Player Matchup

Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
OutInsiDe
Mulan
Level 160
God Stats
0W - 1L
1,732 SR
Queue Stats
260W - 262L
1,618 Elo+
Solo
Cthulhu
Cthulhu
Piecakeboy123
Cthulhu
Level 140
God Stats
8W - 4L
1,703 SR
Queue Stats
305W - 293L
1,538 Elo+
Solo
Heimdallr
Heimdallr
atilathefun
Heimdallr
Level 154
God Stats
8W - 6L
1,694 SR
Queue Stats
571W - 571L
1,582 Elo+
Solo
Zeus
Zeus
hammet938
Zeus
Level 156
God Stats
140W - 106L
1,625 SR
Queue Stats
922W - 880L
1,624 Elo+
Solo
Team Averages
Level 147
1,651 SR
1,572 Elo+

VS

Team Averages
Level 139
1,645 SR
1,678 Elo+
Charybdis
Charybdis
AbominariJR
Charybdis
Level 128
God Stats
14W - 16L
1,546 SR
Queue Stats
252W - 230L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Omnimatrix
Cthulhu
Level 160
God Stats
29W - 14L
1,723 SR
Queue Stats
308W - 115L
1,824 Elo+
Party 1
Chaac
Chaac
Swat x OFWGKTA
Chaac
Level 147
God Stats
61W - 37L
1,722 SR
Queue Stats
509W - 487L
1,669 Elo+
Solo
Nu Wa
Nu Wa
donkeysarestinky
Nu Wa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Ne Zha
Ne Zha
unbiddenisland
Ne Zha
Level 160
God Stats
38W - 17L
1,732 SR
Queue Stats
651W - 288L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 1 / 0
3,595
719
610
1,510
439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
OutInsiDe
Mulan
10
0 / 1 / 0
3,997
799
665
5,084
2,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
8
0 / 2 / 0
4,022
804
1,450
3,905
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
atilathefun
Heimdallr
8
0 / 2 / 0
3,755
751
1,265
3,579
1,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
10
0 / 0 / 0
4,249
850
1,901
763
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AbominariJR
Charybdis
9
0 / 0 / 4
4,133
827
2,140
2,173
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Omnimatrix
Cthulhu
10
3 / 0 / 2
5,035
1,007
2,863
1,846
1,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 3
3,979
796
1,798
2,935
1,639
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
3 / 0 / 3
5,194
1,039
3,239
1,165
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 4
4,134
827
1,159
2,167
873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
6
6
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
1
0
0
W
Charybdis
AbominariJR
Charybdis
0
0
4
2
W
Cthulhu
Omnimatrix
Cthulhu
3
0
2
4
L
Mulan
OutInsiDe
Mulan
0
1
0
0
L
Cthulhu
0
2
0
0
W
0
0
3
1.5
L
Heimdallr
atilathefun
Heimdallr
0
2
0
0
W
3
0
3
4.5
L
Zeus
0
0
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,891
Damage
11,199
14,841
Taken
10,286
5,457
Mitigated
5,040
4,073
Healing
5,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
610
208
0
368
1,510
439
0
361
1,085
0
2,505
W
Charybdis
AbominariJR
Charybdis
2,140
904
0
1,123
2,173
684
225
1,043
1,130
0
12,533
W
Cthulhu
Omnimatrix
Cthulhu
2,863
125
113
748
1,846
1,466
0
432
1,357
8,321
0
L
Mulan
OutInsiDe
Mulan
665
165
0
2,066
5,084
2,160
0
1,962
2,705
0
12,014
L
Cthulhu
1,450
73
0
811
3,905
1,535
0
2,209
1,525
9,774
0
W
1,798
71
0
1,782
2,935
1,639
0
807
2,073
0
8,495
L
Heimdallr
atilathefun
Heimdallr
1,265
383
0
828
3,579
1,132
0
1,174
2,332
0
10,526
W
3,239
818
0
344
1,165
378
34
655
510
18,825
0
L
Zeus
1,901
0
0
0
763
191
0
359
313
16,245
0
W
1,159
218
0
905
2,167
873
0
671
1,460
0
10,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
22,475
119
Minions Killed
131
5
Camps Cleared
6
424,343
Distance Traveled
510,043
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,595
719
12
2
2
38,569
1
W
Charybdis
4,133
827
39
8
3
105,728
2
W
Cthulhu
5,035
1,007
17
3
1
112,404
2
L
Mulan
3,997
799
20
4
1
110,326
3
L
Cthulhu
4,022
804
11
2
0
88,988
1
W
Chaac
3,979
796
14
3
0
107,201
1
L
Heimdallr
3,755
751
33
7
0
83,333
1
W
Nu Wa
5,194
1,039
38
8
1
99,110
2
L
Zeus
4,249
850
43
9
2
103,127
0
W
Ne Zha
4,134
827
23
5
1
85,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role