Player Matchup

Hades
Hades
JustinLeBabouin
Hades
Level 85
God Stats
2W - 3L
1,590 SR
Queue Stats
189W - 184L
1,475 Elo+
Party 2
Bastet
Bastet
TFX Adinho
Bastet
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,616 Elo+
Solo
Neith
Neith
ThroughTheRealm
Neith
Level 42
God Stats
5W - 3L
1,619 SR
Queue Stats
111W - 75L
1,607 Elo+
Solo
Ymir
Ymir
borwinconsin
Ymir
Level 97
God Stats
6W - 8L
1,537 SR
Queue Stats
261W - 258L
1,452 Elo+
Party 2
Mulan
Mulan
gamerking21396
Mulan
Level 121
God Stats
8W - 10L
1,515 SR
Queue Stats
576W - 521L
1,507 Elo+
Party 2
Team Averages
Level 75
1,552 SR
1,532 Elo+

VS

Team Averages
Level 59
1,507 SR
1,592 Elo+
Thor
Thor
GG_TrollerMaBoy
Thor
Level 44
God Stats
1W - 1L
1,373 SR
Queue Stats
14W - 13L
1,590 Elo+
Solo
Janus
Janus
Kaleidescoped
Janus
Level 123
God Stats
37W - 28L
1,534 SR
Queue Stats
236W - 191L
1,680 Elo+
Party 1
Khepri
Khepri
Saetyn
Khepri
Level 47
God Stats
6W - 0L
1,452 SR
Queue Stats
169W - 141L
1,554 Elo+
Solo
Bellona
Bellona
The_Lone_Hunter7
Bellona
Level 45
God Stats
9W - 8L
1,430 SR
Queue Stats
105W - 114L
1,425 Elo+
Solo
Anhur
Anhur
oValyue
Anhur
Level 37
God Stats
2W - 0L
1,748 SR
Queue Stats
88W - 51L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,953
494
1,308
2,625
1,087
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
TFX Adinho
Bastet
8
4 / 4 / 1
5,062
633
4,746
6,938
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 3
5,457
682
4,755
4,895
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 1 / 0
4,505
563
427
3,506
1,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 3 / 0
4,680
585
4,473
8,126
3,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
4,986
623
1,834
5,455
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 0
5,320
665
3,281
2,909
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Saetyn
Khepri
8
1 / 1 / 3
4,978
622
2,156
4,673
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 0 / 0
5,468
684
5,434
6,030
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
oValyue
Anhur
9
1 / 3 / 0
4,929
616
2,769
5,313
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
1
0
0
W
2
0
0
2
W
Khepri
Saetyn
Khepri
1
1
3
2.5
L
Bastet
TFX Adinho
Bastet
4
4
1
1.13
W
3
0
0
3
L
1
0
3
2.5
L
0
1
0
0
L
0
3
0
0
W
Anhur
oValyue
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,709
Damage
15,474
26,090
Taken
24,380
9,315
Mitigated
9,610
9,543
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,834
394
0
2,785
5,455
1,335
0
556
4,899
0
23,117
L
1,308
353
38
1,495
2,625
1,087
0
1,116
1,379
12,378
0
W
3,281
257
0
500
2,909
704
0
872
2,037
35,504
0
W
Khepri
Saetyn
Khepri
2,156
153
151
837
4,673
2,185
273
201
4,472
11,049
0
L
Bastet
TFX Adinho
Bastet
4,746
1,168
0
2,050
6,938
1,737
0
1,953
4,935
0
18,756
W
5,434
1,955
0
2,464
6,030
4,337
320
0
5,540
0
22,663
L
4,755
1,838
0
1,656
4,895
1,095
0
764
4,089
0
31,826
L
427
39
0
538
3,506
1,806
0
1,356
2,124
16,542
0
L
4,473
1,059
0
3,766
8,126
3,590
0
0
8,126
0
22,335
W
Anhur
oValyue
Anhur
2,769
1,227
0
1,445
5,313
1,049
0
106
5,207
0
28,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
25,681
226
Minions Killed
261
0
Camps Cleared
0
714,322
Distance Traveled
877,016
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,986
623
55
7
0
178,637
4
L
Hades
3,953
494
33
4
0
70,687
1
W
Janus
5,320
665
85
11
0
182,513
2
W
Khepri
4,978
622
11
1
0
174,198
1
L
Bastet
5,062
633
32
4
0
175,419
2
W
Bellona
5,468
684
46
6
0
195,478
1
L
Neith
5,457
682
68
9
0
141,696
1
L
Ymir
4,505
563
42
5
0
171,197
0
L
Mulan
4,680
585
51
6
0
155,323
1
W
Anhur
4,929
616
64
8
0
146,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role