Player Matchup

Ares
Ares
fatalhalibut
Ares
Level 152
God Stats
12W - 7L
1,638 SR
Queue Stats
295W - 235L
1,591 Elo+
Party 2
Da Ji
Da Ji
spiffillis
Da Ji
Level 111
God Stats
1W - 2L
1,544 SR
Queue Stats
197W - 142L
1,639 Elo+
Party 2
Chronos
Chronos
thegentledove
Chronos
Level 145
God Stats
4W - 5L
1,485 SR
Queue Stats
311W - 244L
1,607 Elo+
Party 2
Team Averages
Level 136
1,556 SR
1,612 Elo+

VS

Team Averages
Level 105
1,395 SR
1,580 Elo+
Chiron
Chiron
Jayplayer1221
Chiron
Level 107
God Stats
2W - 2L
1,480 SR
Queue Stats
197W - 188L
1,565 Elo+
Party 1
Horus
Horus
hunter_of_life28
Horus
Level 122
God Stats
1W - 2L
1,204 SR
Queue Stats
215W - 201L
1,564 Elo+
Party 1
Freya
Freya
lanman1414
Freya
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 97L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,659
566
2,555
10,179
3,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
9
0 / 4 / 0
5,775
578
2,648
6,559
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
10
0 / 4 / 0
5,983
598
3,335
5,851
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,633
763
8,841
4,322
1,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
2 / 0 / 8
6,838
684
5,323
6,009
4,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
11
3 / 0 / 8
7,030
703
5,735
3,832
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
0
3
0
0
W
2
0
8
6
W
Freya
3
0
8
7
L
Da Ji
0
4
0
0
L
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,538
Damage
19,899
22,589
Taken
14,163
8,172
Mitigated
7,457
2,907
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,841
4,141
1,142
1,836
4,322
1,642
309
2,162
2,080
0
35,443
L
2,555
46
0
1,896
10,179
3,649
0
3,480
6,456
7,815
0
W
5,323
1,994
1,021
2,612
6,009
4,460
40
2,343
3,524
0
10,121
W
Freya
5,735
2,492
0
1,516
3,832
1,355
176
1,262
2,514
15,975
0
L
Da Ji
2,648
390
0
162
6,559
2,973
0
1,679
4,762
0
13,807
L
Chronos
3,335
695
0
849
5,851
1,550
0
1,090
4,580
24,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,417
Gold Earned
21,501
98
Minions Killed
110
3
Camps Cleared
6
526,165
Distance Traveled
599,508
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,633
763
68
7
0
193,900
5
L
Ares
5,659
566
15
2
0
167,120
0
W
Horus
6,838
684
12
1
3
203,753
3
W
Freya
7,030
703
30
3
3
201,855
1
L
Da Ji
5,775
578
21
2
3
170,559
1
L
Chronos
5,983
598
62
6
0
188,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role