Player Matchup

Mercury
Mercury
CPT Ironsides
Mercury
Level 68
God Stats
2W - 3L
1,455 SR
Queue Stats
29W - 26L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
Doomshoorm
Gilgamesh
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,421 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ishsha
Morgan Le Fay
Level 44
God Stats
3W - 4L
1,677 SR
Queue Stats
14W - 13L
1,445 Elo+
Party 1
Team Averages
Level 59
1,544 SR
1,429 Elo+

VS

Team Averages
Level 87
1,448 SR
1,472 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Nava0111
Bakasura
Level 66
God Stats
1W - 1L
1,109 SR
Queue Stats
76W - 100L
1,421 Elo+
Solo
Hades
Hades
legendarykevin92
Hades
Level 87
God Stats
11W - 0L
1,735 SR
Queue Stats
142W - 152L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 7 / 0
7,016
585
5,926
10,726
1,787
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Doomshoorm
Gilgamesh
11
1 / 5 / 0
7,604
634
6,321
20,613
13,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Ishsha
Morgan Le Fay
11
0 / 4 / 2
7,376
615
8,664
8,474
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
8 / 1 / 7
10,263
855
18,034
10,842
4,579
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Nava0111
Bakasura
13
7 / 0 / 4
9,536
795
5,140
7,397
3,033
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 14
9,200
767
6,692
12,001
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
15
16
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
7
11.5
L
Mercury
1
7
0
0.14
L
Gilgamesh
Doomshoorm
Gilgamesh
1
5
0
0.2
L
Morgan Le Fay
Ishsha
Morgan Le Fay
0
4
2
0.25
W
Bakasura
Nava0111
Bakasura
7
0
4
9
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
29,866
39,813
Taken
30,240
17,553
Mitigated
20,745
4,219
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,034
8,409
469
5,723
10,842
4,579
1,508
2,822
8,020
0
62,960
L
Mercury
5,926
1,561
0
345
10,726
1,787
0
1,685
9,001
0
17,803
L
Gilgamesh
Doomshoorm
Gilgamesh
6,321
1,450
0
2,333
20,613
13,656
0
4,144
16,389
0
17,982
L
Morgan Le Fay
Ishsha
Morgan Le Fay
8,664
2,204
198
1,343
8,474
2,110
0
1,800
6,674
29,908
0
W
Bakasura
Nava0111
Bakasura
5,140
4,445
757
3,595
7,397
3,033
477
3,459
3,938
0
17,102
W
6,692
934
304
4,888
12,001
13,133
181
3,414
8,587
20,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,996
Gold Earned
28,999
107
Minions Killed
174
2
Camps Cleared
10
649,263
Distance Traveled
718,212
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,263
855
97
8
6
256,744
2
L
Mercury
7,016
585
39
3
0
247,320
0
L
Gilgamesh
7,604
634
22
2
1
220,521
0
L
Morgan Le Fay
7,376
615
46
4
1
181,422
0
W
Bakasura
9,536
795
52
4
2
250,297
4
W
Hades
9,200
767
25
2
2
211,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role