Player Matchup

Izanami
Izanami
GingaBeardBoyd
Izanami
Level 69
God Stats
6W - 14L
1,201 SR
Queue Stats
253W - 320L
1,422 Elo+
Solo
Ravana
Ravana
Radamanthys999
Ravana
Level 119
God Stats
31W - 27L
1,500 SR
Queue Stats
1,043W - 1,152L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Zords
Xing Tian
Level 69
God Stats
0W - 5L
1,120 SR
Queue Stats
133W - 138L
1,473 Elo+
Solo
Nu Wa
Nu Wa
lovestodream
Nu Wa
Level 101
God Stats
50W - 47L
1,506 SR
Queue Stats
290W - 289L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
mihenroad
Baron Samedi
Level 116
God Stats
21W - 17L
1,544 SR
Queue Stats
428W - 453L
1,413 Elo+
Party 1
Team Averages
Level 95
1,374 SR
1,445 Elo+

VS

Team Averages
Level 110
1,535 SR
1,443 Elo+
Hercules
Hercules
BigPlay84
Hercules
Level 149
God Stats
6W - 5L
1,574 SR
Queue Stats
260W - 275L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SupuuTai
Morgan Le Fay
Level 52
God Stats
5W - 3L
1,579 SR
Queue Stats
118W - 134L
1,448 Elo+
Solo
Atlas
Atlas
darkmoonskin556
Atlas
Level 127
God Stats
9W - 9L
1,373 SR
Queue Stats
125W - 123L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
hitwave
Erlang Shen
Level 115
God Stats
1W - 0L
1,718 SR
Queue Stats
10W - 21L
1,350 Elo+
Solo
Medusa
Medusa
samsakilla93
Medusa
Level 106
God Stats
26W - 27L
1,431 SR
Queue Stats
114W - 103L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,426
543
4,745
3,779
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 1
5,056
506
2,421
5,549
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Zords
Xing Tian
7
0 / 3 / 0
4,237
424
729
6,393
2,602
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 2 / 0
5,130
513
3,099
3,704
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
mihenroad
Baron Samedi
10
2 / 2 / 2
5,727
573
4,586
4,184
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigPlay84
Hercules
10
2 / 0 / 1
6,065
607
3,917
5,441
2,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
SupuuTai
Morgan Le Fay
9
1 / 3 / 1
5,540
554
2,941
7,186
2,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 0 / 3
5,646
565
2,072
5,405
1,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
hitwave
Erlang Shen
11
3 / 1 / 0
6,150
615
2,358
6,121
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
3 / 0 / 1
5,536
554
4,069
5,741
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigPlay84
Hercules
2
0
1
2.5
L
1
0
0
1
L
1
2
1
0.75
W
Morgan Le Fay
SupuuTai
Morgan Le Fay
1
3
1
0.5
L
Xing Tian
Zords
Xing Tian
0
3
0
0
W
0
0
3
1.5
W
Erlang Shen
hitwave
Erlang Shen
3
1
0
3
L
0
2
0
0
L
Baron Samedi
mihenroad
Baron Samedi
2
2
2
1.5
W
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
15,357
23,609
Taken
29,894
7,422
Mitigated
10,784
7,199
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigPlay84
Hercules
3,917
1,166
0
1,969
5,441
2,799
302
2,124
3,317
0
29,636
L
4,745
3,733
0
1,284
3,779
958
0
783
2,996
0
38,596
L
2,421
600
0
1,976
5,549
1,574
0
239
5,176
0
21,258
W
Morgan Le Fay
SupuuTai
Morgan Le Fay
2,941
674
0
2,016
7,186
2,565
0
3,117
4,069
29,582
0
L
Xing Tian
Zords
Xing Tian
729
63
199
650
6,393
2,602
0
1,385
5,008
3,772
0
W
2,072
837
1,465
1,812
5,405
1,924
0
720
4,685
15,861
0
W
Erlang Shen
hitwave
Erlang Shen
2,358
1,172
0
870
6,121
2,187
0
1,600
4,521
0
34,604
L
3,099
1,583
0
1,260
3,704
864
546
0
3,501
24,249
0
L
Baron Samedi
mihenroad
Baron Samedi
4,586
155
229
1,601
4,184
1,424
0
2,606
1,578
26,562
0
W
Medusa
4,069
1,273
177
2,359
5,741
1,309
0
853
4,888
0
30,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,576
Gold Earned
28,937
229
Minions Killed
288
0
Camps Cleared
0
886,370
Distance Traveled
1,054,456
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,065
607
69
7
0
214,445
1
L
Izanami
5,426
543
81
8
0
177,156
4
L
Ravana
5,056
506
51
5
0
187,168
0
W
Morgan Le Fay
5,540
554
59
6
0
184,869
3
L
Xing Tian
4,237
424
7
1
0
186,397
3
W
Atlas
5,646
565
31
3
0
200,166
3
W
Erlang Shen
6,150
615
75
8
0
247,065
1
L
Nu Wa
5,130
513
46
5
0
141,967
1
L
Baron Samedi
5,727
573
44
4
0
193,682
4
W
Medusa
5,536
554
54
5
0
207,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role