Player Matchup

Freya
Freya
CowboyCoca
Freya
Level 87
God Stats
33W - 27L
1,610 SR
Queue Stats
517W - 496L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Greatwite1
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 414L
1,561 Elo+
Party 3
Ravana
Ravana
Ins4neH4wk78
Ravana
Level 75
God Stats
2W - 4L
1,496 SR
Queue Stats
163W - 172L
1,540 Elo+
Solo
Ganesha
Ganesha
Kryptyk446
Ganesha
Level 91
God Stats
31W - 19L
1,671 SR
Queue Stats
608W - 585L
1,557 Elo+
Party 3
Awilix
Awilix
LvL100Whale
Awilix
Level 109
God Stats
2W - 8L
1,447 SR
Queue Stats
251W - 218L
1,547 Elo+
Solo
Team Averages
Level 93
1,545 SR
1,536 Elo+

VS

Team Averages
Level 100
1,652 SR
1,550 Elo+
Thanatos
Thanatos
ActuallyNoOne
Thanatos
Level 99
God Stats
22W - 7L
1,758 SR
Queue Stats
416W - 407L
1,580 Elo+
Party 2
Fenrir
Fenrir
Grougy
Fenrir
Level 141
God Stats
4W - 4L
1,551 SR
Queue Stats
271W - 260L
1,484 Elo+
Party 1
Sol
Sol
KaeTheSkald
Sol
Level 62
God Stats
7W - 2L
1,827 SR
Queue Stats
234W - 221L
1,581 Elo+
Party 2
Olorun
Olorun
McWigglychaps
Olorun
Level 129
God Stats
8W - 5L
1,590 SR
Queue Stats
156W - 147L
1,487 Elo+
Party 1
Zeus
Zeus
TheChickenPrince
Zeus
Level 68
God Stats
5W - 6L
1,532 SR
Queue Stats
76W - 60L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 4 / 0
5,328
484
1,190
5,589
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Greatwite1
Ah Muzen Cab
8
1 / 5 / 0
5,227
475
1,900
4,975
1,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
9
0 / 5 / 1
5,433
494
4,470
8,116
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Kryptyk446
Ganesha
7
0 / 4 / 0
4,814
438
805
8,407
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
10
2 / 4 / 0
5,871
534
4,911
9,375
4,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ActuallyNoOne
Thanatos
11
9 / 0 / 2
6,814
619
5,979
5,390
2,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Grougy
Fenrir
12
3 / 1 / 3
6,949
632
3,194
6,084
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 2
6,719
611
5,283
6,497
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 0 / 5
7,086
644
3,253
4,697
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
7 / 0 / 3
7,039
640
8,347
4,167
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
22
22
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ActuallyNoOne
Thanatos
9
0
2
10
L
Freya
0
4
0
0
L
Ah Muzen Cab
Greatwite1
Ah Muzen Cab
1
5
0
0.2
W
Fenrir
Grougy
Fenrir
3
1
3
4.5
L
Ravana
0
5
1
0.1
W
2
2
2
1.5
L
Ganesha
Kryptyk446
Ganesha
0
4
0
0
L
Awilix
2
4
0
0.5
W
1
0
5
3.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,276
Damage
26,056
36,462
Taken
26,835
12,901
Mitigated
8,797
7,025
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ActuallyNoOne
Thanatos
5,979
2,214
0
5,947
5,390
2,063
0
485
4,905
0
21,974
L
Freya
1,190
279
0
1,264
5,589
1,465
0
2,947
2,512
23,084
0
L
Ah Muzen Cab
Greatwite1
Ah Muzen Cab
1,900
1,035
0
463
4,975
1,342
0
2,405
2,502
0
16,332
W
Fenrir
Grougy
Fenrir
3,194
1,047
0
3,114
6,084
2,012
4
0
5,973
0
29,846
L
Ravana
4,470
1,117
0
2,235
8,116
2,428
0
3,311
4,737
0
26,254
W
5,283
2,008
159
3,085
6,497
2,312
1,276
57
6,136
30,413
4,704
L
Ganesha
Kryptyk446
Ganesha
805
69
0
1,321
8,407
3,561
0
4,228
4,053
8,819
0
L
Awilix
4,911
1,379
0
1,742
9,375
4,105
1,201
3,402
5,973
0
30,333
W
3,253
1,997
0
2,540
4,697
1,432
3,024
1,204
3,493
48,235
0
W
8,347
2,164
76
2,030
4,167
978
378
404
3,763
42,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
34,607
234
Minions Killed
367
0
Camps Cleared
0
983,857
Distance Traveled
1,077,459
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,814
619
49
4
0
249,824
2
L
Freya
5,328
484
69
6
0
177,058
4
L
Ah Muzen Cab
5,227
475
38
3
0
153,107
1
W
Fenrir
6,949
632
74
7
0
223,641
3
L
Ravana
5,433
494
60
5
0
218,682
4
W
Sol
6,719
611
72
7
0
201,771
1
L
Ganesha
4,814
438
5
0
0
208,796
4
L
Awilix
5,871
534
62
6
0
226,214
0
W
Olorun
7,086
644
96
9
0
198,292
1
W
Zeus
7,039
640
76
7
0
203,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role