Player Matchup

Thoth
Thoth
BeanBelly
Thoth
Level 26
God Stats
1W - 0L
1,616 SR
Queue Stats
5W - 5L
1,588 Elo+
Party 2
Sol
Sol
ItsStratoTV
Sol
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
OgreTooCrazy
Hercules
Level 65
God Stats
3W - 4L
1,444 SR
Queue Stats
119W - 67L
1,581 Elo+
Party 2
Team Averages
Level 32
1,520 SR
1,557 Elo+

VS

Team Averages
Level 84
1,498 SR
1,503 Elo+
Sobek
Sobek
ValidCorn42
Sobek
Level 80
God Stats
6W - 15L
1,418 SR
Queue Stats
124W - 149L
1,388 Elo+
Solo
Chang'e
Chang'e
VapinJams
Chang'e
Level 76
God Stats
4W - 3L
1,478 SR
Queue Stats
109W - 90L
1,523 Elo+
Party 1
Thanatos
Thanatos
mcknickletooke
Thanatos
Level 95
God Stats
7W - 7L
1,598 SR
Queue Stats
387W - 317L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BeanBelly
Thoth
14
9 / 0 / 5
9,046
905
18,697
6,628
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 4
6,592
659
3,754
5,815
1,675
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
OgreTooCrazy
Hercules
12
4 / 0 / 9
7,984
798
7,453
11,448
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,108
711
5,380
15,613
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
VapinJams
Chang'e
10
1 / 5 / 2
6,356
636
3,439
8,244
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
1 / 5 / 3
6,349
635
10,236
13,726
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
4
4
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thoth
BeanBelly
Thoth
9
0
5
11.5
W
1
4
4
0.75
W
Hercules
OgreTooCrazy
Hercules
4
0
9
8.5
L
2
4
2
0.75
L
Chang'e
VapinJams
Chang'e
1
5
2
0.4
L
Thanatos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,904
Damage
19,055
23,891
Taken
37,583
11,456
Mitigated
21,332
8,620
Healing
14,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
BeanBelly
Thoth
18,697
675
84
2,691
6,628
1,924
261
2,689
3,693
46,852
0
W
3,754
1,813
0
426
5,815
1,675
0
3,320
2,346
5,451
0
W
Hercules
OgreTooCrazy
Hercules
7,453
2,039
322
5,097
11,448
7,857
117
2,759
8,029
1,194
11,783
L
5,380
551
548
3,232
15,613
13,113
0
8,235
6,470
13,995
0
L
Chang'e
VapinJams
Chang'e
3,439
149
1,317
1,479
8,244
2,581
0
6,081
1,805
18,355
0
L
Thanatos
10,236
2,660
0
7,690
13,726
5,638
0
8,018
4,944
0
19,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,622
Gold Earned
19,813
99
Minions Killed
83
3
Camps Cleared
3
627,943
Distance Traveled
610,365
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,046
905
82
8
1
224,448
1
W
Sol
6,592
659
7
1
0
188,096
1
W
Hercules
7,984
798
10
1
2
215,399
2
L
Sobek
7,108
711
24
2
0
215,124
0
L
Chang'e
6,356
636
38
4
2
187,371
4
L
Thanatos
6,349
635
21
2
1
207,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role