Player Matchup

Camazotz
Camazotz
Big Big Chud
Camazotz
Level 66
God Stats
7W - 2L
1,505 SR
Queue Stats
292W - 180L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
KanyeAppreciator
Gilgamesh
Level 68
God Stats
76W - 25L
1,695 SR
Queue Stats
331W - 208L
1,620 Elo+
Party 2
Scylla
Scylla
keithalready
Scylla
Level 28
God Stats
57W - 41L
1,568 SR
Queue Stats
76W - 62L
1,547 Elo+
Party 2
Team Averages
Level 54
1,589 SR
1,596 Elo+

VS

Team Averages
Level 73
1,582 SR
1,567 Elo+
Baron Samedi
Baron Samedi
CCB1428
Baron Samedi
Level 103
God Stats
2W - 2L
1,576 SR
Queue Stats
65W - 50L
1,514 Elo+
Party 1
Tyr
Tyr
Moedeus
Tyr
Level 94
God Stats
0W - 2L
1,449 SR
Queue Stats
34W - 15L
1,639 Elo+
Party 1
Neith
Neith
Resocide
Neith
Level 21
God Stats
6W - 3L
1,720 SR
Queue Stats
26W - 22L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Big Big Chud
Camazotz
17
6 / 1 / 8
11,896
700
11,678
16,877
8,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
16
5 / 3 / 10
12,143
714
16,370
18,775
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
16
6 / 2 / 7
12,047
709
14,960
10,484
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CCB1428
Baron Samedi
13
1 / 10 / 3
10,172
598
10,938
18,878
8,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
14
3 / 2 / 3
10,851
638
13,100
18,135
12,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Resocide
Neith
15
2 / 5 / 3
11,051
650
11,770
12,248
4,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
17
Kills
6
6
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Big Big Chud
Camazotz
6
1
8
10
L
Baron Samedi
CCB1428
Baron Samedi
1
10
3
0.25
W
Gilgamesh
5
3
10
3.33
L
Tyr
3
2
3
2.25
L
Neith
Resocide
Neith
2
5
3
0.7
W
Scylla
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,008
Damage
35,808
46,136
Taken
49,261
24,249
Mitigated
25,708
12,050
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Big Big Chud
Camazotz
11,678
3,232
91
8,466
16,877
8,245
1,282
3,144
12,993
0
44,290
L
Baron Samedi
CCB1428
Baron Samedi
10,938
414
903
4,673
18,878
8,929
48
7,170
10,952
30,843
0
W
Gilgamesh
16,370
2,822
0
2,028
18,775
13,316
832
3,654
14,377
3,917
47,208
L
Tyr
13,100
1,644
107
4,077
18,135
12,500
0
5,032
11,932
0
32,944
L
Neith
Resocide
Neith
11,770
5,787
0
2,342
12,248
4,279
984
4,144
7,459
0
43,601
W
Scylla
14,960
537
0
1,465
10,484
2,688
858
3,927
5,991
46,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
32,074
206
Minions Killed
186
9
Camps Cleared
7
1,029,362
Distance Traveled
818,153
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,896
700
78
5
4
365,887
3
L
Baron Samedi
10,172
598
60
4
4
255,108
0
W
Gilgamesh
12,143
714
63
4
4
332,018
3
L
Tyr
10,851
638
48
3
2
294,489
5
L
Neith
11,051
650
78
5
1
268,556
2
W
Scylla
12,047
709
65
4
1
331,457
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role