Player Matchup

Bellona
Bellona
Chrono_Crusade-
Bellona
Level 34
God Stats
16W - 25L
1,366 SR
Queue Stats
18W - 27L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
MrCrazies
Baron Samedi
Level 118
God Stats
10W - 9L
1,578 SR
Queue Stats
726W - 770L
1,551 Elo+
Solo
Nemesis
Nemesis
NACHIWIS_
Nemesis
Level 58
God Stats
4W - 5L
1,705 SR
Queue Stats
7W - 6L
1,617 Elo+
Solo
Raijin
Raijin
ThroughTheRealm
Raijin
Level 42
God Stats
1W - 4L
1,451 SR
Queue Stats
111W - 75L
1,622 Elo+
Solo
Serqet
Serqet
xxSantiago06
Serqet
Level 89
God Stats
6W - 8L
1,400 SR
Queue Stats
516W - 571L
1,412 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,496 Elo+

VS

Team Averages
Level 60
1,524 SR
1,426 Elo+
Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BRO_Skybro
Odin
Level 43
God Stats
4W - 5L
1,499 SR
Queue Stats
6W - 10L
1,357 Elo+
Solo
Raijin
Raijin
BackdoorBreachr
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,373 Elo+
Solo
Freya
Freya
MoodFab
Freya
Level 41
God Stats
8W - 7L
1,587 SR
Queue Stats
86W - 82L
1,436 Elo+
Solo
Sylvanus
Sylvanus
Neon-raskal
Sylvanus
Level 105
God Stats
6W - 8L
1,534 SR
Queue Stats
224W - 208L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,154
440
2,591
5,412
2,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MrCrazies
Baron Samedi
13
2 / 3 / 2
7,415
530
8,011
8,548
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NACHIWIS_
Nemesis
12
2 / 3 / 3
7,459
533
8,017
9,867
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 2 / 1
8,649
618
6,288
7,452
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
12
2 / 3 / 3
7,470
534
4,024
10,806
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 1 / 0
8,637
617
6,591
8,555
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 3 / 3
5,522
394
3,420
8,079
3,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 6 / 4
6,301
450
4,290
7,493
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
MoodFab
Freya
13
4 / 3 / 3
7,342
524
5,471
11,741
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Neon-raskal
Sylvanus
12
4 / 2 / 7
7,571
541
4,778
9,905
6,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
15
Kills
16
16
Deaths
15
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
1
0
8
W
0
3
3
0.5
W
0
6
4
0.33
L
2
5
1
0.5
W
Freya
MoodFab
Freya
4
3
3
1.83
L
Baron Samedi
MrCrazies
Baron Samedi
2
3
2
1
L
Nemesis
NACHIWIS_
Nemesis
2
3
3
1.17
W
Sylvanus
Neon-raskal
Sylvanus
4
2
7
3.75
L
7
2
1
3.75
L
Serqet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,931
Damage
24,550
42,085
Taken
45,773
16,146
Mitigated
18,890
10,914
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,591
3,611
0
4,218
8,555
2,897
0
954
7,207
0
43,555
W
3,420
1,596
0
1,720
8,079
3,788
0
575
7,321
0
16,043
W
4,290
511
0
1,103
7,493
2,262
0
3,166
4,210
31,216
0
L
2,591
1,028
0
364
5,412
2,976
0
2,227
3,185
0
17,356
W
Freya
MoodFab
Freya
5,471
1,648
0
4,391
11,741
3,180
0
5,912
5,417
48,313
0
L
Baron Samedi
MrCrazies
Baron Samedi
8,011
769
76
2,066
8,548
3,067
0
5,967
2,581
45,806
0
L
Nemesis
NACHIWIS_
Nemesis
8,017
3,647
0
2,964
9,867
4,639
650
1,568
8,221
0
39,360
W
Sylvanus
Neon-raskal
Sylvanus
4,778
1,276
1,404
3,087
9,905
6,763
231
3,148
6,428
24,423
0
L
6,288
1,465
0
1,789
7,452
2,125
0
2,996
4,188
57,994
0
L
Serqet
4,024
393
0
3,655
10,806
3,339
0
1,327
9,371
0
37,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
35,373
410
Minions Killed
302
0
Camps Cleared
0
1,166,187
Distance Traveled
1,270,503
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,637
617
87
6
0
325,092
3
W
Odin
5,522
394
31
2
0
212,850
0
W
Raijin
6,301
450
53
4
0
237,970
1
L
Bellona
6,154
440
41
3
0
178,999
0
W
Freya
7,342
524
88
6
0
254,788
4
L
Baron Samedi
7,415
530
88
6
0
238,411
1
L
Nemesis
7,459
533
88
6
0
246,551
1
W
Sylvanus
7,571
541
43
3
0
239,803
1
L
Raijin
8,649
618
113
8
0
203,798
2
L
Serqet
7,470
534
80
6
0
298,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role