Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
David4man
Ganesha
Level 103
God Stats
4W - 3L
1,672 SR
Queue Stats
75W - 69L
1,520 Elo+
Party 2
Tiamat
Tiamat
Gaiged
Tiamat
Level 156
God Stats
5W - 4L
1,515 SR
Queue Stats
120W - 100L
1,598 Elo+
Party 3
Ne Zha
Ne Zha
TheDoinkenator
Ne Zha
Level 28
God Stats
2W - 0L
1,727 SR
Queue Stats
58W - 28L
1,684 Elo+
Party 2
Jing Wei
Jing Wei
Wheezyboi
Jing Wei
Level 23
God Stats
2W - 0L
1,397 SR
Queue Stats
15W - 6L
1,657 Elo+
Party 2
Team Averages
Level 84
1,562 SR
1,592 Elo+

VS

Team Averages
Level 85
1,483 SR
1,560 Elo+
Jing Wei
Jing Wei
Celestroh
Jing Wei
Level 33
God Stats
7W - 12L
1,354 SR
Queue Stats
28W - 32L
1,492 Elo+
Solo
Merlin
Merlin
RoyBatty22
Merlin
Level 33
God Stats
1W - 2L
1,570 SR
Queue Stats
63W - 55L
1,638 Elo+
Solo
Fenrir
Fenrir
WaldosShadow
Fenrir
Level 127
God Stats
0W - 1L
1,559 SR
Queue Stats
7W - 7L
1,695 Elo+
Party 1
Pele
Pele
XxDoctorZeus
Pele
Level 105
God Stats
0W - 1L
1,578 SR
Queue Stats
7W - 10L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
oSweatyPalmzo
Gilgamesh
Level 125
God Stats
2W - 6L
1,352 SR
Queue Stats
84W - 92L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
10 / 2 / 8
9,880
659
14,210
10,900
8,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
David4man
Ganesha
12
0 / 1 / 16
8,238
549
5,602
12,307
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Gaiged
Tiamat
13
6 / 4 / 6
8,318
555
9,558
9,797
8,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
14 / 1 / 4
9,815
654
16,461
8,555
6,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Wheezyboi
Jing Wei
11
0 / 6 / 2
6,909
461
3,919
7,212
2,004
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Celestroh
Jing Wei
12
5 / 4 / 2
7,701
513
8,225
7,868
2,609
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
RoyBatty22
Merlin
11
2 / 6 / 4
6,767
451
5,661
11,322
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
9
1 / 6 / 8
6,753
450
6,184
16,611
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 6 / 2
7,820
521
7,023
14,956
4,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
oSweatyPalmzo
Gilgamesh
11
3 / 8 / 1
7,199
480
5,674
13,797
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
31
30
Kills
14
14
Deaths
30
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
10
2
8
7
L
Jing Wei
Celestroh
Jing Wei
5
4
2
1.5
W
Ganesha
David4man
Ganesha
0
1
16
8
W
Tiamat
Gaiged
Tiamat
6
4
6
2.25
L
Merlin
RoyBatty22
Merlin
2
6
4
0.67
W
14
1
4
16
L
Fenrir
1
6
8
0.83
W
Jing Wei
Wheezyboi
Jing Wei
0
6
2
0.17
L
3
6
2
0.67
L
Gilgamesh
oSweatyPalmzo
Gilgamesh
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,750
Damage
32,767
48,771
Taken
64,554
38,181
Mitigated
28,885
14,944
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,210
2,413
0
5,393
10,900
8,751
0
637
10,194
4,531
62,981
L
Jing Wei
Celestroh
Jing Wei
8,225
6,143
0
1,574
7,868
2,609
1,136
2,326
5,457
0
46,620
W
Ganesha
David4man
Ganesha
5,602
537
0
2,414
12,307
11,551
0
1,263
10,900
26,372
0
W
Tiamat
Gaiged
Tiamat
9,558
484
0
2,382
9,797
8,939
186
2,164
7,383
43,320
0
L
Merlin
RoyBatty22
Merlin
5,661
863
289
3,102
11,322
3,189
0
3,963
6,975
28,046
0
W
16,461
6,585
0
4,197
8,555
6,936
0
373
8,152
0
55,551
L
Fenrir
6,184
1,590
342
4,114
16,611
12,210
0
4,500
11,755
0
18,020
W
Jing Wei
Wheezyboi
Jing Wei
3,919
3,304
0
558
7,212
2,004
645
715
6,481
0
31,908
L
7,023
1,658
0
2,422
14,956
4,741
0
2,030
12,262
0
36,627
L
Gilgamesh
oSweatyPalmzo
Gilgamesh
5,674
1,665
0
2,051
13,797
6,136
0
3,507
10,008
0
37,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,160
Gold Earned
36,240
356
Minions Killed
292
0
Camps Cleared
0
1,513,157
Distance Traveled
1,320,380
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,880
659
106
7
0
345,730
2
L
Jing Wei
7,701
513
79
5
0
267,517
4
W
Ganesha
8,238
549
3
0
0
283,762
0
W
Tiamat
8,318
555
80
5
0
292,060
4
L
Merlin
6,767
451
63
4
0
237,919
4
W
Ne Zha
9,815
654
85
6
0
309,048
3
L
Fenrir
6,753
450
23
2
0
269,751
3
W
Jing Wei
6,909
461
82
5
0
282,557
0
L
Pele
7,820
521
67
4
0
274,927
2
L
Gilgamesh
7,199
480
60
4
0
270,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role