Player Matchup

Fafnir
Fafnir
Duuud402
Fafnir
Level 22
God Stats
0W - 1L
1,821 SR
Queue Stats
11W - 17L
1,316 Elo+
Party 3
Sun Wukong
Sun Wukong
Psionix
Sun Wukong
Level 107
God Stats
0W - 1L
1,711 SR
Queue Stats
15W - 22L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
Sedris
Cernunnos
Level 49
God Stats
1W - 4L
1,425 SR
Queue Stats
11W - 17L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
WhiskeeOnIce
Cliodhna
Level 49
God Stats
0W - 1L
1,440 SR
Queue Stats
2W - 6L
1,557 Elo+
Solo
Hel
Hel
XGustavo225
Hel
Level 108
God Stats
0W - 2L
1,536 SR
Queue Stats
168W - 168L
1,355 Elo+
Party 3
Team Averages
Level 67
1,587 SR
1,421 Elo+

VS

Team Averages
Level 45
1,490 SR
1,418 Elo+
Nu Wa
Nu Wa
DawnMEGGAA
Nu Wa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,234 Elo+
Solo
Fenrir
Fenrir
Marty_Mar_1
Fenrir
Level 122
God Stats
1W - 0L
1,525 SR
Queue Stats
3W - 4L
1,413 Elo+
Party 4
Sun Wukong
Sun Wukong
MonkeyFlip69
Sun Wukong
Level 26
God Stats
1W - 0L
1,571 SR
Queue Stats
4W - 5L
1,503 Elo+
Party 2
Geb
Geb
MrTurdSandwich
Geb
Level 29
God Stats
3W - 0L
1,509 SR
Queue Stats
44W - 46L
1,549 Elo+
Party 2
Izanami
Izanami
Untamed_Rhyno
Izanami
Level 33
God Stats
1W - 0L
1,345 SR
Queue Stats
2W - 2L
1,392 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Duuud402
Fafnir
14
1 / 3 / 3
8,144
626
4,834
13,645
17,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Psionix
Sun Wukong
16
2 / 1 / 3
8,554
658
7,309
12,018
10,125
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Cernunnos
Sedris
Cernunnos
14
1 / 4 / 2
7,719
594
8,614
13,266
4,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
WhiskeeOnIce
Cliodhna
12
1 / 4 / 2
7,603
585
6,254
7,967
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 3
8,112
624
8,150
11,634
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 2 / 5
8,683
668
11,268
9,497
3,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
4 / 2 / 3
9,496
730
12,351
10,247
5,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MonkeyFlip69
Sun Wukong
16
4 / 1 / 4
9,496
730
10,018
9,125
4,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 0 / 7
9,656
743
5,914
10,981
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
17
2 / 1 / 4
9,809
755
9,433
6,690
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
6
Kills
14
14
Deaths
6
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
2
2
5
2.25
L
Fafnir
Duuud402
Fafnir
1
3
3
0.83
W
Fenrir
4
2
3
2.75
W
Sun Wukong
MonkeyFlip69
Sun Wukong
4
1
4
6
W
2
0
7
5.5
L
Sun Wukong
Psionix
Sun Wukong
2
1
3
3.5
L
Cernunnos
Sedris
Cernunnos
1
4
2
0.5
W
Izanami
2
1
4
4
L
Cliodhna
WhiskeeOnIce
Cliodhna
1
4
2
0.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,161
Damage
48,984
58,530
Taken
46,540
40,976
Mitigated
26,515
11,609
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,268
1,506
272
1,150
9,497
3,600
251
3,387
6,110
33,254
0
L
Fafnir
Duuud402
Fafnir
4,834
637
846
1,557
13,645
17,887
146
4,190
9,244
12,926
0
W
Fenrir
12,351
1,855
0
1,797
10,247
5,002
0
2,954
7,293
0
29,834
W
Sun Wukong
MonkeyFlip69
Sun Wukong
10,018
688
0
1,932
9,125
4,162
1,418
2,254
6,871
0
33,125
W
5,914
542
0
2,821
10,981
10,185
87
2,433
8,548
20,097
0
L
Sun Wukong
Psionix
Sun Wukong
7,309
1,349
0
373
12,018
10,125
447
3,952
7,803
0
34,343
L
Cernunnos
Sedris
Cernunnos
8,614
2,442
0
311
13,266
4,988
86
3,415
9,603
0
25,515
W
Izanami
9,433
5,829
279
1,375
6,690
3,566
782
2,555
4,135
0
48,960
L
Cliodhna
WhiskeeOnIce
Cliodhna
6,254
371
0
541
7,967
3,280
0
3,192
4,560
0
18,271
L
8,150
257
2,711
5,270
11,634
4,696
0
2,673
8,775
36,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
47,140
253
Minions Killed
296
3
Camps Cleared
12
1,192,856
Distance Traveled
1,282,041
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,683
668
59
5
0
232,225
0
L
Fafnir
8,144
626
10
1
0
234,872
1
W
Fenrir
9,496
730
42
3
3
270,985
0
W
Sun Wukong
9,496
730
58
4
4
258,542
0
W
Geb
9,656
743
31
2
1
293,481
0
L
Sun Wukong
8,554
658
81
6
0
290,394
2
L
Cernunnos
7,719
594
47
4
1
230,280
4
W
Izanami
9,809
755
106
8
4
226,808
2
L
Cliodhna
7,603
585
30
2
0
185,637
1
L
Hel
8,112
624
85
7
2
251,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role