Player Matchup

Neith
Neith
Bakasura8MyKFC
Neith
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,683 Elo+
Party 1
Bacchus
Bacchus
EkkO_RekO
Bacchus
Level 158
God Stats
4W - 2L
1,497 SR
Queue Stats
440W - 332L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
GuardianAngel73R
Sun Wukong
Level 144
God Stats
4W - 1L
1,987 SR
Queue Stats
234W - 153L
1,653 Elo+
Party 2
Yemoja
Yemoja
Kimmokee2
Yemoja
Level 147
God Stats
6W - 4L
1,656 SR
Queue Stats
490W - 486L
1,569 Elo+
Party 2
Sol
Sol
NoGankMuteAll
Sol
Level 148
God Stats
3W - 1L
1,398 SR
Queue Stats
27W - 14L
1,716 Elo+
Party 1
Team Averages
Level 149
1,608 SR
1,632 Elo+

VS

Team Averages
Level 108
1,499 SR
1,542 Elo+
Cthulhu
Cthulhu
Batlukeman
Cthulhu
Level 128
God Stats
1W - 1L
1,381 SR
Queue Stats
121W - 101L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FingerBlasta655
Ah Muzen Cab
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 49L
1,615 Elo+
Party 3
Bellona
Bellona
Giannis6117
Bellona
Level 68
God Stats
0W - 2L
1,559 SR
Queue Stats
54W - 44L
1,621 Elo+
Party 3
Thor
Thor
LuxuryFlex
Thor
Level 59
God Stats
6W - 9L
1,451 SR
Queue Stats
173W - 176L
1,445 Elo+
Solo
Geb
Geb
ShinSFX
Geb
Level 157
God Stats
13W - 10L
1,603 SR
Queue Stats
470W - 494L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 1 / 5
6,841
684
8,616
7,419
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
EkkO_RekO
Bacchus
7
2 / 3 / 9
5,233
523
3,436
8,066
6,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
GuardianAngel73R
Sun Wukong
11
1 / 0 / 1
5,844
584
2,660
3,930
2,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Kimmokee2
Yemoja
9
1 / 0 / 5
5,399
540
2,001
3,382
1,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
7 / 1 / 5
6,354
635
8,198
6,812
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Batlukeman
Cthulhu
6
0 / 5 / 3
4,281
428
2,197
6,461
2,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
FingerBlasta655
Ah Muzen Cab
8
2 / 6 / 1
5,116
512
5,415
7,675
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Giannis6117
Bellona
11
1 / 0 / 1
6,240
624
2,691
4,971
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 4 / 2
4,529
453
3,070
7,181
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
7
2 / 5 / 3
5,045
505
3,161
8,133
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
5
5
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Cthulhu
Batlukeman
Cthulhu
0
5
3
0.3
W
Bacchus
EkkO_RekO
Bacchus
2
3
9
2.17
L
Ah Muzen Cab
FingerBlasta655
Ah Muzen Cab
2
6
1
0.42
L
Bellona
Giannis6117
Bellona
1
0
1
1.5
W
Sun Wukong
GuardianAngel73R
Sun Wukong
1
0
1
1.5
W
Yemoja
Kimmokee2
Yemoja
1
0
5
3.5
L
0
4
2
0.25
W
7
1
5
9.5
L
Geb
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,911
Damage
16,534
29,609
Taken
34,421
13,678
Mitigated
12,896
13,198
Healing
8,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,616
4,862
0
2,761
7,419
2,298
0
821
6,598
0
35,326
L
Cthulhu
Batlukeman
Cthulhu
2,197
493
191
556
6,461
2,082
31
4,407
2,021
9,606
0
W
Bacchus
EkkO_RekO
Bacchus
3,436
383
481
1,467
8,066
6,145
13
2,030
6,036
9,240
0
L
Ah Muzen Cab
FingerBlasta655
Ah Muzen Cab
5,415
2,649
0
1,196
7,675
1,480
0
1,870
5,805
0
25,784
L
Bellona
Giannis6117
Bellona
2,691
1,146
0
3,066
4,971
2,196
64
639
3,901
0
33,791
W
Sun Wukong
GuardianAngel73R
Sun Wukong
2,660
168
0
1,524
3,930
2,372
96
396
3,534
0
38,518
W
Yemoja
Kimmokee2
Yemoja
2,001
326
546
2,720
3,382
1,078
0
232
3,150
19,540
0
L
3,070
617
0
1,465
7,181
1,969
0
2,541
4,606
0
16,582
W
8,198
3,527
0
3,699
6,812
1,785
998
1,879
4,933
32,636
0
L
Geb
3,161
804
130
1,841
8,133
5,169
0
4,178
3,955
13,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
25,211
278
Minions Killed
212
0
Camps Cleared
0
943,179
Distance Traveled
895,886
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,841
684
71
7
0
178,131
2
L
Cthulhu
4,281
428
18
2
0
156,450
0
W
Bacchus
5,233
523
13
1
0
170,771
1
L
Ah Muzen Cab
5,116
512
42
4
0
170,057
4
L
Bellona
6,240
624
93
9
0
201,629
2
W
Sun Wukong
5,844
584
88
9
0
221,116
2
W
Yemoja
5,399
540
52
5
0
200,745
3
L
Thor
4,529
453
39
4
0
179,274
0
W
Sol
6,354
635
54
5
0
172,416
2
L
Geb
5,045
505
20
2
0
188,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role