Player Matchup

Scylla
Scylla
ChrisRedfield03
Scylla
Level 99
God Stats
1W - 1L
1,663 SR
Queue Stats
64W - 68L
1,405 Elo+
Solo
Arachne
Arachne
DataRiku234
Arachne
Level 59
God Stats
1W - 2L
1,438 SR
Queue Stats
209W - 257L
1,318 Elo+
Party 1
Kali
Kali
I_ball_everyday2
Kali
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 196L
1,366 Elo+
Solo
Cthulhu
Cthulhu
aw102090king4077
Cthulhu
Level 26
God Stats
0W - 1L
1,677 SR
Queue Stats
24W - 33L
1,368 Elo+
Party 1
Skadi
Skadi
uwu_MrFunkNasti
Skadi
Level 72
God Stats
1W - 1L
1,463 SR
Queue Stats
119W - 170L
1,359 Elo+
Party 1
Team Averages
Level 70
1,548 SR
1,363 Elo+

VS

Team Averages
Level 88
1,616 SR
1,363 Elo+
Atlas
Atlas
DiabolicCreed84
Atlas
Level 85
God Stats
4W - 1L
1,866 SR
Queue Stats
545W - 574L
1,370 Elo+
Solo
Xing Tian
Xing Tian
WaDe3111
Xing Tian
Level 45
God Stats
3W - 0L
1,714 SR
Queue Stats
129W - 150L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
ZO_Olen
Nu Wa
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,306 Elo+
Solo
Ravana
Ravana
mcmillen2110
Ravana
Level 101
God Stats
2W - 7L
1,279 SR
Queue Stats
210W - 246L
1,389 Elo+
Party 2
Izanami
Izanami
xXsteelhorsesXx
Izanami
Level 108
God Stats
11W - 10L
1,719 SR
Queue Stats
225W - 258L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,933
497
12,783
12,565
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
DataRiku234
Arachne
16
0 / 8 / 3
9,987
454
6,044
23,128
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 8 / 4
9,924
451
8,929
21,356
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 0 / 7
9,536
433
10,796
16,425
19,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 5 / 1
10,315
469
9,969
12,886
4,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 5
11,877
540
18,247
19,521
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
WaDe3111
Xing Tian
13
0 / 2 / 8
8,851
402
6,918
22,641
22,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
ZO_Olen
Nu Wa
18
4 / 3 / 9
10,922
496
15,104
10,213
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
19
10 / 2 / 4
11,384
517
12,175
12,717
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 4
8,628
392
5,055
7,816
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
10
Kills
26
26
Deaths
10
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Arachne
DataRiku234
Arachne
0
8
3
0.19
W
11
1
5
13.5
L
0
8
4
0.25
W
Xing Tian
WaDe3111
Xing Tian
0
2
8
2
W
Nu Wa
ZO_Olen
Nu Wa
4
3
9
2.83
L
1
0
7
4.5
W
Ravana
10
2
4
6
L
4
5
1
0.9
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,521
Damage
57,499
86,360
Taken
72,908
45,798
Mitigated
48,106
21,688
Healing
22,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,783
210
207
1,669
12,565
4,639
294
7,574
4,505
58,357
0
L
Arachne
DataRiku234
Arachne
6,044
4,068
386
9,033
23,128
9,011
396
8,201
14,484
0
73,857
W
18,247
4,460
194
7,130
19,521
13,285
0
6,391
12,962
62,455
0
L
8,929
4,410
0
6,386
21,356
8,908
2,110
9,115
11,396
0
68,587
W
Xing Tian
WaDe3111
Xing Tian
6,918
632
0
4,989
22,641
22,393
198
7,864
14,535
24,352
0
W
Nu Wa
ZO_Olen
Nu Wa
15,104
3,503
98
2,445
10,213
3,431
1,364
2,854
7,193
79,964
0
L
10,796
822
332
1,138
16,425
19,081
125
6,944
8,984
36,884
0
W
Ravana
12,175
2,705
377
5,027
12,717
6,400
1,172
3,588
9,089
0
68,397
L
9,969
3,786
0
2,537
12,886
4,159
0
5,970
6,722
0
68,958
W
5,055
2,275
570
1,854
7,816
2,597
1,158
2,182
5,550
0
44,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,695
Gold Earned
51,662
505
Minions Killed
455
0
Camps Cleared
0
1,985,397
Distance Traveled
1,860,068
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,933
497
102
5
0
392,246
0
L
Arachne
9,987
454
138
6
0
432,410
0
W
Atlas
11,877
540
107
5
0
385,843
6
L
Kali
9,924
451
102
5
0
323,087
0
W
Xing Tian
8,851
402
30
1
0
396,555
0
W
Nu Wa
10,922
496
135
6
0
378,958
0
L
Cthulhu
9,536
433
50
2
0
451,066
2
W
Ravana
11,384
517
107
5
0
429,987
0
L
Skadi
10,315
469
113
5
0
386,588
3
W
Izanami
8,628
392
76
3
0
268,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role