Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
LolXDMan555
Medusa
Gold IV
Level 149
God Stats
5W - 3L
1,739 SR
Queue Stats
12W - 11L
1,686 MMR
Party 2
Khepri
Khepri
Gold V
M0nk3yK1ng
Khepri
Gold V
Level 127
God Stats
1W - 1L
1,828 SR
Queue Stats
9W - 9L
1,614 MMR
Solo
Ra
Ra
Gold V
MAKAK0
Ra
Gold V
Level 129
God Stats
2W - 3L
1,602 SR
Queue Stats
15W - 18L
1,642 MMR
Party 2
Hercules
Hercules
Platinum IV
Veeksy
Hercules
Platinum IV
Level 160
God Stats
4W - 16L
1,424 SR
Queue Stats
463W - 458L
1,617 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,619 SR
1,612 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,519 SR
1,610 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver I
JohnnyUwU
Sol
Silver I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,638 MMR
Solo
Fenrir
Fenrir
Gold V
Pushings
Fenrir
Gold V
Level 67
God Stats
2W - 0L
1,591 SR
Queue Stats
8W - 3L
1,613 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Terthom
Ratatoskr
Platinum III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 228L
1,695 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum V
Ultyx
Sun Wukong
Platinum V
Level 123
God Stats
8W - 7L
1,506 SR
Queue Stats
241W - 227L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 6 / 4
10,479
499
13,586
22,086
11,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
17
3 / 5 / 5
9,965
475
9,903
16,031
7,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
M0nk3yK1ng
Khepri
13
1 / 6 / 7
8,603
410
4,056
20,559
21,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ra
15
0 / 6 / 3
9,253
441
10,240
13,791
5,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Veeksy
Hercules
17
5 / 5 / 5
10,686
509
12,899
24,747
21,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaYemojaLokiBastet

VS

Bans
GebMulanCliodhnaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 1 / 14
11,999
571
15,621
10,308
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 4 / 13
13,450
640
27,034
19,324
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Pushings
Fenrir
19
9 / 3 / 4
12,621
601
13,661
20,050
14,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
Terthom
Ratatoskr
18
4 / 7 / 10
11,970
570
11,083
18,796
6,526
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Ultyx
Sun Wukong
19
7 / 1 / 11
12,833
611
14,840
18,456
15,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
16
Kills
28
28
Deaths
16
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
6
4
1.5
W
Nu Wa
 
Nu Wa
2
1
14
9
W
6
4
13
3.13
L
Medusa
3
5
5
1.1
L
Khepri
M0nk3yK1ng
Khepri
1
6
7
0.75
L
Ra
0
6
3
0.25
W
Fenrir
Pushings
Fenrir
9
3
4
3.67
W
Ratatoskr
Terthom
Ratatoskr
4
7
10
1.29
W
Sun Wukong
Ultyx
Sun Wukong
7
1
11
12.5
L
Hercules
Veeksy
Hercules
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,684
Damage
82,239
97,214
Taken
86,934
68,790
Mitigated
46,458
29,133
Healing
34,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,586
3,989
0
5,115
22,086
11,859
0
8,146
13,531
0
68,778
W
Nu Wa
 
Nu Wa
15,621
2,257
0
2,229
10,308
3,632
2,071
3,146
7,073
83,471
0
W
27,034
13,289
0
11,668
19,324
5,783
7,558
3,030
16,156
127,177
0
L
Medusa
9,903
3,598
0
3,691
16,031
7,111
0
7,238
8,494
0
72,708
L
Khepri
M0nk3yK1ng
Khepri
4,056
180
256
1,897
20,559
21,951
0
11,732
8,416
21,062
0
L
Ra
10,240
1,378
1,573
4,550
13,791
5,886
0
4,120
9,392
74,848
0
W
Fenrir
Pushings
Fenrir
13,661
3,021
696
5,270
20,050
14,653
665
5,873
14,031
0
67,479
W
Ratatoskr
Terthom
Ratatoskr
11,083
2,389
0
5,171
18,796
6,526
1,061
2,438
16,153
0
69,845
W
Sun Wukong
Ultyx
Sun Wukong
14,840
2,319
0
9,793
18,456
15,864
49
296
17,683
0
71,298
L
Hercules
Veeksy
Hercules
12,899
2,740
376
11,675
24,747
21,983
0
11,419
12,615
0
57,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,986
Gold Earned
62,873
530
Minions Killed
618
0
Camps Cleared
0
1,968,991
Distance Traveled
2,047,393
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,479
499
114
5
0
436,714
5
W
Nu Wa
11,999
571
132
6
0
400,802
8
W
Sol
13,450
640
145
7
0
353,358
7
L
Medusa
9,965
475
116
6
0
389,343
2
L
Khepri
8,603
410
33
2
0
384,166
9
L
Ra
9,253
441
159
8
0
359,078
0
W
Fenrir
12,621
601
109
5
0
427,900
6
W
Ratatoskr
11,970
570
116
6
0
423,349
1
W
Sun Wukong
12,833
611
116
6
0
441,984
2
L
Hercules
10,686
509
108
5
0
399,690
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role