Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cupid
Cupid
Myth Subway
Cupid
Level 133
God Stats
1W - 0L
1,675 SR
Queue Stats
3W - 4L
1,396 Elo+
Party 4
Zeus
Zeus
ProReapz007
Zeus
Level 86
God Stats
14W - 11L
1,557 SR
Queue Stats
97W - 135L
1,392 Elo+
Party 1
King Arthur
King Arthur
grizzlybro14
King Arthur
Level 127
God Stats
107W - 95L
1,532 SR
Queue Stats
301W - 312L
1,467 Elo+
Party 1
Thor
Thor
iBuyPowder
Thor
Level 158
God Stats
1W - 0L
1,314 SR
Queue Stats
15W - 16L
1,509 Elo+
Party 4
Team Averages
Level 131
1,516 SR
1,453 Elo+

VS

Team Averages
Level 90
1,573 SR
1,479 Elo+
Izanami
Izanami
Killer442980
Izanami
Level 69
God Stats
13W - 11L
1,750 SR
Queue Stats
61W - 54L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
Otis7006
Gilgamesh
Level 81
God Stats
12W - 10L
1,627 SR
Queue Stats
89W - 83L
1,458 Elo+
Party 2
Raijin
Raijin
TheDiglet
Raijin
Level 129
God Stats
1W - 3L
1,412 SR
Queue Stats
357W - 425L
1,499 Elo+
Party 3
Artio
Artio
XxSIOPAO1025xX
Artio
Level 91
God Stats
13W - 20L
1,467 SR
Queue Stats
242W - 286L
1,420 Elo+
Party 3
Ymir
Ymir
vZephh
Ymir
Level 78
God Stats
9W - 7L
1,609 SR
Queue Stats
100W - 89L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 5
6,870
491
3,238
7,885
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 4
6,506
465
5,195
8,300
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 2
6,287
449
2,611
7,537
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
grizzlybro14
King Arthur
13
3 / 4 / 0
7,745
553
8,698
11,218
6,045
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 2 / 1
7,700
550
9,805
10,475
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Killer442980
Izanami
11
1 / 3 / 1
6,518
466
4,534
7,967
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Otis7006
Gilgamesh
13
4 / 3 / 1
7,867
562
5,947
12,343
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
TheDiglet
Raijin
13
5 / 2 / 4
7,793
557
8,094
7,303
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 4
6,587
471
2,716
12,858
7,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ymir
vZephh
Ymir
14
5 / 0 / 7
8,300
593
8,008
6,507
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
15
15
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Izanami
Killer442980
Izanami
1
3
1
0.5
W
1
3
4
1
L
Gilgamesh
Otis7006
Gilgamesh
4
3
1
1.5
W
0
6
2
0.17
L
Raijin
TheDiglet
Raijin
5
2
4
3.5
L
0
2
4
1
W
King Arthur
grizzlybro14
King Arthur
3
4
0
0.75
W
5
2
1
2.75
L
Ymir
vZephh
Ymir
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
29,299
45,415
Taken
46,978
19,883
Mitigated
22,504
13,722
Healing
18,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,238
487
610
3,316
7,885
5,829
0
4,208
3,569
19,135
0
L
Izanami
Killer442980
Izanami
4,534
2,404
0
2,527
7,967
1,970
0
992
6,975
0
45,854
W
5,195
3,157
73
2,977
8,300
2,279
0
2,667
5,503
0
39,543
L
Gilgamesh
Otis7006
Gilgamesh
5,947
1,403
0
3,800
12,343
8,434
563
643
11,700
0
44,053
W
2,611
129
0
1,174
7,537
2,287
0
4,572
2,727
37,378
0
L
Raijin
TheDiglet
Raijin
8,094
627
0
2,076
7,303
2,164
70
1,690
5,613
37,595
0
L
2,716
294
2,325
5,297
12,858
7,087
0
2,786
10,072
14,615
0
W
King Arthur
grizzlybro14
King Arthur
8,698
1,837
0
800
11,218
6,045
0
2,696
7,828
2,393
46,371
W
9,805
2,944
0
4,772
10,475
3,443
0
4,021
6,240
0
55,865
L
Ymir
vZephh
Ymir
8,008
2,116
0
2,234
6,507
2,849
0
848
5,659
47,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
37,065
387
Minions Killed
380
0
Camps Cleared
0
1,228,042
Distance Traveled
1,341,212
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,870
491
26
2
0
234,224
3
L
Izanami
6,518
466
102
7
0
243,384
2
W
Cupid
6,506
465
81
6
0
231,390
4
L
Gilgamesh
7,867
562
94
7
0
269,037
3
W
Zeus
6,287
449
82
6
0
239,847
0
L
Raijin
7,793
557
80
6
0
260,816
5
L
Artio
6,587
471
19
1
0
272,485
3
W
King Arthur
7,745
553
109
8
0
248,914
6
W
Thor
7,700
550
89
6
0
273,667
6
L
Ymir
8,300
593
85
6
0
295,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role