Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ActuallyNoOne
Ne Zha
Level 99
God Stats
16W - 14L
1,589 SR
Queue Stats
416W - 407L
1,571 Elo+
Party 1
Artemis
Artemis
KaeTheSkald
Artemis
Level 62
God Stats
12W - 8L
1,579 SR
Queue Stats
234W - 221L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBingchow
Sun Wukong
Level 124
God Stats
4W - 1L
1,326 SR
Queue Stats
103W - 92L
1,551 Elo+
Solo
Zeus
Zeus
TheChickenPrince
Zeus
Level 68
God Stats
5W - 6L
1,402 SR
Queue Stats
76W - 60L
1,612 Elo+
Solo
Team Averages
Level 96
1,479 SR
1,561 Elo+

VS

Team Averages
Level 104
1,592 SR
1,528 Elo+
Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ChilliCheese23
Artio
Level 71
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 82L
1,539 Elo+
Party 2
Cupid
Cupid
GWDecmber
Cupid
Level 112
God Stats
2W - 6L
1,627 SR
Queue Stats
390W - 401L
1,516 Elo+
Solo
Serqet
Serqet
Rayn3Ruin
Serqet
Level 158
God Stats
15W - 13L
1,604 SR
Queue Stats
550W - 477L
1,533 Elo+
Solo
Raijin
Raijin
Ultimachief
Raijin
Level 121
God Stats
5W - 3L
1,728 SR
Queue Stats
178W - 161L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
5 / 1 / 2
6,070
607
5,460
5,312
2,560
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 2 / 6
6,162
616
3,718
6,958
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
KaeTheSkald
Artemis
9
1 / 2 / 2
5,417
542
8,943
6,424
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
TheBingchow
Sun Wukong
10
1 / 1 / 0
6,068
607
3,850
7,629
4,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
3 / 1 / 3
6,076
608
4,264
4,349
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 2
4,860
486
2,169
11,614
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 0
6,141
614
4,668
6,682
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
GWDecmber
Cupid
9
2 / 1 / 0
5,205
521
3,863
5,866
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Rayn3Ruin
Serqet
9
1 / 4 / 3
5,553
555
2,886
7,473
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
10
1 / 3 / 0
5,695
570
2,698
5,714
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
6
7
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
2
6
L
Ymir
 
Ymir
0
3
2
0.33
W
2
2
6
2.5
L
2
1
0
2
L
Cupid
GWDecmber
Cupid
2
1
0
2
W
Artemis
KaeTheSkald
Artemis
1
2
2
1
L
Serqet
Rayn3Ruin
Serqet
1
4
3
0.63
W
Sun Wukong
TheBingchow
Sun Wukong
1
1
0
1
W
3
1
3
4.5
L
Raijin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,235
Damage
16,284
30,672
Taken
37,349
11,534
Mitigated
15,101
11,574
Healing
13,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,460
3,006
195
1,270
5,312
2,560
132
1,186
3,892
22,925
0
L
Ymir
 
Ymir
2,169
664
0
4,460
11,614
4,798
0
3,488
8,126
13,176
0
W
3,718
1,079
0
4,202
6,958
1,858
0
1,212
5,550
0
36,106
L
4,668
432
0
2,826
6,682
5,235
0
235
6,447
32,560
0
L
Cupid
GWDecmber
Cupid
3,863
1,462
96
2,658
5,866
1,219
0
1,291
4,575
0
29,465
W
Artemis
KaeTheSkald
Artemis
8,943
4,390
0
1,678
6,424
1,501
0
1,162
5,100
0
33,170
L
Serqet
Rayn3Ruin
Serqet
2,886
590
0
1,923
7,473
2,081
0
1,023
6,450
0
21,088
W
Sun Wukong
TheBingchow
Sun Wukong
3,850
1,227
0
2,781
7,629
4,416
0
3,939
3,213
0
30,837
W
4,264
693
0
1,448
4,349
1,199
0
1,483
2,866
32,731
0
L
Raijin
2,698
148
0
1,160
5,714
1,768
0
3,687
2,027
34,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,793
Gold Earned
27,454
306
Minions Killed
284
0
Camps Cleared
0
1,007,922
Distance Traveled
1,028,986
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,070
607
42
4
0
194,791
3
L
Ymir
4,860
486
15
2
0
199,853
3
W
Ne Zha
6,162
616
73
7
0
234,405
2
L
Artio
6,141
614
82
8
0
197,387
1
L
Cupid
5,205
521
69
7
0
192,776
3
W
Artemis
5,417
542
46
5
0
181,807
1
L
Serqet
5,553
555
53
5
0
234,116
1
W
Sun Wukong
6,068
607
83
8
0
189,349
2
W
Zeus
6,076
608
62
6
0
207,570
5
L
Raijin
5,695
570
65
7
0
204,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role