Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
HeadMatt
Zeus
Level 111
God Stats
2W - 1L
1,789 SR
Queue Stats
120W - 99L
1,626 Elo+
Party 2
Thor
Thor
Lousuir
Thor
Level 117
God Stats
6W - 8L
1,437 SR
Queue Stats
433W - 414L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
SirPandaMoanium
Heimdallr
Level 85
God Stats
21W - 10L
1,603 SR
Queue Stats
144W - 110L
1,632 Elo+
Party 2
Geb
Geb
llHydell
Geb
Level 94
God Stats
26W - 9L
1,736 SR
Queue Stats
66W - 50L
1,592 Elo+
Party 2
Team Averages
Level 103
1,613 SR
1,577 Elo+

VS

Team Averages
Level 139
1,489 SR
1,517 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Matsuko_G-G_507
Serqet
Level 155
God Stats
1W - 1L
1,336 SR
Queue Stats
33W - 22L
1,690 Elo+
Party 3
Raijin
Raijin
ShadowofAkuma507
Raijin
Level 81
God Stats
3W - 5L
1,545 SR
Queue Stats
137W - 199L
1,420 Elo+
Party 3
Mercury
Mercury
TheLuciferDark
Mercury
Level 157
God Stats
5W - 6L
1,566 SR
Queue Stats
128W - 145L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 0 / 1
4,352
622
2,214
3,319
2,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
9
1 / 1 / 0
4,906
701
2,020
1,998
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
Lousuir
Thor
8
2 / 0 / 0
4,671
667
2,904
4,517
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
SirPandaMoanium
Heimdallr
9
2 / 0 / 1
5,167
738
3,682
3,906
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 2
4,576
654
1,104
4,263
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 1 / 0
4,208
601
3,355
6,092
3,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
 
Skadi
7
0 / 2 / 0
4,129
590
2,886
4,099
633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 1 / 0
3,340
477
671
2,597
694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 0
4,468
638
836
3,111
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 1
4,588
655
1,003
3,738
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
1
0.5
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Skadi
 
Skadi
0
2
0
0
W
Zeus
1
1
0
1
W
Thor
Lousuir
Thor
2
0
0
2
L
0
1
0
0
L
1
1
0
1
W
Heimdallr
SirPandaMoanium
Heimdallr
2
0
1
2.5
L
0
0
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,924
Damage
8,751
18,003
Taken
19,637
7,431
Mitigated
6,410
8,777
Healing
5,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,214
412
0
960
3,319
2,986
238
0
3,319
16,947
0
L
Gilgamesh
 
Gilgamesh
3,355
797
0
2,810
6,092
3,336
0
1,906
3,878
0
18,560
L
Skadi
 
Skadi
2,886
1,833
0
1,286
4,099
633
0
492
3,607
0
21,640
W
Zeus
2,020
0
0
538
1,998
520
0
389
1,551
27,462
0
W
Thor
Lousuir
Thor
2,904
849
0
3,112
4,517
1,357
0
132
4,377
0
20,934
L
671
180
0
1,144
2,597
694
0
544
2,053
0
3,468
L
836
180
0
409
3,111
830
0
1,163
1,948
15,208
0
W
Heimdallr
SirPandaMoanium
Heimdallr
3,682
1,692
0
2,276
3,906
974
510
150
3,756
0
32,732
L
1,003
428
0
250
3,738
917
0
925
2,813
0
25,771
W
1,104
294
0
1,891
4,263
1,594
44
213
4,014
9,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
20,733
241
Minions Killed
196
0
Camps Cleared
0
731,093
Distance Traveled
692,785
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
4,352
622
38
5
0
135,472
2
L
Gilgamesh
4,208
601
40
6
0
155,466
3
L
Skadi
4,129
590
46
7
0
123,702
3
W
Zeus
4,906
701
69
10
0
150,403
0
W
Thor
4,671
667
52
7
0
149,271
3
L
Serqet
3,340
477
8
1
0
75,705
0
L
Raijin
4,468
638
38
5
0
128,239
1
W
Heimdallr
5,167
738
67
10
0
141,733
1
L
Mercury
4,588
655
64
9
0
209,673
3
W
Geb
4,576
654
15
2
0
154,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role