11
W
Thoth
8
0
5
10.5
L
Olorun
LexLCG
Olorun
0
5
1
0.1
W
Cerberus
kagura99
Cerberus
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,629
Damage
32,070
35,630
Taken
24,164
14,814
Mitigated
14,553
5,870
Healing
7,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,853
897
0
1,945
11,019
2,912
0
5,403
5,312
0
13,580
L
Artio
 
Artio
3,295
269
571
1,808
15,082
9,184
0
8,052
6,532
7,782
0
W
Neith
 
Neith
10,600
2,944
0
2,066
6,621
2,326
847
2,288
4,299
0
45,212
W
Thoth
17,273
204
0
2,487
4,806
1,548
525
1,977
2,612
39,787
0
L
Olorun
LexLCG
Olorun
7,481
3,913
84
1,462
9,529
2,718
0
6,821
2,316
24,214
2,464
W
Cerberus
kagura99
Cerberus
4,197
185
0
3,292
12,737
10,679
353
5,695
6,716
17,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,161
Gold Earned
26,656
78
Minions Killed
158
1
Camps Cleared
9
542,098
Distance Traveled
632,574
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,437
585
22
2
0
167,200
3
L
Artio
6,273
570
10
1
0
186,886
3
W
Neith
9,396
854
70
6
7
207,851
8
W
Thoth
8,875
807
50
5
2
227,741
4
L
Olorun
6,451
586
46
4
1
188,012
2
W
Cerberus
8,385
762
38
3
0
196,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role