Player Matchup

Danzaburou
Danzaburou
Dreamvillaiin
Danzaburou
Level 158
God Stats
27W - 19L
1,673 SR
Queue Stats
275W - 313L
1,609 Elo+
Party 1
Zeus
Zeus
Twnty8Gaming
Zeus
Level 145
God Stats
38W - 13L
1,877 SR
Queue Stats
301W - 286L
1,676 Elo+
Party 1
Mulan
Mulan
Yevahno
Mulan
Level 157
God Stats
5W - 2L
1,682 SR
Queue Stats
424W - 461L
1,632 Elo+
Party 1
Khepri
Khepri
iAndyy
Khepri
Level 109
God Stats
7W - 5L
1,676 SR
Queue Stats
37W - 50L
1,560 Elo+
Party 1
Ravana
Ravana
tiomaudi
Ravana
Level 160
God Stats
2W - 3L
1,726 SR
Queue Stats
356W - 398L
1,603 Elo+
Party 1
Team Averages
Level 146
1,727 SR
1,616 Elo+

VS

Team Averages
Level 139
1,458 SR
1,540 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Adieu Amayu
Freya
Level 148
God Stats
0W - 1L
1,274 SR
Queue Stats
320W - 265L
1,626 Elo+
Solo
Neith
Neith
CabbageThiefUwU
Neith
Level 134
God Stats
15W - 19L
1,535 SR
Queue Stats
424W - 390L
1,582 Elo+
Solo
Cliodhna
Cliodhna
I_KingGhouly
Cliodhna
Level 156
God Stats
48W - 37L
1,691 SR
Queue Stats
562W - 476L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
Kaolist
Cthulhu
Level 102
God Stats
2W - 4L
1,292 SR
Queue Stats
126W - 136L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dreamvillaiin
Danzaburou
6
3 / 0 / 3
4,081
816
3,425
1,377
504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
1 / 1 / 2
3,510
702
2,364
1,105
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Yevahno
Mulan
7
2 / 0 / 0
4,065
813
2,239
3,579
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
iAndyy
Khepri
5
2 / 1 / 4
3,894
779
1,189
2,803
1,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
tiomaudi
Ravana
6
0 / 0 / 3
3,556
711
1,351
1,883
490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
1 / 1 / 1
3,655
731
1,270
3,106
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 2
3,130
626
605
3,145
503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

1
0 / 0 / 0
2,504
501
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
I_KingGhouly
Cliodhna
6
1 / 2 / 1
3,608
722
2,711
3,976
1,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Kaolist
Cthulhu
3
0 / 3 / 1
2,824
565
756
4,429
1,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
8
Kills
2
2
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
1
1.5
L
0
2
2
0.5
L
0
0
0
0
W
Danzaburou
Dreamvillaiin
Danzaburou
3
0
3
4.5
L
Cliodhna
I_KingGhouly
Cliodhna
1
2
1
0.75
L
Cthulhu
Kaolist
Cthulhu
0
3
1
0.17
W
1
1
2
2
W
Mulan
Yevahno
Mulan
2
0
0
2
W
Khepri
iAndyy
Khepri
2
1
4
4
W
Ravana
tiomaudi
Ravana
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,568
Damage
5,342
10,747
Taken
14,656
3,973
Mitigated
4,109
4,395
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,270
573
0
1,414
3,106
752
0
820
2,214
0
12,277
L
605
231
0
1,035
3,145
503
0
265
2,836
7,997
0
L
0
0
0
0
0
0
0
0
0
0
730
W
Danzaburou
Dreamvillaiin
Danzaburou
3,425
2,203
0
872
1,377
504
700
618
759
0
16,293
L
Cliodhna
I_KingGhouly
Cliodhna
2,711
1,093
0
1,800
3,976
1,459
0
739
2,974
0
13,229
L
Cthulhu
Kaolist
Cthulhu
756
298
0
462
4,429
1,395
0
1,488
2,884
3,448
0
W
2,364
565
0
114
1,105
254
0
300
805
9,847
0
W
Mulan
Yevahno
Mulan
2,239
797
0
1,818
3,579
1,497
0
0
3,579
0
17,957
W
Khepri
iAndyy
Khepri
1,189
621
0
644
2,803
1,228
352
428
2,375
5,595
0
W
Ravana
tiomaudi
Ravana
1,351
479
0
947
1,883
490
0
15
1,868
0
13,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,106
Gold Earned
15,721
141
Minions Killed
92
0
Camps Cleared
0
511,281
Distance Traveled
420,254
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,655
731
38
8
0
105,730
0
L
Freya
3,130
626
20
4
0
83,601
0
L
Neith
2,504
501
2
0
0
21,359
0
W
Danzaburou
4,081
816
32
6
0
91,406
2
L
Cliodhna
3,608
722
29
6
0
106,344
1
L
Cthulhu
2,824
565
3
1
0
103,220
0
W
Zeus
3,510
702
20
4
0
111,238
2
W
Mulan
4,065
813
45
9
0
104,140
3
W
Khepri
3,894
779
10
2
0
84,765
1
W
Ravana
3,556
711
34
7
0
119,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role