Player Matchup

Cthulhu
Cthulhu
DaHydroPonic
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,371 Elo+
Solo
Poseidon
Poseidon
Helixical03
Poseidon
Level 15
God Stats
4W - 6L
1,460 SR
Queue Stats
9W - 20L
1,338 Elo+
Party 3
Baron Samedi
Baron Samedi
LordDoomTheKid
Baron Samedi
Level 62
God Stats
4W - 4L
1,758 SR
Queue Stats
49W - 58L
1,406 Elo+
Party 3
Danzaburou
Danzaburou
Neos117
Danzaburou
Level 26
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 4L
1,502 Elo+
Party 4
Set
Set
SYov
Set
Level 146
God Stats
0W - 1L
1,666 SR
Queue Stats
45W - 65L
1,406 Elo+
Party 4
Team Averages
Level 58
1,560 SR
1,405 Elo+

VS

Team Averages
Level 86
1,460 SR
1,507 Elo+
Hera
Hera
DragonKaid
Hera
Level 106
God Stats
1W - 2L
1,469 SR
Queue Stats
147W - 141L
1,482 Elo+
Party 2
Cliodhna
Cliodhna
Garekt
Cliodhna
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SpartanofGod
Ah Muzen Cab
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,486 Elo+
Solo
Xbalanque
Xbalanque
XDYOLOBYEBYE
Xbalanque
Level 115
God Stats
14W - 26L
1,330 SR
Queue Stats
199W - 193L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
YoBoyMioose
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaHydroPonic
Cthulhu
20
4 / 3 / 21
15,051
1,003
17,722
34,132
55,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Helixical03
Poseidon
20
2 / 11 / 22
13,964
931
12,061
21,947
8,413
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
LordDoomTheKid
Baron Samedi
20
11 / 6 / 17
16,695
1,113
21,562
21,232
11,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Neos117
Danzaburou
20
1 / 6 / 19
13,697
913
19,059
23,211
10,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
SYov
Set
20
15 / 13 / 16
17,970
1,198
28,192
34,670
17,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

5

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 15
16,776
1,118
21,898
14,053
10,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Garekt
Cliodhna
20
17 / 6 / 12
17,291
1,153
41,106
20,085
7,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
SpartanofGod
Ah Muzen Cab
20
4 / 9 / 20
15,351
1,023
26,694
25,130
7,936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
XDYOLOBYEBYE
Xbalanque
20
3 / 5 / 14
14,269
951
17,819
17,939
5,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
YoBoyMioose
Ah Puch
20
6 / 9 / 18
15,364
1,024
22,522
25,425
7,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
118
33
Kills
39
39
Deaths
33
95
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DaHydroPonic
Cthulhu
4
3
21
4.83
W
9
4
15
4.13
W
Cliodhna
Garekt
Cliodhna
17
6
12
3.83
L
Poseidon
Helixical03
Poseidon
2
11
22
1.18
L
Baron Samedi
LordDoomTheKid
Baron Samedi
11
6
17
3.25
L
Danzaburou
Neos117
Danzaburou
1
6
19
1.75
L
Set
SYov
Set
15
13
16
1.77
W
Ah Muzen Cab
SpartanofGod
Ah Muzen Cab
4
9
20
1.56
W
Xbalanque
XDYOLOBYEBYE
Xbalanque
3
5
14
2
W
Ah Puch
YoBoyMioose
Ah Puch
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,596
Damage
130,039
135,192
Taken
102,632
103,622
Mitigated
39,287
17,725
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DaHydroPonic
Cthulhu
17,722
1,248
222
0
34,132
55,587
0
12,023
22,109
45,994
0
W
21,898
7,550
816
1,187
14,053
10,602
0
7,785
6,268
50,377
0
W
Cliodhna
Garekt
Cliodhna
41,106
4,269
0
1,532
20,085
7,016
0
9,071
11,014
0
59,854
L
Poseidon
Helixical03
Poseidon
12,061
2,441
822
2,109
21,947
8,413
0
7,666
14,281
34,401
0
L
Baron Samedi
LordDoomTheKid
Baron Samedi
21,562
1,371
3,993
3,710
21,232
11,380
0
6,115
15,117
59,561
0
L
Danzaburou
Neos117
Danzaburou
19,059
7,614
0
4,049
23,211
10,648
0
8,022
15,189
0
47,202
L
Set
SYov
Set
28,192
8,620
0
2,820
34,670
17,594
0
10,594
24,076
0
53,613
W
Ah Muzen Cab
SpartanofGod
Ah Muzen Cab
26,694
10,325
0
2,221
25,130
7,936
0
12,828
12,302
0
50,188
W
Xbalanque
XDYOLOBYEBYE
Xbalanque
17,819
8,391
0
592
17,939
5,764
0
7,686
10,253
0
61,575
W
Ah Puch
YoBoyMioose
Ah Puch
22,522
1,804
0
862
25,425
7,969
0
13,975
11,450
43,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,377
Gold Earned
79,051
346
Minions Killed
292
7
Camps Cleared
12
1,406,967
Distance Traveled
1,381,195
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,051
1,003
50
3
1
318,588
0
W
Hera
16,776
1,118
59
4
4
265,486
2
W
Cliodhna
17,291
1,153
49
3
6
337,245
2
L
Poseidon
13,964
931
49
3
0
265,306
0
L
Baron Samedi
16,695
1,113
128
9
2
274,491
0
L
Danzaburou
13,697
913
68
5
2
250,828
0
L
Set
17,970
1,198
51
3
2
297,754
0
W
Ah Muzen Cab
15,351
1,023
54
4
0
257,555
0
W
Xbalanque
14,269
951
94
6
2
249,299
0
W
Ah Puch
15,364
1,024
36
2
0
271,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role