Player Matchup

Bellona
Bellona
AlwaysAngie
Bellona
Level 144
God Stats
16W - 18L
1,518 SR
Queue Stats
151W - 172L
1,427 Elo+
Party 1
Sol
Sol
Hearrteaterr
Sol
Level 89
God Stats
3W - 2L
1,540 SR
Queue Stats
319W - 388L
1,327 Elo+
Solo
Cliodhna
Cliodhna
Offroading_Kingd
Cliodhna
Level 52
God Stats
7W - 2L
1,654 SR
Queue Stats
104W - 126L
1,300 Elo+
Party 1
Kukulkan
Kukulkan
malikin26
Kukulkan
Level 133
God Stats
4W - 0L
1,504 SR
Queue Stats
33W - 40L
1,393 Elo+
Party 1
Izanami
Izanami
mysst_angle
Izanami
Level 14
God Stats
6W - 5L
1,443 SR
Queue Stats
6W - 8L
1,227 Elo+
Party 1
Team Averages
Level 86
1,532 SR
1,335 Elo+

VS

Team Averages
Level 73
1,561 SR
1,349 Elo+
Chaac
Chaac
Casefacey
Chaac
Level 49
God Stats
2W - 2L
1,581 SR
Queue Stats
21W - 32L
1,330 Elo+
Solo
Merlin
Merlin
SMITELORD254
Merlin
Level 113
God Stats
6W - 9L
1,516 SR
Queue Stats
62W - 74L
1,378 Elo+
Solo
Fenrir
Fenrir
SlimGolurk
Fenrir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,341 Elo+
Party 2
Sylvanus
Sylvanus
XFearLessMods
Sylvanus
Level 87
God Stats
3W - 2L
1,708 SR
Queue Stats
17W - 14L
1,384 Elo+
Party 2
Atlas
Atlas
electric_ray139
Atlas
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 162L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlwaysAngie
Bellona
17
6 / 4 / 1
11,123
556
10,834
18,281
14,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 5 / 2
10,458
523
7,721
14,723
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 2
10,448
522
8,687
13,833
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
malikin26
Kukulkan
14
0 / 7 / 3
8,960
448
5,727
11,058
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
mysst_angle
Izanami
15
3 / 6 / 1
9,969
498
7,566
13,088
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Casefacey
Chaac
1
0 / 0 / 0
5,289
264
0
0
0
Merlin
18
12 / 2 / 3
11,428
571
20,546
14,027
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SlimGolurk
Fenrir
16
13 / 7 / 3
10,546
527
14,160
21,876
8,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
XFearLessMods
Sylvanus
15
1 / 2 / 7
9,235
462
7,921
15,642
15,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 1
6,675
334
2,704
5,957
2,792
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
14
Kills
27
27
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
AlwaysAngie
Bellona
6
4
1
1.63
L
Chaac
Casefacey
Chaac
0
0
0
0
W
2
5
2
0.6
W
3
5
2
0.8
L
Merlin
12
2
3
6.75
L
Fenrir
SlimGolurk
Fenrir
13
7
3
2.07
L
Sylvanus
XFearLessMods
Sylvanus
1
2
7
2.25
L
1
3
1
0.5
W
Kukulkan
malikin26
Kukulkan
0
7
3
0.21
W
Izanami
mysst_angle
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,535
Damage
45,331
70,983
Taken
57,502
30,685
Mitigated
32,161
15,229
Healing
14,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AlwaysAngie
Bellona
10,834
3,570
0
2,177
18,281
14,769
948
5,517
12,580
3,193
59,480
L
Chaac
Casefacey
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
7,721
2,210
0
6,723
14,723
4,710
2,401
6,558
8,099
64,337
8,600
W
8,687
1,860
927
1,949
13,833
3,958
2,027
5,860
7,665
0
52,479
L
Merlin
20,546
1,458
0
4,150
14,027
5,563
702
3,689
10,338
83,638
0
L
Fenrir
SlimGolurk
Fenrir
14,160
5,140
0
4,960
21,876
8,619
0
2,687
19,189
0
54,231
L
Sylvanus
XFearLessMods
Sylvanus
7,921
3,448
1,250
4,467
15,642
15,187
0
5,327
10,315
38,476
10,598
L
2,704
1,035
0
0
5,957
2,792
0
1,687
4,270
13,282
0
W
Kukulkan
malikin26
Kukulkan
5,727
497
408
867
11,058
3,564
1,203
6,090
4,572
44,836
0
W
Izanami
mysst_angle
Izanami
7,566
5,664
0
2,178
13,088
3,684
585
4,674
8,276
0
64,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,958
Gold Earned
43,173
523
Minions Killed
332
0
Camps Cleared
0
1,774,841
Distance Traveled
1,211,567
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,123
556
98
5
0
378,451
1
L
Chaac
5,289
264
0
0
0
0
0
W
Sol
10,458
523
137
7
0
344,079
7
W
Cliodhna
10,448
522
82
4
0
367,600
2
L
Merlin
11,428
571
142
7
0
349,439
6
L
Fenrir
10,546
527
78
4
0
348,202
1
L
Sylvanus
9,235
462
90
5
0
319,386
1
L
Atlas
6,675
334
22
1
0
194,540
0
W
Kukulkan
8,960
448
95
5
0
340,267
6
W
Izanami
9,969
498
111
6
0
344,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role