Player Matchup

Chiron
Chiron
Platinum V
 
Chiron
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
AbrahamQueLlaman
Sun Wukong
Gold III
Level 48
God Stats
14W - 6L
1,767 SR
Queue Stats
20W - 10L
1,780 MMR
Solo
Thanatos
Thanatos
Platinum IV
MagicTowely
Thanatos
Platinum IV
Level 128
God Stats
8W - 3L
1,612 SR
Queue Stats
105W - 92L
1,807 MMR
Party 3
Discordia
Discordia
Gold IV
SaintJürgen
Discordia
Gold IV
Level 156
God Stats
3W - 4L
1,658 SR
Queue Stats
41W - 23L
2,015 MMR
Party 1
Artio
Artio
Platinum IV
Zyklop1502
Artio
Platinum IV
Level 99
God Stats
17W - 7L
1,579 SR
Queue Stats
123W - 111L
1,807 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,623 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,616 SR
1,735 MMR
Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum I
Darkasasing89
Eset
Platinum I
Level 84
God Stats
7W - 4L
1,713 SR
Queue Stats
246W - 233L
2,040 MMR
Party 2
Loki
Loki
Platinum IV
Heimmain
Loki
Platinum IV
Level 89
God Stats
25W - 22L
1,619 SR
Queue Stats
391W - 396L
1,852 MMR
Solo
Cupid
Cupid
Gold II
VicenkUchiha
Cupid
Gold II
Level 102
God Stats
7W - 5L
1,679 SR
Queue Stats
258W - 244L
1,544 MMR
Party 2
Khepri
Khepri
Platinum V
WaPiiiix
Khepri
Platinum V
Level 128
God Stats
10W - 11L
1,566 SR
Queue Stats
334W - 344L
1,739 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
5
0 / 0 / 0
3,081
616
868
600
138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
AbrahamQueLlaman
Sun Wukong
6
0 / 1 / 0
3,408
682
1,703
3,066
978
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
MagicTowely
Thanatos
6
0 / 0 / 0
3,446
689
97
1,704
562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
SaintJürgen
Discordia
6
0 / 0 / 0
3,432
686
769
1,201
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
5
0 / 0 / 0
3,199
640
227
2,534
781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
FreyaMulanAthenaCliodhna

VS

Bans
BastetOlorunGebOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 0 / 0
3,988
798
1,441
2,912
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 0 / 0
3,589
718
421
1,274
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
6
0 / 0 / 1
3,643
729
571
1,410
302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,412
482
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
WaPiiiix
Khepri
5
0 / 0 / 0
3,209
642
62
2,377
842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
0
0
0
L
Sylvanus
 
Sylvanus
1
0
0
1
W
Sun Wukong
AbrahamQueLlaman
Sun Wukong
0
1
0
0
L
0
0
0
0
L
Loki
0
0
1
0.5
W
Thanatos
MagicTowely
Thanatos
0
0
0
0
W
Discordia
SaintJürgen
Discordia
0
0
0
0
L
0
0
0
0
L
Khepri
WaPiiiix
Khepri
0
0
0
0
W
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,664
Damage
2,495
9,105
Taken
7,973
2,711
Mitigated
2,953
4,864
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
868
560
250
311
600
138
0
62
538
0
16,564
L
Sylvanus
 
Sylvanus
1,441
559
0
1,988
2,912
1,480
30
0
2,912
12,520
3,593
W
Sun Wukong
AbrahamQueLlaman
Sun Wukong
1,703
405
0
784
3,066
978
0
1,210
1,856
0
14,518
L
421
63
0
250
1,274
329
0
551
723
18,092
0
L
Loki
571
74
0
1,096
1,410
302
0
218
1,192
0
12,717
W
Thanatos
MagicTowely
Thanatos
97
0
0
2,202
1,704
562
0
238
1,466
0
14,854
W
Discordia
SaintJürgen
Discordia
769
51
0
383
1,201
252
0
183
1,018
17,419
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
WaPiiiix
Khepri
62
0
0
701
2,377
842
0
227
2,150
9,775
0
W
Artio
227
0
172
762
2,534
781
0
0
2,534
7,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,566
Gold Earned
16,841
167
Minions Killed
131
0
Camps Cleared
0
513,595
Distance Traveled
396,241
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,081
616
39
8
0
89,552
2
L
Sylvanus
3,988
798
31
6
0
93,952
1
W
Sun Wukong
3,408
682
36
7
0
103,616
1
L
Eset
3,589
718
43
9
0
96,963
2
L
Loki
3,643
729
39
8
0
112,666
2
W
Thanatos
3,446
689
42
8
0
105,897
1
W
Discordia
3,432
686
40
8
0
107,353
2
L
Cupid
2,412
482
0
0
0
0
0
L
Khepri
3,209
642
18
4
0
92,660
0
W
Artio
3,199
640
10
2
0
107,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role