Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Callum UK
Anubis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
CaptainONG
Ra
Level 44
God Stats
0W - 1L
1,727 SR
Queue Stats
2W - 5L
1,810 Elo+
Party 1
Charybdis
Charybdis
TheJayJay98
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
horuhaus
Fenrir
Level 23
God Stats
0W - 2L
1,688 SR
Queue Stats
7W - 9L
1,511 Elo+
Solo
Team Averages
Level 92
1,583 SR
1,564 Elo+

VS

Team Averages
Level 109
1,507 SR
1,464 Elo+
Kukulkan
Kukulkan
BEDbMA4EJIJIO
Kukulkan
Level 28
God Stats
9W - 9L
1,388 SR
Queue Stats
33W - 35L
1,415 Elo+
Party 3
Agni
Agni
Karratu
Agni
Level 125
God Stats
3W - 7L
1,615 SR
Queue Stats
88W - 80L
1,524 Elo+
Party 2
Rama
Rama
King_Curimson
Rama
Level 127
God Stats
1W - 2L
1,338 SR
Queue Stats
153W - 184L
1,438 Elo+
Party 3
Thor
Thor
LinKy88
Thor
Level 144
God Stats
11W - 16L
1,479 SR
Queue Stats
205W - 205L
1,506 Elo+
Party 2
Geb
Geb
vikscheg
Geb
Level 120
God Stats
4W - 0L
1,716 SR
Queue Stats
183W - 207L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 1
6,512
651
5,388
6,260
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Callum UK
Anubis
13
2 / 2 / 1
7,410
741
4,690
7,662
3,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 0
6,779
678
3,530
3,772
1,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheJayJay98
Charybdis
11
0 / 4 / 1
5,853
585
1,801
6,381
1,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
horuhaus
Fenrir
11
0 / 6 / 1
5,889
589
3,166
10,010
6,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BEDbMA4EJIJIO
Kukulkan
14
4 / 0 / 6
7,956
796
3,212
3,003
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Karratu
Agni
15
6 / 1 / 6
8,694
869
11,042
6,264
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 0 / 4
8,136
814
6,085
5,900
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
LinKy88
Thor
14
3 / 0 / 8
7,777
778
5,569
3,876
1,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 2 / 7
7,530
753
3,608
9,350
6,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
17
17
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Kukulkan
BEDbMA4EJIJIO
Kukulkan
4
0
6
7
L
Anubis
Callum UK
Anubis
2
2
1
1.25
L
1
2
0
0.5
W
Agni
Karratu
Agni
6
1
6
9
W
3
0
4
5
W
Thor
LinKy88
Thor
3
0
8
7
L
Charybdis
TheJayJay98
Charybdis
0
4
1
0.13
L
Fenrir
horuhaus
Fenrir
0
6
1
0.08
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,575
Damage
29,516
34,085
Taken
28,393
16,344
Mitigated
13,530
4,093
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,388
422
0
1,010
6,260
2,895
1
3,487
2,705
20,949
0
W
Kukulkan
BEDbMA4EJIJIO
Kukulkan
3,212
426
0
70
3,003
1,195
0
2,564
439
21,872
0
L
Anubis
Callum UK
Anubis
4,690
626
0
1,965
7,662
3,664
0
4,736
2,882
23,776
0
L
3,530
0
672
223
3,772
1,094
0
943
2,829
31,916
0
W
Agni
Karratu
Agni
11,042
1,167
0
478
6,264
2,160
619
3,211
3,053
33,383
0
W
6,085
4,400
0
2,652
5,900
2,055
210
2,582
3,318
0
36,057
W
Thor
LinKy88
Thor
5,569
340
0
628
3,876
1,484
0
1,082
2,794
0
17,952
L
Charybdis
TheJayJay98
Charybdis
1,801
698
0
120
6,381
1,983
0
4,014
2,333
0
10,417
L
Fenrir
horuhaus
Fenrir
3,166
650
0
103
10,010
6,708
0
4,518
5,408
0
9,516
W
3,608
413
2,230
2,794
9,350
6,636
0
4,169
5,181
10,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
40,093
205
Minions Killed
255
5
Camps Cleared
7
891,579
Distance Traveled
987,801
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,512
651
45
5
0
188,283
2
W
Kukulkan
7,956
796
69
7
1
208,159
0
L
Anubis
7,410
741
44
4
3
157,784
0
L
Ra
6,779
678
84
8
0
213,583
0
W
Agni
8,694
869
51
5
1
187,604
4
W
Rama
8,136
814
87
9
5
182,187
1
W
Thor
7,777
778
40
4
0
213,669
4
L
Charybdis
5,853
585
20
2
0
149,255
1
L
Fenrir
5,889
589
12
1
2
182,674
0
W
Geb
7,530
753
8
1
0
196,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role