Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
HRTlolito
Medusa
Level 105
God Stats
2W - 2L
1,613 SR
Queue Stats
655W - 710L
1,435 Elo+
Party 3
Sol
Sol
HRTwillyrex
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,326 Elo+
Party 3
Da Ji
Da Ji
NonToxíc
Da Ji
Level 68
God Stats
1W - 2L
1,274 SR
Queue Stats
143W - 147L
1,442 Elo+
Solo
Team Averages
Level 83
1,477 SR
1,441 Elo+

VS

Team Averages
Level 91
1,535 SR
1,475 Elo+
Hel
Hel
DailyDoseOfSpam
Hel
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 2
Anhur
Anhur
Fertakis
Anhur
Level 72
God Stats
3W - 4L
1,458 SR
Queue Stats
72W - 71L
1,463 Elo+
Party 4
Guan Yu
Guan Yu
Macdonald56
Guan Yu
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,433 Elo+
Party 4
Jing Wei
Jing Wei
PickolasCage
Jing Wei
Level 145
God Stats
9W - 14L
1,607 SR
Queue Stats
21W - 25L
1,508 Elo+
Party 2
Khepri
Khepri
kryonnic
Khepri
Level 109
God Stats
2W - 0L
1,609 SR
Queue Stats
18W - 22L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
7 / 5 / 0
8,091
578
7,410
12,707
3,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
 
Cabrakan
10
1 / 3 / 3
6,668
476
4,908
13,514
14,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
HRTlolito
Medusa
11
3 / 2 / 1
6,886
492
11,058
8,426
2,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,085
435
1,886
7,268
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
NonToxíc
Da Ji
3
2 / 0 / 1
5,132
367
2,437
1,902
392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,407
529
5,404
7,179
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Fertakis
Anhur
15
11 / 2 / 0
8,916
637
9,394
8,237
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Macdonald56
Guan Yu
12
0 / 2 / 1
6,960
497
2,411
6,155
3,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
PickolasCage
Jing Wei
11
1 / 2 / 3
7,083
506
9,502
9,408
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
kryonnic
Khepri
10
0 / 4 / 5
6,625
473
3,086
12,162
8,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
13
Kills
12
13
Deaths
13
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
5
0
1.4
L
Cabrakan
 
Cabrakan
1
3
3
0.83
W
0
3
4
0.67
W
Anhur
Fertakis
Anhur
11
2
0
5.5
L
Medusa
HRTlolito
Medusa
3
2
1
1.75
L
0
3
1
0.17
W
Guan Yu
Macdonald56
Guan Yu
0
2
1
0.25
L
Da Ji
NonToxíc
Da Ji
2
0
1
2.5
W
Jing Wei
PickolasCage
Jing Wei
1
2
3
1.25
W
Khepri
kryonnic
Khepri
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
29,797
43,817
Taken
43,141
22,791
Mitigated
20,084
13,673
Healing
13,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,410
2,269
0
4,905
12,707
3,653
0
2,357
10,001
0
40,068
L
Cabrakan
 
Cabrakan
4,908
1,161
298
3,218
13,514
14,215
0
1,387
12,127
14,357
0
W
5,404
248
253
2,973
7,179
2,368
721
1,622
5,557
43,149
0
W
Anhur
Fertakis
Anhur
9,394
4,856
0
3,192
8,237
2,502
0
213
8,024
0
46,714
L
Medusa
HRTlolito
Medusa
11,058
5,355
0
2,771
8,426
2,758
230
942
7,484
0
57,574
L
1,886
353
0
1,981
7,268
1,773
0
3,392
3,876
26,497
0
W
Guan Yu
Macdonald56
Guan Yu
2,411
222
0
1,619
6,155
3,840
430
224
5,931
6,068
23,963
L
Da Ji
NonToxíc
Da Ji
2,437
627
0
500
1,902
392
0
496
1,377
0
5,268
W
Jing Wei
PickolasCage
Jing Wei
9,502
8,364
0
3,164
9,408
2,490
258
1,729
7,679
0
50,959
W
Khepri
kryonnic
Khepri
3,086
350
0
2,328
12,162
8,884
70
3,006
9,156
16,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,862
Gold Earned
36,991
271
Minions Killed
373
0
Camps Cleared
0
1,068,027
Distance Traveled
1,336,581
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,091
578
86
6
0
280,391
2
L
Cabrakan
6,668
476
12
1
0
263,835
0
W
Hel
7,407
529
94
7
0
277,621
2
W
Anhur
8,916
637
82
6
0
285,721
5
L
Medusa
6,886
492
103
7
0
250,058
1
L
Sol
6,085
435
63
5
0
204,810
0
W
Guan Yu
6,960
497
70
5
0
264,415
3
L
Da Ji
5,132
367
7
1
0
68,933
2
W
Jing Wei
7,083
506
108
8
0
250,602
1
W
Khepri
6,625
473
19
1
0
258,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role