Player Matchup

Artemis
Artemis
 
Artemis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Beefish
Terra
Level 155
God Stats
2W - 2L
1,422 SR
Queue Stats
163W - 166L
1,484 Elo+
Party 1
Susano
Susano
Luletu120
Susano
Level 93
God Stats
2W - 5L
1,139 SR
Queue Stats
20W - 25L
1,438 Elo+
Party 1
Horus
Horus
wolsey75
Horus
Level 127
God Stats
2W - 3L
1,557 SR
Queue Stats
126W - 116L
1,578 Elo+
Party 1
Team Averages
Level 128
1,424 SR
1,500 Elo+

VS

Team Averages
Level 77
1,440 SR
1,419 Elo+
Terra
Terra
 
Terra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Dabo89
Amaterasu
Level 131
God Stats
1W - 4L
1,317 SR
Queue Stats
580W - 629L
1,446 Elo+
Party 3
Discordia
Discordia
Laiilath
Discordia
Level 82
God Stats
27W - 29L
1,526 SR
Queue Stats
217W - 252L
1,353 Elo+
Party 3
Jing Wei
Jing Wei
MaranorM
Jing Wei
Level 27
God Stats
0W - 1L
1,272 SR
Queue Stats
9W - 18L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
ROCKTATTOO
Kukulkan
Level 87
God Stats
42W - 39L
1,588 SR
Queue Stats
164W - 160L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
7 / 1 / 8
14,174
787
23,993
14,672
6,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
 
Chang'e
18
0 / 0 / 13
11,532
641
7,529
11,864
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Beefish
Terra
19
4 / 2 / 14
13,697
761
10,971
27,295
32,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
Luletu120
Susano
18
3 / 3 / 6
11,873
660
10,134
17,187
7,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
wolsey75
Horus
20
8 / 0 / 13
14,031
780
21,331
18,375
20,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 4 / 2
10,169
565
3,262
21,434
21,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Dabo89
Amaterasu
17
1 / 6 / 2
11,214
623
12,394
24,942
14,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Laiilath
Discordia
17
1 / 3 / 1
10,009
556
12,100
10,453
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
MaranorM
Jing Wei
18
2 / 6 / 2
11,264
626
9,539
17,228
6,612
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ROCKTATTOO
Kukulkan
20
2 / 3 / 2
12,443
691
28,198
13,835
7,388
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
22
Kills
6
6
Deaths
22
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
8
11
W
Chang'e
 
Chang'e
0
0
13
6.5
L
Terra
 
Terra
0
4
2
0.25
W
Terra
Beefish
Terra
4
2
14
5.5
L
Amaterasu
Dabo89
Amaterasu
1
6
2
0.33
L
Discordia
Laiilath
Discordia
1
3
1
0.5
W
Susano
Luletu120
Susano
3
3
6
2
L
Jing Wei
MaranorM
Jing Wei
2
6
2
0.5
L
Kukulkan
ROCKTATTOO
Kukulkan
2
3
2
1
W
Horus
wolsey75
Horus
8
0
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,958
Damage
65,493
89,393
Taken
87,892
73,501
Mitigated
53,592
48,036
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
23,993
9,506
0
5,902
14,672
6,888
6,734
8,091
6,581
0
87,701
W
Chang'e
 
Chang'e
7,529
594
6,971
6,205
11,864
6,194
768
8,619
3,245
46,388
0
L
Terra
 
Terra
3,262
416
4,008
2,674
21,434
21,283
0
5,152
16,066
11,663
0
W
Terra
Beefish
Terra
10,971
1,576
4,587
6,029
27,295
32,872
252
12,942
14,353
30,213
0
L
Amaterasu
Dabo89
Amaterasu
12,394
4,178
2,513
6,775
24,942
14,111
0
5,015
19,414
719
35,929
L
Discordia
Laiilath
Discordia
12,100
796
0
74
10,453
4,198
0
3,285
6,881
40,674
0
W
Susano
Luletu120
Susano
10,134
1,374
0
1,353
17,187
7,271
134
7,495
9,692
0
37,197
L
Jing Wei
MaranorM
Jing Wei
9,539
8,037
210
1,274
17,228
6,612
0
2,523
13,163
0
37,782
L
Kukulkan
ROCKTATTOO
Kukulkan
28,198
1,720
0
1,596
13,835
7,388
1,014
2,704
10,802
100,849
0
W
Horus
wolsey75
Horus
21,331
8,344
7,112
9,877
18,375
20,276
468
7,765
10,610
0
45,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,307
Gold Earned
55,099
420
Minions Killed
385
9
Camps Cleared
7
1,738,410
Distance Traveled
1,540,766
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,174
787
177
10
3
329,613
2
W
Chang'e
11,532
641
91
5
1
337,682
4
L
Terra
10,169
565
24
1
0
289,764
4
W
Terra
13,697
761
39
2
0
350,323
1
L
Amaterasu
11,214
623
40
2
2
296,097
5
L
Discordia
10,009
556
63
4
0
302,772
0
W
Susano
11,873
660
55
3
3
356,998
2
L
Jing Wei
11,264
626
81
5
1
315,386
3
L
Kukulkan
12,443
691
177
10
4
336,747
5
W
Horus
14,031
780
58
3
2
363,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role