Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Snaden
Hel
Level 142
God Stats
2W - 0L
1,497 SR
Queue Stats
32W - 20L
1,659 Elo+
Solo
Achilles
Achilles
TheShahMaestro
Achilles
Level 140
God Stats
7W - 18L
1,449 SR
Queue Stats
196W - 178L
1,552 Elo+
Party 1
Janus
Janus
no1adamb
Janus
Level 128
God Stats
6W - 11L
1,376 SR
Queue Stats
291W - 298L
1,540 Elo+
Solo
Mulan
Mulan
smáss
Mulan
Level 156
God Stats
5W - 1L
1,534 SR
Queue Stats
145W - 139L
1,538 Elo+
Party 1
Team Averages
Level 145
1,471 SR
1,558 Elo+

VS

Team Averages
Level 99
1,523 SR
1,564 Elo+
Olorun
Olorun
 
Olorun
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DASMuffin
Ah Muzen Cab
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 29L
1,675 Elo+
Party 2
Tiamat
Tiamat
DarkDreamsGER
Tiamat
Level 153
God Stats
7W - 8L
1,486 SR
Queue Stats
177W - 168L
1,598 Elo+
Solo
Ares
Ares
Parovka
Ares
Level 145
God Stats
8W - 6L
1,628 SR
Queue Stats
902W - 910L
1,537 Elo+
Solo
Ullr
Ullr
Tempe33
Ullr
Level 78
God Stats
3W - 5L
1,502 SR
Queue Stats
334W - 315L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 2 / 1
7,435
572
4,734
7,873
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
Snaden
Hel
11
2 / 0 / 6
6,921
532
6,691
6,689
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
3 / 0 / 2
7,481
575
7,672
9,452
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
no1adamb
Janus
12
3 / 1 / 4
7,285
560
5,476
6,310
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
smáss
Mulan
15
4 / 0 / 5
8,019
617
6,688
7,878
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 2 / 0
7,069
544
4,519
6,019
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
DASMuffin
Ah Muzen Cab
13
0 / 2 / 0
7,071
544
4,445
8,666
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 0
6,014
463
4,370
4,540
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Parovka
Ares
9
0 / 3 / 2
5,851
450
4,679
12,156
10,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
Tempe33
Ullr
13
1 / 3 / 0
6,946
534
5,415
10,303
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
1
0.25
L
Olorun
 
Olorun
1
2
0
0.5
L
Ah Muzen Cab
DASMuffin
Ah Muzen Cab
0
2
0
0
L
1
2
0
0.5
L
Ares
Parovka
Ares
0
3
2
0.33
W
Hel
Snaden
Hel
2
0
6
5
L
Ullr
Tempe33
Ullr
1
3
0
0.33
W
Achilles
3
0
2
4
W
Janus
no1adamb
Janus
3
1
4
5
W
Mulan
smáss
Mulan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
23,428
38,202
Taken
41,684
18,103
Mitigated
21,707
22,618
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,734
3,506
0
4,044
7,873
2,266
0
4,294
3,579
0
52,342
L
Olorun
 
Olorun
4,519
2,366
108
1,698
6,019
1,797
0
1,348
4,631
48,705
0
L
Ah Muzen Cab
DASMuffin
Ah Muzen Cab
4,445
1,880
0
4,566
8,666
2,846
0
724
7,399
0
48,980
L
4,370
721
0
823
4,540
2,362
0
1,468
3,028
42,041
0
L
Ares
Parovka
Ares
4,679
213
250
2,894
12,156
10,418
0
5,306
6,613
12,077
0
W
Hel
Snaden
Hel
6,691
621
3,876
5,230
6,689
3,873
0
3,404
3,285
23,732
0
L
Ullr
Tempe33
Ullr
5,415
1,893
0
3,841
10,303
4,284
0
3,393
6,706
0
48,365
W
Achilles
7,672
1,722
0
3,600
9,452
6,916
0
419
9,033
1,213
41,675
W
Janus
no1adamb
Janus
5,476
366
0
694
6,310
2,084
65
3,802
2,508
45,400
0
W
Mulan
smáss
Mulan
6,688
1,393
0
5,174
7,878
2,964
90
1,649
6,229
0
57,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
32,951
478
Minions Killed
422
0
Camps Cleared
0
1,394,947
Distance Traveled
1,301,232
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,435
572
116
9
0
236,307
4
L
Olorun
7,069
544
97
7
0
248,203
2
L
Ah Muzen Cab
7,071
544
120
9
0
261,051
0
L
Tiamat
6,014
463
78
6
0
250,739
9
L
Ares
5,851
450
13
1
0
279,375
2
W
Hel
6,921
532
33
3
0
292,685
2
L
Ullr
6,946
534
114
9
0
261,864
1
W
Achilles
7,481
575
109
8
0
285,188
7
W
Janus
7,285
560
94
7
0
281,380
0
W
Mulan
8,019
617
126
10
0
299,387
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role