Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
EasyChefFredo
Anhur
Level 122
God Stats
13W - 6L
1,725 SR
Queue Stats
189W - 96L
1,714 Elo+
Party 3
Agni
Agni
HeadMatt
Agni
Level 111
God Stats
1W - 2L
1,541 SR
Queue Stats
120W - 99L
1,625 Elo+
Party 2
Horus
Horus
SirPandaMoanium
Horus
Level 85
God Stats
0W - 2L
1,340 SR
Queue Stats
144W - 110L
1,632 Elo+
Party 2
Mulan
Mulan
llHydell
Mulan
Level 93
God Stats
4W - 5L
1,232 SR
Queue Stats
66W - 50L
1,589 Elo+
Party 2
Team Averages
Level 87
1,467 SR
1,612 Elo+

VS

Team Averages
Level 95
1,668 SR
1,706 Elo+
Bastet
Bastet
Bamazotz
Bastet
Level 80
God Stats
9W - 2L
1,725 SR
Queue Stats
100W - 54L
1,710 Elo+
Party 1
Zeus
Zeus
CrypticHail
Zeus
Level 45
God Stats
3W - 2L
1,741 SR
Queue Stats
200W - 95L
1,699 Elo+
Party 1
Heimdallr
Heimdallr
Pαinbot
Heimdallr
Level 147
God Stats
16W - 17L
1,575 SR
Queue Stats
1,094W - 929L
1,737 Elo+
Party 1
Gilgamesh
Gilgamesh
SadoEchi
Gilgamesh
Level 114
God Stats
124W - 80L
1,663 SR
Queue Stats
369W - 245L
1,684 Elo+
Party 1
Ymir
Ymir
oddballkta
Ymir
Level 88
God Stats
42W - 28L
1,633 SR
Queue Stats
581W - 412L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 9 / 7
7,328
431
4,216
18,661
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 7 / 1
8,606
506
8,602
12,373
2,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
14
1 / 2 / 0
8,309
489
6,015
6,738
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 5
8,262
486
3,877
11,966
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
llHydell
Mulan
14
2 / 5 / 0
8,653
509
4,214
13,272
7,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bamazotz
Bastet
18
10 / 0 / 8
11,057
650
11,972
9,764
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 3
9,704
571
12,915
7,866
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Pαinbot
Heimdallr
14
3 / 5 / 9
9,182
540
11,980
11,799
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
SadoEchi
Gilgamesh
14
4 / 1 / 9
9,527
560
7,215
11,745
9,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 1 / 11
7,882
464
4,125
8,920
7,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
9
Kills
25
25
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
9
7
0.39
W
Bastet
Bamazotz
Bastet
10
0
8
14
W
6
2
3
3.75
L
5
7
1
0.79
L
Agni
1
2
0
0.5
W
Heimdallr
Pαinbot
Heimdallr
3
5
9
1.5
W
Gilgamesh
SadoEchi
Gilgamesh
4
1
9
8.5
L
1
2
5
1.75
L
Mulan
llHydell
Mulan
2
5
0
0.4
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,924
Damage
48,207
63,010
Taken
50,094
31,940
Mitigated
26,133
13,519
Healing
17,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,216
761
567
1,716
18,661
15,021
0
5,973
12,609
17,684
0
W
Bastet
Bamazotz
Bastet
11,972
3,212
0
6,070
9,764
3,424
666
1,375
8,311
0
73,527
W
12,915
1,293
0
2,280
7,866
2,791
110
1,858
5,828
65,431
0
L
8,602
4,219
0
1,115
12,373
2,728
946
2,961
9,399
0
48,371
L
Agni
6,015
96
0
1,526
6,738
1,909
0
2,173
4,476
53,725
0
W
Heimdallr
Pαinbot
Heimdallr
11,980
6,187
0
2,541
11,799
3,349
1,731
2,631
9,057
0
62,516
W
Gilgamesh
SadoEchi
Gilgamesh
7,215
2,271
909
4,376
11,745
9,389
628
2,320
9,134
0
49,592
L
3,877
1,668
1,021
5,148
11,966
5,162
0
2,777
9,189
0
56,508
L
Mulan
llHydell
Mulan
4,214
573
0
2,426
13,272
7,120
368
3,223
9,652
2,866
40,024
W
4,125
1,049
255
1,471
8,920
7,180
31
2,255
6,468
16,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
47,352
469
Minions Killed
453
0
Camps Cleared
0
1,692,599
Distance Traveled
1,637,930
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,328
431
25
1
0
326,924
4
W
Bastet
11,057
650
127
7
0
397,816
8
W
Zeus
9,704
571
125
7
0
322,712
4
L
Anhur
8,606
506
92
5
0
320,723
6
L
Agni
8,309
489
141
8
0
330,597
4
W
Heimdallr
9,182
540
92
5
0
296,805
3
W
Gilgamesh
9,527
560
95
6
0
309,913
3
L
Horus
8,262
486
101
6
0
372,918
3
L
Mulan
8,653
509
110
6
0
341,437
6
W
Ymir
7,882
464
14
1
0
310,684
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role