Player Matchup

Neith
Neith
BOB BANGEM zZz
Neith
Level 140
God Stats
8W - 6L
1,603 SR
Queue Stats
79W - 79L
1,492 Elo+
Solo
Hera
Hera
LiziTheFairiii
Hera
Level 67
God Stats
4W - 8L
1,248 SR
Queue Stats
187W - 314L
1,262 Elo+
Party 1
King Arthur
King Arthur
Raing_Demon
King Arthur
Level 116
God Stats
6W - 19L
1,256 SR
Queue Stats
459W - 532L
1,370 Elo+
Party 1
Da Ji
Da Ji
S4v4G3-ENDY440
Da Ji
Level 68
God Stats
5W - 8L
1,426 SR
Queue Stats
231W - 323L
1,359 Elo+
Party 1
Athena
Athena
ScarecrowSage
Athena
Level 112
God Stats
24W - 46L
1,307 SR
Queue Stats
378W - 518L
1,342 Elo+
Party 1
Team Averages
Level 101
1,368 SR
1,365 Elo+

VS

Team Averages
Level 79
1,493 SR
1,414 Elo+
Osiris
Osiris
Franklinsteinz
Osiris
Level 67
God Stats
10W - 13L
1,384 SR
Queue Stats
196W - 202L
1,470 Elo+
Solo
Hades
Hades
Ihasabellybuttun
Hades
Level 84
God Stats
40W - 25L
1,573 SR
Queue Stats
93W - 93L
1,385 Elo+
Solo
Ganesha
Ganesha
Wendigo744
Ganesha
Level 107
God Stats
18W - 15L
1,499 SR
Queue Stats
243W - 238L
1,353 Elo+
Solo
Loki
Loki
beamerbum
Loki
Level 69
God Stats
16W - 12L
1,510 SR
Queue Stats
145W - 172L
1,364 Elo+
Solo
Neith
Neith
clancy2007
Neith
Level 66
God Stats
7W - 5L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,740
514
12,083
8,770
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 6 / 2
7,054
415
4,865
7,922
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Raing_Demon
King Arthur
13
3 / 5 / 3
8,389
493
7,827
13,648
7,480
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 8 / 2
8,178
481
9,682
15,158
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 2 / 7
8,025
472
4,337
13,614
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 5
8,438
496
9,878
15,547
9,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
12 / 3 / 4
8,958
527
13,442
12,655
7,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Wendigo744
Ganesha
12
0 / 2 / 12
7,495
441
5,407
14,236
14,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
13
0 / 4 / 7
7,574
446
6,301
12,432
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
3 / 2 / 4
7,833
461
5,312
5,219
1,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
21
21
Deaths
14
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
0
4
6
W
6
3
5
2.83
W
12
3
4
4.67
L
1
6
2
0.33
L
King Arthur
Raing_Demon
King Arthur
3
5
3
0.9
L
5
8
2
0.75
L
1
2
7
2.25
W
Ganesha
Wendigo744
Ganesha
0
2
12
3
W
Loki
0
4
7
0.88
W
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,794
Damage
40,340
59,112
Taken
60,089
29,503
Mitigated
37,738
12,288
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,083
6,539
0
4,944
8,770
3,387
797
1,282
7,488
0
57,306
W
9,878
3,241
0
2,950
15,547
9,865
741
2,373
13,174
0
51,333
W
13,442
634
1,777
5,334
12,655
7,013
72
1,487
11,168
45,200
0
L
4,865
1,642
0
1,410
7,922
2,365
450
3,150
4,772
36,785
0
L
King Arthur
Raing_Demon
King Arthur
7,827
1,503
0
250
13,648
7,480
99
4,906
8,742
0
41,554
L
9,682
2,385
0
3,842
15,158
5,077
0
4,696
10,462
0
40,070
L
4,337
1,484
0
1,842
13,614
11,194
122
4,815
8,799
21,259
0
W
Ganesha
Wendigo744
Ganesha
5,407
737
0
2,357
14,236
14,600
135
3,068
11,168
30,950
0
W
Loki
6,301
1,324
0
3,178
12,432
4,513
0
1,846
10,586
0
47,448
W
Neith
5,312
2,107
0
794
5,219
1,747
0
428
4,791
0
35,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,386
Gold Earned
40,298
366
Minions Killed
359
0
Camps Cleared
0
1,544,331
Distance Traveled
1,583,851
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,740
514
93
5
0
297,091
6
W
Osiris
8,438
496
89
5
0
308,687
2
W
Hades
8,958
527
82
5
0
281,078
0
L
Hera
7,054
415
75
4
0
274,959
2
L
King Arthur
8,389
493
85
5
0
317,054
1
L
Da Ji
8,178
481
76
4
0
312,709
3
L
Athena
8,025
472
37
2
0
342,518
1
W
Ganesha
7,495
441
31
2
0
320,810
5
W
Loki
7,574
446
84
5
0
368,533
2
W
Neith
7,833
461
73
4
0
304,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role