Player Matchup

Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver IV
DaddyGlickyy
Zeus
Silver IV
Level 137
God Stats
1W - 1L
1,664 SR
Queue Stats
216W - 259L
458 MMR
Solo
Hercules
Hercules
Bronze II
Meezy808
Hercules
Bronze II
Level 136
God Stats
1W - 7L
1,348 SR
Queue Stats
77W - 105L
221 MMR
Solo
Awilix
Awilix
Silver V
hiddenleaf10107
Awilix
Silver V
Level 101
God Stats
0W - 2L
1,589 SR
Queue Stats
7W - 17L
1,048 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,520 SR
945 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,455 SR
886 MMR
Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
E7Gamer027
Fenrir
Silver III
Level 160
God Stats
7W - 7L
1,460 SR
Queue Stats
991W - 991L
946 MMR
Solo
Medusa
Medusa
Silver III
IzMaggi
Medusa
Silver III
Level 149
God Stats
4W - 1L
1,337 SR
Queue Stats
26W - 30L
1,130 MMR
Solo
Athena
Athena
Silver II
NoPain_4Me
Athena
Silver II
Level 125
God Stats
2W - 0L
1,476 SR
Queue Stats
46W - 62L
652 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze II
boop da bop
Cu Chulainn
Bronze II
Level 69
God Stats
8W - 9L
1,504 SR
Queue Stats
157W - 196L
203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 1 / 2
3,557
593
815
4,016
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
 
Skadi
5
0 / 0 / 0
3,327
555
1,693
1,653
327
Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
3,748
625
1,921
2,590
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Meezy808
Hercules
6
0 / 1 / 0
3,334
556
637
3,589
1,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
2 / 2 / 0
3,544
591
1,160
2,450
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GilgameshHachimanHades

VS

Bans
AresMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
1 / 0 / 2
4,516
753
1,270
2,684
987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
E7Gamer027
Fenrir
7
3 / 0 / 0
4,145
691
1,571
3,263
902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
IzMaggi
Medusa
5
1 / 1 / 1
3,477
580
2,560
2,294
455
Athena
NoPain_4Me
Athena
6
1 / 1 / 2
4,008
668
1,523
3,771
1,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
boop da bop
Cu Chulainn
7
0 / 0 / 1
3,816
636
1,417
2,519
1,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
2
1
L
Skadi
 
Skadi
0
0
0
0
W
Olorun
 
Olorun
1
0
2
2
L
0
2
0
0
W
Fenrir
E7Gamer027
Fenrir
3
0
0
3
W
Medusa
IzMaggi
Medusa
1
1
1
1.5
L
Hercules
Meezy808
Hercules
0
1
0
0
W
Athena
NoPain_4Me
Athena
1
1
2
2
W
Cu Chulainn
boop da bop
Cu Chulainn
0
0
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,226
Damage
8,341
14,298
Taken
14,531
4,558
Mitigated
4,724
3,488
Healing
6,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
815
135
209
1,417
4,016
1,441
0
860
3,156
7,679
0
L
Skadi
 
Skadi
1,693
657
0
152
1,653
327
0
595
1,058
0
11,977
W
Olorun
 
Olorun
1,270
698
43
1,237
2,684
987
0
1,633
896
20,950
0
L
1,921
274
0
320
2,590
673
0
1,076
1,514
16,793
0
W
Fenrir
E7Gamer027
Fenrir
1,571
466
0
1,788
3,263
902
0
302
2,945
0
12,723
W
Medusa
IzMaggi
Medusa
2,560
1,521
0
790
2,294
455
31
150
2,144
0
14,681
L
Hercules
Meezy808
Hercules
637
94
0
816
3,589
1,627
0
0
3,589
0
10,395
W
Athena
NoPain_4Me
Athena
1,523
520
129
1,209
3,771
1,361
0
480
3,291
8,426
0
W
Cu Chulainn
boop da bop
Cu Chulainn
1,417
50
0
1,204
2,519
1,019
224
0
2,519
0
12,887
L
1,160
614
0
574
2,450
490
0
262
2,188
0
6,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,510
Gold Earned
19,962
123
Minions Killed
155
0
Camps Cleared
0
472,892
Distance Traveled
591,774
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,557
593
10
2
0
101,410
2
L
Skadi
3,327
555
34
6
0
97,876
0
W
Olorun
4,516
753
44
7
0
113,813
0
L
Zeus
3,748
625
36
6
0
105,139
3
W
Fenrir
4,145
691
40
7
0
132,960
1
W
Medusa
3,477
580
41
7
0
99,025
1
L
Hercules
3,334
556
25
4
0
100,267
1
W
Athena
4,008
668
11
2
0
125,398
1
W
Cu Chulainn
3,816
636
19
3
0
120,578
2
L
Awilix
3,544
591
18
3
0
68,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role