Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Legendslayer1988
Tyr
Level 66
God Stats
8W - 4L
1,621 SR
Queue Stats
253W - 180L
1,551 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OfficerDoge
Morgan Le Fay
Level 95
God Stats
61W - 55L
1,433 SR
Queue Stats
205W - 255L
1,399 Elo+
Party 1
Artio
Artio
TheDuck027
Artio
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 42L
1,366 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
typhonxii
Ah Muzen Cab
Level 28
God Stats
12W - 7L
1,610 SR
Queue Stats
22W - 31L
1,323 Elo+
Party 1
Team Averages
Level 75
1,533 SR
1,428 Elo+

VS

Team Averages
Level 117
1,503 SR
1,417 Elo+
Mercury
Mercury
AlineVersace
Mercury
Level 117
God Stats
4W - 5L
1,529 SR
Queue Stats
146W - 168L
1,435 Elo+
Solo
Anhur
Anhur
Craz3dGenesis
Anhur
Level 50
God Stats
1W - 8L
1,440 SR
Queue Stats
56W - 55L
1,422 Elo+
Party 3
Athena
Athena
Jagryn_Hijinx
Athena
Level 153
God Stats
0W - 2L
1,267 SR
Queue Stats
43W - 40L
1,415 Elo+
Party 3
Agni
Agni
Takhsmlrd
Agni
Level 143
God Stats
0W - 3L
1,782 SR
Queue Stats
561W - 701L
1,397 Elo+
Party 2
Chang'e
Chang'e
fni_da
Chang'e
Level 124
God Stats
23W - 23L
1,498 SR
Queue Stats
411W - 548L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 3 / 3
7,467
498
4,244
9,111
3,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
8 / 1 / 0
9,791
653
9,628
10,317
6,882
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
OfficerDoge
Morgan Le Fay
11
0 / 1 / 0
6,518
435
2,262
3,705
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
12
5 / 3 / 3
7,335
489
6,553
11,590
9,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
typhonxii
Ah Muzen Cab
13
4 / 1 / 5
8,008
534
9,184
5,755
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlineVersace
Mercury
13
4 / 4 / 0
8,030
535
5,368
10,990
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 1
6,932
462
4,920
11,119
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 2 / 3
6,788
453
3,651
11,605
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
13
3 / 2 / 1
7,637
509
4,518
5,991
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
fni_da
Chang'e
11
0 / 6 / 0
6,586
439
2,567
9,116
3,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
9
9
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
3
3
0.83
L
Mercury
AlineVersace
Mercury
4
4
0
1
L
1
4
1
0.38
L
1
2
3
1.25
W
8
1
0
8
W
Morgan Le Fay
OfficerDoge
Morgan Le Fay
0
1
0
0
L
Agni
3
2
1
1.75
W
Artio
5
3
3
2.17
L
Chang'e
fni_da
Chang'e
0
6
0
0
W
Ah Muzen Cab
typhonxii
Ah Muzen Cab
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
21,024
40,478
Taken
48,821
23,247
Mitigated
19,199
14,844
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,244
1,293
0
193
9,111
3,363
288
2,132
6,811
0
45,917
L
Mercury
AlineVersace
Mercury
5,368
2,828
0
3,366
10,990
3,655
0
1,825
8,857
0
52,165
L
4,920
2,667
0
2,287
11,119
3,181
890
1,262
9,527
0
44,727
L
3,651
895
0
3,538
11,605
6,504
0
2,920
8,360
17,309
0
W
9,628
2,243
0
6,072
10,317
6,882
0
2,108
7,718
0
64,698
W
Morgan Le Fay
OfficerDoge
Morgan Le Fay
2,262
216
0
1,148
3,705
1,233
374
1,707
1,694
31,696
0
L
Agni
4,518
346
0
464
5,991
2,061
800
1,805
4,146
37,793
0
W
Artio
6,553
1,341
186
4,275
11,590
9,869
0
3,318
8,194
19,342
0
L
Chang'e
fni_da
Chang'e
2,567
267
0
3,297
9,116
3,798
0
0
9,116
27,579
0
W
Ah Muzen Cab
typhonxii
Ah Muzen Cab
9,184
4,701
0
2,970
5,755
1,900
796
430
5,325
0
39,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
35,973
338
Minions Killed
356
0
Camps Cleared
0
1,397,889
Distance Traveled
1,330,304
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,467
498
87
6
0
284,366
3
L
Mercury
8,030
535
99
7
0
294,927
0
L
Anhur
6,932
462
74
5
0
237,491
7
L
Athena
6,788
453
35
2
0
274,347
5
W
Tyr
9,791
653
110
7
0
321,268
0
W
Morgan Le Fay
6,518
435
49
3
0
201,903
5
L
Agni
7,637
509
87
6
0
263,767
5
W
Artio
7,335
489
21
1
0
301,898
2
L
Chang'e
6,586
439
61
4
0
259,772
7
W
Ah Muzen Cab
8,008
534
71
5
0
288,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role