Player Matchup

Sun Wukong
Sun Wukong
Hallywall
Sun Wukong
Level 11
God Stats
2W - 2L
1,513 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 1
Janus
Janus
Joxeen
Janus
Level 65
God Stats
0W - 4L
1,117 SR
Queue Stats
122W - 135L
1,461 Elo+
Party 1
Anhur
Anhur
Matfonbi
Anhur
Level 28
God Stats
0W - 2L
1,346 SR
Queue Stats
3W - 8L
1,270 Elo+
Party 1
Atlas
Atlas
MaximumRTC
Atlas
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 77L
1,408 Elo+
Party 1
Thor
Thor
SalutCCoool
Thor
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 15L
1,446 Elo+
Party 1
Team Averages
Level 30
1,395 SR
1,366 Elo+

VS

Team Averages
Level 76
1,584 SR
1,495 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
EurosS
Cerberus
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 19L
1,471 Elo+
Party 2
Chaac
Chaac
Hazik5
Chaac
Level 67
God Stats
2W - 3L
1,427 SR
Queue Stats
265W - 305L
1,482 Elo+
Party 3
Loki
Loki
StickyPause
Loki
Level 160
God Stats
4W - 4L
1,709 SR
Queue Stats
195W - 158L
1,553 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iBeSirx
Ah Muzen Cab
Level 4
God Stats
4W - 0L
1,785 SR
Queue Stats
34W - 20L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hallywall
Sun Wukong
13
0 / 5 / 0
7,455
466
3,749
13,410
5,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Joxeen
Janus
13
0 / 5 / 0
7,296
456
3,499
9,191
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Matfonbi
Anhur
9
0 / 9 / 1
6,176
386
2,818
11,793
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
10
0 / 7 / 1
6,377
399
4,491
15,359
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 7 / 0
7,068
442
986
11,926
3,002
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
7 / 0 / 6
10,372
648
7,812
5,130
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
EurosS
Cerberus
15
3 / 0 / 17
9,591
599
6,970
12,640
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Hazik5
Chaac
15
7 / 0 / 6
10,031
627
12,188
11,373
6,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 7
9,967
623
6,163
9,837
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
iBeSirx
Ah Muzen Cab
16
10 / 0 / 7
9,935
621
14,250
7,194
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
76
1
Kills
33
33
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
0
6
10
W
Cerberus
EurosS
Cerberus
3
0
17
11.5
L
Sun Wukong
Hallywall
Sun Wukong
0
5
0
0
W
Chaac
Hazik5
Chaac
7
0
6
10
L
Janus
Joxeen
Janus
0
5
0
0
L
Anhur
Matfonbi
Anhur
0
9
1
0.06
L
Atlas
0
7
1
0.07
L
1
7
0
0.14
W
6
1
7
9.5
W
Ah Muzen Cab
iBeSirx
Ah Muzen Cab
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,543
Damage
47,383
61,679
Taken
46,174
26,702
Mitigated
29,326
8,017
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,812
1,294
222
1,620
5,130
1,846
2,715
2,580
2,550
65,144
0
W
Cerberus
EurosS
Cerberus
6,970
746
0
2,620
12,640
14,429
269
2,503
10,137
26,269
0
L
Sun Wukong
Hallywall
Sun Wukong
3,749
728
0
3,664
13,410
5,901
1,387
843
12,507
0
43,804
W
Chaac
Hazik5
Chaac
12,188
2,694
0
5,447
11,373
6,696
1,995
736
10,637
0
53,374
L
Janus
Joxeen
Janus
3,499
48
75
1,111
9,191
1,932
0
3,849
5,146
54,002
0
L
Anhur
Matfonbi
Anhur
2,818
930
0
393
11,793
2,768
705
4,258
7,407
0
21,689
L
Atlas
4,491
1,103
161
2,363
15,359
13,099
175
4,481
10,768
18,764
0
L
986
355
0
250
11,926
3,002
0
805
11,069
0
32,556
W
6,163
981
0
4,413
9,837
3,444
628
943
8,894
0
68,111
W
Ah Muzen Cab
iBeSirx
Ah Muzen Cab
14,250
6,417
0
4,455
7,194
2,911
2,047
1,295
5,899
0
81,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
49,896
360
Minions Killed
521
0
Camps Cleared
0
1,390,863
Distance Traveled
1,550,513
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,372
648
131
8
0
313,775
6
W
Cerberus
9,591
599
70
4
0
286,588
2
L
Sun Wukong
7,455
466
100
6
0
290,025
2
W
Chaac
10,031
627
100
6
0
316,150
2
L
Janus
7,296
456
114
7
0
291,985
4
L
Anhur
6,176
386
51
3
0
256,635
0
L
Atlas
6,377
399
26
2
0
277,326
1
L
Thor
7,068
442
69
4
0
274,892
0
W
Loki
9,967
623
113
7
0
339,138
5
W
Ah Muzen Cab
9,935
621
107
7
0
294,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role