Player Matchup

Chernobog
Chernobog
Kingzenz95
Chernobog
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 136L
1,330 Elo+
Party 2
Bacchus
Bacchus
SwEspitter
Bacchus
Level 88
God Stats
5W - 8L
1,383 SR
Queue Stats
251W - 272L
1,434 Elo+
Party 2
Camazotz
Camazotz
Zeblots4
Camazotz
Level 89
God Stats
0W - 2L
1,302 SR
Queue Stats
260W - 301L
1,427 Elo+
Party 2
Chaac
Chaac
Zlatanjesper
Chaac
Level 25
God Stats
39W - 59L
1,430 SR
Queue Stats
42W - 64L
1,390 Elo+
Party 2
Ra
Ra
hazeschaden69
Ra
Level 44
God Stats
1W - 2L
1,164 SR
Queue Stats
26W - 35L
1,340 Elo+
Solo
Team Averages
Level 58
1,356 SR
1,384 Elo+

VS

Team Averages
Level 66
1,546 SR
1,452 Elo+
Charybdis
Charybdis
Aleriron
Charybdis
Level 124
God Stats
19W - 13L
1,587 SR
Queue Stats
289W - 241L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
Eddy1993
Amaterasu
Level 78
God Stats
6W - 5L
1,555 SR
Queue Stats
19W - 21L
1,455 Elo+
Party 1
Arachne
Arachne
Informasta
Arachne
Level 61
God Stats
10W - 2L
1,759 SR
Queue Stats
205W - 122L
1,507 Elo+
Party 1
Anubis
Anubis
NAIROD1695
Anubis
Level 41
God Stats
2W - 3L
1,212 SR
Queue Stats
100W - 114L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
Predaking GT
Kuzenbo
Level 28
God Stats
12W - 4L
1,617 SR
Queue Stats
83W - 50L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kingzenz95
Chernobog
8
0 / 4 / 0
4,777
434
2,807
6,783
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SwEspitter
Bacchus
8
0 / 2 / 0
5,038
458
3,883
6,776
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
Zeblots4
Camazotz
10
1 / 2 / 1
6,097
554
4,342
8,369
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 0
6,111
556
4,061
6,943
4,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 6 / 0
5,497
500
2,267
6,604
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aleriron
Charybdis
10
0 / 0 / 7
5,760
524
4,472
4,721
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
Eddy1993
Amaterasu
12
0 / 2 / 0
6,743
613
4,134
6,908
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Informasta
Arachne
12
7 / 0 / 5
7,608
692
6,555
7,794
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
NAIROD1695
Anubis
12
6 / 1 / 3
7,425
675
4,959
4,625
2,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Predaking GT
Kuzenbo
10
1 / 0 / 5
6,250
568
2,592
6,830
4,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
14
14
Deaths
3
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Aleriron
Charybdis
0
0
7
3.5
W
Amaterasu
Eddy1993
Amaterasu
0
2
0
0
W
Arachne
Informasta
Arachne
7
0
5
9.5
L
Chernobog
Kingzenz95
Chernobog
0
4
0
0
W
Anubis
NAIROD1695
Anubis
6
1
3
7.5
W
Kuzenbo
Predaking GT
Kuzenbo
1
0
5
3.5
L
Bacchus
SwEspitter
Bacchus
0
2
0
0
L
Camazotz
Zeblots4
Camazotz
1
2
1
0.75
L
2
0
0
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
22,712
35,475
Taken
30,878
13,651
Mitigated
15,942
11,812
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Aleriron
Charybdis
4,472
1,566
0
2,939
4,721
1,257
370
1,548
3,173
0
34,140
W
Amaterasu
Eddy1993
Amaterasu
4,134
1,319
0
2,504
6,908
5,440
240
0
6,908
0
38,945
W
Arachne
Informasta
Arachne
6,555
4,534
0
4,777
7,794
2,503
275
1,517
6,207
0
40,487
L
Chernobog
Kingzenz95
Chernobog
2,807
1,446
0
1,547
6,783
1,790
190
1,120
5,663
0
28,556
W
Anubis
NAIROD1695
Anubis
4,959
96
0
1,450
4,625
2,009
444
852
3,681
39,726
0
W
Kuzenbo
Predaking GT
Kuzenbo
2,592
1,292
0
2,478
6,830
4,733
0
2,003
4,759
15,398
0
L
Bacchus
SwEspitter
Bacchus
3,883
554
0
1,676
6,776
4,692
56
1,388
5,388
12,774
0
L
Camazotz
Zeblots4
Camazotz
4,342
1,936
0
3,733
8,369
1,925
0
1,463
6,906
0
28,060
L
4,061
621
0
4,044
6,943
4,142
0
0
6,943
0
31,475
L
2,267
102
207
605
6,604
1,102
217
3,580
3,024
28,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,520
Gold Earned
33,786
296
Minions Killed
348
0
Camps Cleared
0
1,031,954
Distance Traveled
1,134,606
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,760
524
78
7
0
206,044
4
W
Amaterasu
6,743
613
87
8
0
207,021
5
W
Arachne
7,608
692
84
8
0
284,214
3
L
Chernobog
4,777
434
62
6
0
153,114
1
W
Anubis
7,425
675
79
7
0
205,573
0
W
Kuzenbo
6,250
568
20
2
0
231,754
3
L
Bacchus
5,038
458
19
2
0
212,886
3
L
Camazotz
6,097
554
62
6
0
252,648
3
L
Chaac
6,111
556
81
7
0
205,945
0
L
Ra
5,497
500
72
7
0
207,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role