Player Matchup

Medusa
Medusa
Frankiie Jay
Medusa
Level 160
God Stats
6W - 5L
1,582 SR
Queue Stats
393W - 359L
1,522 Elo+
Solo
Tiamat
Tiamat
Jamiroquai26
Tiamat
Level 159
God Stats
1W - 7L
1,563 SR
Queue Stats
336W - 374L
1,510 Elo+
Solo
Da Ji
Da Ji
MeowStir
Da Ji
Level 124
God Stats
1W - 1L
1,780 SR
Queue Stats
191W - 157L
1,550 Elo+
Solo
Ne Zha
Ne Zha
Tesimc
Ne Zha
Level 159
God Stats
11W - 12L
1,483 SR
Queue Stats
854W - 869L
1,574 Elo+
Solo
Guan Yu
Guan Yu
temp-631310
Guan Yu
Level 127
God Stats
6W - 7L
1,591 SR
Queue Stats
442W - 422L
1,641 Elo+
Solo
Team Averages
Level 146
1,600 SR
1,559 Elo+

VS

Team Averages
Level 113
1,504 SR
1,527 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
FreshJive29
Baba Yaga
Level 60
God Stats
6W - 4L
1,565 SR
Queue Stats
320W - 318L
1,500 Elo+
Solo
Kali
Kali
LavaCloud
Kali
Level 145
God Stats
2W - 0L
1,621 SR
Queue Stats
166W - 185L
1,487 Elo+
Solo
Ra
Ra
OSAMATOOKMYPS4
Ra
Level 129
God Stats
3W - 4L
1,385 SR
Queue Stats
216W - 234L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
Onaboat67
Kumbhakarna
Level 128
God Stats
3W - 2L
1,446 SR
Queue Stats
139W - 135L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
3 / 7 / 9
11,358
668
34,589
17,498
9,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
20
7 / 6 / 13
12,564
739
27,333
17,124
15,247
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
MeowStir
Da Ji
18
4 / 5 / 12
11,514
677
10,112
17,296
16,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
Tesimc
Ne Zha
18
4 / 7 / 14
11,902
700
21,169
17,558
9,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
temp-631310
Guan Yu
18
4 / 5 / 12
11,452
674
14,623
25,217
34,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
6 / 5 / 17
12,845
756
18,487
22,427
30,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
FreshJive29
Baba Yaga
18
2 / 4 / 20
11,350
668
17,654
18,715
7,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kali
20
12 / 4 / 14
13,597
800
19,799
32,988
15,172
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
9 / 6 / 12
12,947
762
15,158
22,119
8,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Onaboat67
Kumbhakarna
20
1 / 4 / 24
11,701
688
5,922
26,484
34,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
117
22
Kills
30
30
Deaths
23
60
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
5
17
2.9
L
Medusa
3
7
9
1.07
W
Baba Yaga
FreshJive29
Baba Yaga
2
4
20
3
L
Tiamat
7
6
13
2.25
W
Kali
12
4
14
4.75
L
Da Ji
MeowStir
Da Ji
4
5
12
2
W
9
6
12
2.5
W
Kumbhakarna
Onaboat67
Kumbhakarna
1
4
24
3.25
L
Ne Zha
Tesimc
Ne Zha
4
7
14
1.57
L
Guan Yu
temp-631310
Guan Yu
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,826
Damage
77,020
94,693
Taken
122,733
84,402
Mitigated
95,310
32,531
Healing
57,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
18,487
4,163
2,026
2,368
22,427
30,270
1,132
4,213
18,214
0
38,960
L
Medusa
34,589
11,050
691
1,042
17,498
9,004
247
6,315
10,975
0
62,857
W
Baba Yaga
FreshJive29
Baba Yaga
17,654
1,135
2,666
5,005
18,715
7,433
1,059
5,262
13,453
35,691
0
L
Tiamat
27,333
494
2,608
2,771
17,124
15,247
605
6,945
9,909
45,776
0
W
Kali
19,799
8,900
2,888
16,985
32,988
15,172
2,666
7,259
25,729
0
28,947
L
Da Ji
MeowStir
Da Ji
10,112
2,353
1,560
1,315
17,296
16,437
935
7,401
9,656
0
15,335
W
15,158
1,354
10,682
9,894
22,119
8,358
830
3,838
18,281
39,262
0
W
Kumbhakarna
Onaboat67
Kumbhakarna
5,922
1,006
2,474
2,693
26,484
34,077
309
6,761
19,723
19,395
0
L
Ne Zha
Tesimc
Ne Zha
21,169
2,007
1,636
2,458
17,558
9,202
2,462
6,076
11,324
0
42,983
L
Guan Yu
temp-631310
Guan Yu
14,623
1,453
8,841
9,609
25,217
34,512
1,049
10,612
14,095
0
18,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,790
Gold Earned
62,440
157
Minions Killed
182
0
Camps Cleared
0
1,438,327
Distance Traveled
1,509,742
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,845
756
36
2
0
326,188
1
L
Medusa
11,358
668
57
3
0
273,758
2
W
Baba Yaga
11,350
668
46
3
0
285,988
3
L
Tiamat
12,564
739
44
3
0
297,866
1
W
Kali
13,597
800
18
1
0
311,704
2
L
Da Ji
11,514
677
14
1
0
312,281
5
W
Ra
12,947
762
61
4
0
280,398
1
W
Kumbhakarna
11,701
688
21
1
0
305,464
1
L
Ne Zha
11,902
700
32
2
0
263,834
1
L
Guan Yu
11,452
674
10
1
0
290,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role