Player Matchup

Aphrodite
Aphrodite
Evaer
Aphrodite
Level 58
God Stats
3W - 1L
1,518 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Izanami
Izanami
ImagineUwU
Izanami
Level 23
God Stats
2W - 0L
1,438 SR
Queue Stats
13W - 11L
1,604 Elo+
Party 1
Nike
Nike
SquinTree34
Nike
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,367 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wikibk11
Cu Chulainn
Level 11
God Stats
2W - 2L
1,522 SR
Queue Stats
10W - 9L
1,466 Elo+
Party 2
Olorun
Olorun
houndteeth
Olorun
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 36L
1,622 Elo+
Party 1
Team Averages
Level 33
1,496 SR
1,512 Elo+

VS

Team Averages
Level 60
1,594 SR
1,545 Elo+
Scylla
Scylla
AngelicOwl
Scylla
Level 47
God Stats
5W - 3L
1,779 SR
Queue Stats
209W - 218L
1,532 Elo+
Solo
Bastet
Bastet
Gringooor
Bastet
Level 49
God Stats
1W - 3L
1,736 SR
Queue Stats
116W - 78L
1,653 Elo+
Party 4
Bellona
Bellona
LasarteKSP
Bellona
Level 31
God Stats
2W - 5L
1,454 SR
Queue Stats
56W - 49L
1,506 Elo+
Party 4
Izanami
Izanami
Neos117
Izanami
Level 26
God Stats
1W - 2L
1,468 SR
Queue Stats
44W - 40L
1,546 Elo+
Party 3
Horus
Horus
SYov
Horus
Level 146
God Stats
4W - 5L
1,531 SR
Queue Stats
727W - 736L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Evaer
Aphrodite
16
0 / 6 / 12
10,427
434
8,616
13,608
11,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ImagineUwU
Izanami
17
0 / 7 / 7
11,383
474
8,418
17,445
7,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
7 / 3 / 10
12,876
537
16,030
26,026
15,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Wikibk11
Cu Chulainn
20
14 / 1 / 8
14,993
625
23,886
20,405
27,460
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
houndteeth
Olorun
20
12 / 4 / 1
14,847
619
24,393
20,724
11,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AngelicOwl
Scylla
17
1 / 7 / 6
11,264
469
10,107
17,826
7,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Gringooor
Bastet
19
6 / 5 / 3
12,385
516
12,532
22,090
9,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
LasarteKSP
Bellona
19
4 / 7 / 3
11,907
496
9,778
21,773
20,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Neos117
Izanami
15
7 / 7 / 5
10,294
429
11,250
18,374
7,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
SYov
Horus
13
2 / 7 / 12
10,468
436
6,708
26,436
32,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
33
Kills
20
21
Deaths
33
38
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
AngelicOwl
Scylla
1
7
6
0.57
W
Aphrodite
Evaer
Aphrodite
0
6
12
1
L
Bastet
Gringooor
Bastet
6
5
3
1.5
W
Izanami
ImagineUwU
Izanami
0
7
7
0.5
L
Bellona
LasarteKSP
Bellona
4
7
3
0.79
L
Izanami
Neos117
Izanami
7
7
5
1.36
L
Horus
SYov
Horus
2
7
12
1.14
W
7
3
10
4
W
Cu Chulainn
Wikibk11
Cu Chulainn
14
1
8
18
W
Olorun
houndteeth
Olorun
12
4
1
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,343
Damage
50,375
98,208
Taken
106,499
73,719
Mitigated
76,535
37,914
Healing
24,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AngelicOwl
Scylla
10,107
2,361
0
1,344
17,826
7,032
0
6,682
11,042
75,489
0
W
Aphrodite
Evaer
Aphrodite
8,616
1,062
7,144
5,026
13,608
11,736
393
3,187
10,301
28,495
0
L
Bastet
Gringooor
Bastet
12,532
1,448
0
8,945
22,090
9,190
0
7,598
14,339
0
70,540
W
Izanami
ImagineUwU
Izanami
8,418
5,456
0
3,957
17,445
7,736
4,650
2,220
15,177
0
77,031
L
Bellona
LasarteKSP
Bellona
9,778
1,232
0
4,119
21,773
20,991
44
6,421
14,100
16,818
57,735
L
Izanami
Neos117
Izanami
11,250
7,581
0
4,146
18,374
7,266
522
6,889
11,341
0
82,960
L
Horus
SYov
Horus
6,708
3,360
1,321
4,781
26,436
32,056
198
7,511
18,451
0
24,346
W
16,030
4,147
0
5,805
26,026
15,012
1,301
3,174
22,700
0
85,006
W
Cu Chulainn
Wikibk11
Cu Chulainn
23,886
3,013
0
5,465
20,405
27,460
459
1,729
18,231
24,661
91,635
W
Olorun
houndteeth
Olorun
24,393
12,934
1,016
9,501
20,724
11,775
5,661
2,438
18,208
125,069
10,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,526
Gold Earned
56,318
667
Minions Killed
552
0
Camps Cleared
0
2,280,499
Distance Traveled
2,236,226
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,264
469
147
6
0
411,755
2
W
Aphrodite
10,427
434
40
2
0
478,393
1
L
Bastet
12,385
516
103
4
0
508,184
7
W
Izanami
11,383
474
115
5
0
436,863
0
L
Bellona
11,907
496
158
7
0
484,252
0
L
Izanami
10,294
429
125
5
0
407,376
4
L
Horus
10,468
436
19
1
0
424,659
7
W
Nike
12,876
537
113
5
0
484,575
2
W
Cu Chulainn
14,993
625
197
8
0
450,181
4
W
Olorun
14,847
619
202
8
0
430,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role