Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
C4 Bungler
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 39L
1,689 Elo+
Party 1
Chaac
Chaac
Macreoni
Chaac
Level 27
God Stats
3W - 0L
1,864 SR
Queue Stats
121W - 67L
1,692 Elo+
Party 1
Neith
Neith
Yuukimuura
Neith
Level 153
God Stats
21W - 11L
1,680 SR
Queue Stats
483W - 467L
1,506 Elo+
Solo
Persephone
Persephone
dabbylonglegs722
Persephone
Level 115
God Stats
2W - 1L
1,673 SR
Queue Stats
343W - 337L
1,516 Elo+
Solo
Team Averages
Level 84
1,643 SR
1,581 Elo+

VS

Team Averages
Level 52
1,586 SR
1,632 Elo+
Erlang Shen
Erlang Shen
ChrisRG20
Erlang Shen
Level 32
God Stats
0W - 2L
1,291 SR
Queue Stats
124W - 128L
1,546 Elo+
Solo
Charybdis
Charybdis
Gοjo
Charybdis
Level 61
God Stats
2W - 1L
1,806 SR
Queue Stats
135W - 76L
1,636 Elo+
Party 2
Eset
Eset
StimmyD
Eset
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,713 Elo+
Party 2
Susano
Susano
Tоji
Susano
Level 86
God Stats
0W - 2L
1,502 SR
Queue Stats
248W - 214L
1,566 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xLowyal
Kumbhakarna
Level 65
God Stats
2W - 3L
1,830 SR
Queue Stats
275W - 174L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 3 / 6
9,112
480
5,494
18,403
18,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
C4 Bungler
Guan Yu
19
4 / 3 / 4
10,842
571
10,562
17,256
16,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Macreoni
Chaac
20
9 / 1 / 6
11,746
618
13,947
12,793
7,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
17
6 / 3 / 4
10,806
569
11,741
13,903
5,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Persephone
dabbylonglegs722
Persephone
16
1 / 5 / 2
10,014
527
5,562
11,161
3,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChrisRG20
Erlang Shen
16
4 / 6 / 0
9,986
526
14,877
17,125
14,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Gοjo
Charybdis
17
6 / 7 / 1
10,516
553
15,075
16,181
5,666
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
StimmyD
Eset
12
2 / 5 / 4
7,981
420
7,893
11,153
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Tоji
Susano
10
2 / 1 / 1
7,598
400
1,530
4,563
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
xLowyal
Kumbhakarna
13
1 / 3 / 7
8,718
459
7,347
17,122
17,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
22
Kills
15
15
Deaths
22
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
6
1.67
W
Guan Yu
C4 Bungler
Guan Yu
4
3
4
2
L
Erlang Shen
ChrisRG20
Erlang Shen
4
6
0
0.67
L
Charybdis
Gοjo
Charybdis
6
7
1
0.93
W
Chaac
Macreoni
Chaac
9
1
6
12
L
Eset
StimmyD
Eset
2
5
4
0.8
L
Susano
Tоji
Susano
2
1
1
2.5
W
Neith
6
3
4
2.67
W
Persephone
dabbylonglegs722
Persephone
1
5
2
0.4
L
Kumbhakarna
xLowyal
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,306
Damage
46,722
73,516
Taken
66,144
51,470
Mitigated
41,173
28,930
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,494
341
2,443
4,857
18,403
18,839
137
4,798
13,605
21,730
0
W
Guan Yu
C4 Bungler
Guan Yu
10,562
1,893
540
7,152
17,256
16,467
120
3,542
13,714
0
65,474
L
Erlang Shen
ChrisRG20
Erlang Shen
14,877
5,765
0
4,592
17,125
14,172
208
812
15,319
16,918
58,578
L
Charybdis
Gοjo
Charybdis
15,075
9,653
0
4,525
16,181
5,666
1,104
2,149
13,858
0
76,680
W
Chaac
Macreoni
Chaac
13,947
4,301
0
8,256
12,793
7,132
0
4,096
8,697
0
99,447
L
Eset
StimmyD
Eset
7,893
774
204
2,583
11,153
2,816
0
2,046
9,039
40,541
0
L
Susano
Tоji
Susano
1,530
511
0
2,231
4,563
1,256
0
523
3,980
0
25,266
W
Neith
11,741
4,623
0
3,622
13,903
5,176
694
1,929
11,974
0
78,324
W
Persephone
dabbylonglegs722
Persephone
5,562
312
69
1,991
11,161
3,856
280
4,820
6,336
68,931
0
L
Kumbhakarna
xLowyal
Kumbhakarna
7,347
1,305
64
2,522
17,122
17,263
0
5,178
11,682
31,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
44,799
628
Minions Killed
416
0
Camps Cleared
0
1,804,590
Distance Traveled
1,523,963
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,112
480
35
2
0
327,341
6
W
Guan Yu
10,842
571
136
7
0
390,189
4
L
Erlang Shen
9,986
526
120
6
0
335,353
2
L
Charybdis
10,516
553
131
7
0
310,526
3
W
Chaac
11,746
618
161
8
0
424,722
3
L
Eset
7,981
420
59
3
0
322,115
12
L
Susano
7,598
400
61
3
0
188,066
0
W
Neith
10,806
569
148
8
0
325,958
7
W
Persephone
10,014
527
148
8
0
336,380
9
L
Kumbhakarna
8,718
459
45
2
0
367,903
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role