Player Matchup

Da Ji
Da Ji
DockC
Da Ji
Level 88
God Stats
1W - 2L
1,142 SR
Queue Stats
122W - 148L
1,438 Elo+
Party 2
Chaac
Chaac
ItchyBolls
Chaac
Level 48
God Stats
2W - 0L
1,593 SR
Queue Stats
90W - 94L
1,422 Elo+
Party 2
Nu Wa
Nu Wa
Raffydaffyduck
Nu Wa
Level 73
God Stats
6W - 3L
1,684 SR
Queue Stats
124W - 189L
1,367 Elo+
Party 2
Team Averages
Level 70
1,473 SR
1,409 Elo+

VS

Team Averages
Level 47
1,242 SR
1,269 Elo+
Bellona
Bellona
BoomiesOnline
Bellona
Level 76
God Stats
11W - 6L
1,277 SR
Queue Stats
124W - 80L
1,578 Elo+
Solo
Apollo
Apollo
Bratlyy
Apollo
Level 24
God Stats
0W - 2L
1,169 SR
Queue Stats
9W - 37L
1,039 Elo+
Party 1
Vulcan
Vulcan
MTBbaconbro523
Vulcan
Level 42
God Stats
2W - 6L
1,279 SR
Queue Stats
78W - 135L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DockC
Da Ji
15
10 / 5 / 15
11,744
839
9,794
8,478
3,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
17
17 / 1 / 13
13,003
929
22,928
19,263
18,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 17
10,054
718
10,348
8,706
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
6 / 6 / 3
10,300
736
16,881
19,924
16,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Bratlyy
Apollo
11
1 / 12 / 5
8,767
626
4,449
14,586
4,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 12 / 5
8,895
635
6,245
16,349
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
30
Kills
9
9
Deaths
30
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
6
6
3
1.25
L
Apollo
Bratlyy
Apollo
1
12
5
0.29
W
Da Ji
DockC
Da Ji
10
5
15
3.5
W
Chaac
17
1
13
23.5
L
2
12
5
0.38
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,070
Damage
27,575
36,447
Taken
50,859
25,447
Mitigated
25,303
13,847
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
16,881
5,930
0
1,930
19,924
16,065
0
3,499
15,314
81
37,648
L
Apollo
Bratlyy
Apollo
4,449
3,043
0
878
14,586
4,069
0
2,311
11,938
0
14,882
W
Da Ji
DockC
Da Ji
9,794
2,346
0
787
8,478
3,971
621
1,483
6,786
0
33,894
W
Chaac
22,928
4,278
58
11,982
19,263
18,063
1,083
3,675
14,936
0
62,654
L
6,245
1,425
0
1,572
16,349
5,169
0
3,725
11,760
21,987
0
W
10,348
2,838
0
1,020
8,706
3,413
884
1,643
6,752
25,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
27,962
170
Minions Killed
99
10
Camps Cleared
1
705,706
Distance Traveled
613,893
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,300
736
48
3
1
246,121
2
L
Apollo
8,767
626
28
2
0
155,828
0
W
Da Ji
11,744
839
39
3
6
223,004
1
W
Chaac
13,003
929
89
6
1
276,568
0
L
Vulcan
8,895
635
23
2
0
211,944
1
W
Nu Wa
10,054
718
42
3
3
206,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role