Player Matchup

Freya
Freya
DarkLordBacon
Freya
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,589 Elo+
Party 1
Ymir
Ymir
Lerös
Ymir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,666 Elo+
Party 1
Skadi
Skadi
Sakershaw
Skadi
Level 120
God Stats
7W - 6L
1,609 SR
Queue Stats
14W - 13L
1,666 Elo+
Party 1
Team Averages
Level 125
1,536 SR
1,640 Elo+

VS

Team Averages
Level 91
1,453 SR
1,415 Elo+
Atlas
Atlas
KingGetro
Atlas
Level 69
God Stats
0W - 6L
1,430 SR
Queue Stats
37W - 46L
1,439 Elo+
Solo
Nu Wa
Nu Wa
chloex9
Nu Wa
Level 117
God Stats
48W - 76L
1,450 SR
Queue Stats
343W - 467L
1,446 Elo+
Party 2
Ah Puch
Ah Puch
chrono_phobia
Ah Puch
Level 87
God Stats
6W - 3L
1,479 SR
Queue Stats
206W - 319L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,483
699
11,299
12,980
4,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Lerös
Ymir
15
3 / 2 / 11
11,180
745
5,214
12,812
13,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Sakershaw
Skadi
15
6 / 4 / 6
10,512
701
10,087
11,133
3,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KingGetro
Atlas
13
1 / 3 / 7
9,310
621
8,942
13,006
14,674
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
chloex9
Nu Wa
13
4 / 5 / 4
9,105
607
7,939
8,327
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
12
3 / 7 / 4
8,853
590
12,006
10,029
3,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
8
8
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Atlas
KingGetro
Atlas
1
3
7
1.5
W
Ymir
Lerös
Ymir
3
2
11
4.25
W
Skadi
Sakershaw
Skadi
6
4
6
2.25
L
Nu Wa
chloex9
Nu Wa
4
5
4
1.2
L
Ah Puch
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
28,887
36,925
Taken
31,362
21,116
Mitigated
21,349
9,833
Healing
3,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,299
2,677
0
6,731
12,980
4,157
1,147
11,256
1,431
41,714
2,785
L
Atlas
KingGetro
Atlas
8,942
2,692
540
1,860
13,006
14,674
501
6,544
6,462
21,193
0
W
Ymir
Lerös
Ymir
5,214
641
0
2,363
12,812
13,507
14
7,785
4,788
15,009
0
W
Skadi
Sakershaw
Skadi
10,087
3,897
0
739
11,133
3,452
1,693
9,767
1,154
0
53,947
L
Nu Wa
chloex9
Nu Wa
7,939
1,776
0
262
8,327
3,300
648
5,435
2,892
31,342
0
L
Ah Puch
12,006
286
0
760
10,029
3,375
173
4,345
5,684
33,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,175
Gold Earned
27,268
186
Minions Killed
135
9
Camps Cleared
5
807,576
Distance Traveled
689,247
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,483
699
82
5
2
259,489
3
L
Atlas
9,310
621
26
2
1
250,547
4
W
Ymir
11,180
745
13
1
0
278,580
4
W
Skadi
10,512
701
91
6
7
269,507
0
L
Nu Wa
9,105
607
52
3
1
204,394
4
L
Ah Puch
8,853
590
57
4
3
234,306
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role