Player Matchup

Medusa
Medusa
BLUNTEDBEARDMAN
Medusa
Level 24
God Stats
27W - 30L
1,493 SR
Queue Stats
45W - 65L
1,377 Elo+
Party 1
Izanami
Izanami
CaptainKush18
Izanami
Level 62
God Stats
3W - 3L
1,463 SR
Queue Stats
66W - 89L
1,380 Elo+
Party 1
Ra
Ra
bigt54
Ra
Level 115
God Stats
4W - 10L
1,524 SR
Queue Stats
108W - 113L
1,378 Elo+
Party 3
Agni
Agni
darcki3921
Agni
Level 39
God Stats
7W - 18L
1,308 SR
Queue Stats
67W - 87L
1,311 Elo+
Solo
Athena
Athena
theamaaazingbox
Athena
Level 28
God Stats
24W - 26L
1,405 SR
Queue Stats
102W - 115L
1,320 Elo+
Party 3
Team Averages
Level 54
1,439 SR
1,353 Elo+

VS

Team Averages
Level 89
1,533 SR
1,451 Elo+
Sol
Sol
ASTONERSLYFE420
Sol
Level 86
God Stats
4W - 0L
1,527 SR
Queue Stats
23W - 12L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
CaptainShook307
Baron Samedi
Level 149
God Stats
5W - 4L
1,579 SR
Queue Stats
31W - 39L
1,448 Elo+
Party 2
Artio
Artio
DarkDove93
Artio
Level 24
God Stats
8W - 4L
1,654 SR
Queue Stats
19W - 24L
1,420 Elo+
Party 2
Bastet
Bastet
TXI PYTHON
Bastet
Level 122
God Stats
6W - 3L
1,631 SR
Queue Stats
21W - 23L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
crazy_Ed420
Danzaburou
Level 62
God Stats
3W - 7L
1,275 SR
Queue Stats
14W - 23L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 9
9,799
980
11,487
20,855
7,243
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
16
5 / 14 / 7
10,575
1,058
24,512
27,655
10,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ra
16
4 / 3 / 5
10,012
1,001
17,411
10,251
4,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 12 / 9
9,667
967
17,266
18,687
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 2 / 6
10,281
1,028
5,149
26,562
34,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

55

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 21
10,994
1,099
18,398
14,468
5,234
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
CaptainShook307
Baron Samedi
19
11 / 2 / 25
12,849
1,285
23,057
17,019
7,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
18
0 / 2 / 25
9,890
989
5,657
15,263
16,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
TXI PYTHON
Bastet
19
17 / 4 / 19
13,240
1,324
33,529
18,293
7,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
crazy_Ed420
Danzaburou
19
9 / 2 / 20
12,467
1,247
17,612
15,611
6,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
153
15
Kills
43
43
Deaths
15
36
Assists
110
Player
Kills
Deaths
Assists
KDA
W
6
5
21
3.3
L
2
12
9
0.54
L
Izanami
5
14
7
0.61
W
Baron Samedi
CaptainShook307
Baron Samedi
11
2
25
11.75
W
Artio
0
2
25
6.25
W
Bastet
TXI PYTHON
Bastet
17
4
19
6.63
L
Ra
4
3
5
2.17
W
Danzaburou
crazy_Ed420
Danzaburou
9
2
20
9.5
L
2
12
9
0.54
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,825
Damage
98,253
104,010
Taken
80,654
66,159
Mitigated
43,626
12,339
Healing
30,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,398
6,954
718
2,592
14,468
5,234
0
7,210
7,258
35,114
0
L
11,487
5,833
0
1,206
20,855
7,243
0
8,994
11,861
0
31,092
L
Izanami
24,512
20,817
22
2,943
27,655
10,975
0
14,188
13,467
0
38,774
W
Baron Samedi
CaptainShook307
Baron Samedi
23,057
3,486
7,306
8,164
17,019
7,524
0
7,973
9,046
44,779
0
W
Artio
5,657
486
2,180
2,201
15,263
16,480
0
6,744
8,519
15,271
0
W
Bastet
TXI PYTHON
Bastet
33,529
7,794
766
3,472
18,293
7,811
0
8,156
10,137
0
39,348
L
Ra
17,411
1,067
3,265
1,500
10,251
4,314
0
4,536
5,715
35,715
0
W
Danzaburou
crazy_Ed420
Danzaburou
17,612
9,009
0
2,950
15,611
6,577
0
8,857
6,754
0
38,123
L
17,266
2,712
0
614
18,687
8,827
0
8,601
10,086
28,535
2,145
L
5,149
1,089
520
2,269
26,562
34,800
0
10,793
15,769
13,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,334
Gold Earned
59,440
169
Minions Killed
165
3
Camps Cleared
5
818,416
Distance Traveled
963,760
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,994
1,099
31
3
0
160,993
0
L
Medusa
9,799
980
44
4
1
139,240
0
L
Izanami
10,575
1,058
49
5
0
147,541
0
W
Baron Samedi
12,849
1,285
48
5
3
185,993
0
W
Artio
9,890
989
18
2
0
194,850
0
W
Bastet
13,240
1,324
17
2
0
224,199
0
L
Ra
10,012
1,001
44
4
1
188,911
1
W
Danzaburou
12,467
1,247
51
5
2
197,725
1
L
Agni
9,667
967
27
3
1
146,867
0
L
Athena
10,281
1,028
5
1
0
195,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role