Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Fortepianino
Discordia
Level 57
God Stats
1W - 0L
1,271 SR
Queue Stats
34W - 28L
1,559 Elo+
Party 1
Ares
Ares
Kulfoniacz
Ares
Level 101
God Stats
3W - 0L
1,528 SR
Queue Stats
47W - 37L
1,565 Elo+
Party 1
Chaac
Chaac
MordechaiPepino
Chaac
Level 80
God Stats
3W - 1L
1,625 SR
Queue Stats
47W - 34L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
Paczomat
Danzaburou
Level 96
God Stats
4W - 1L
1,603 SR
Queue Stats
50W - 40L
1,562 Elo+
Party 1
Team Averages
Level 97
1,505 SR
1,555 Elo+

VS

Team Averages
Level 112
1,506 SR
1,550 Elo+
Vamana
Vamana
BiteyLegsMan
Vamana
Level 73
God Stats
4W - 1L
1,865 SR
Queue Stats
340W - 336L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Puxxycat
Gilgamesh
Level 155
God Stats
10W - 10L
1,512 SR
Queue Stats
552W - 516L
1,564 Elo+
Party 2
Apollo
Apollo
Secaid
Apollo
Level 141
God Stats
7W - 12L
1,499 SR
Queue Stats
166W - 161L
1,574 Elo+
Solo
Cthulhu
Cthulhu
orgija
Cthulhu
Level 84
God Stats
3W - 3L
1,524 SR
Queue Stats
432W - 402L
1,544 Elo+
Party 2
Set
Set
stivaustin
Set
Level 109
God Stats
0W - 3L
1,132 SR
Queue Stats
269W - 209L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
2 / 3 / 23
10,359
740
13,878
15,467
8,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Fortepianino
Discordia
18
11 / 3 / 16
11,273
805
23,339
13,631
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 3 / 22
11,641
832
7,567
17,264
25,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 1 / 26
11,193
800
12,583
18,552
23,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Paczomat
Danzaburou
19
14 / 3 / 20
12,830
916
32,810
17,530
11,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
3 / 8 / 5
9,943
710
12,563
22,535
21,794
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Puxxycat
Gilgamesh
19
7 / 5 / 4
11,463
819
17,723
28,077
18,190
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Secaid
Apollo
14
1 / 7 / 3
8,373
598
8,327
12,533
4,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
orgija
Cthulhu
17
2 / 6 / 7
9,942
710
17,173
18,959
20,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 10 / 4
7,812
558
9,261
17,298
8,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
36
36
Kills
13
13
Deaths
36
107
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
23
4.5
L
Vamana
3
8
5
0.69
W
Discordia
Fortepianino
Discordia
11
3
16
6.33
W
5
3
22
5.33
W
4
1
26
17
W
Danzaburou
Paczomat
Danzaburou
14
3
20
8
L
Gilgamesh
Puxxycat
Gilgamesh
7
5
4
1.8
L
Apollo
Secaid
Apollo
1
7
3
0.36
L
Cthulhu
orgija
Cthulhu
2
6
7
0.92
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,177
Damage
65,047
82,444
Taken
99,402
77,206
Mitigated
73,791
29,283
Healing
24,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,878
7,238
1,279
5,276
15,467
8,441
1,353
3,532
11,725
0
22,941
L
Vamana
12,563
4,432
2,139
4,718
22,535
21,794
0
6,730
15,805
931
25,028
W
Discordia
Fortepianino
Discordia
23,339
2,316
1,647
2,801
13,631
7,785
1,276
3,171
10,183
41,266
0
W
7,567
781
432
2,287
17,264
25,975
399
3,274
13,557
13,096
0
W
12,583
2,276
1,601
6,482
18,552
23,406
575
4,500
13,661
0
26,673
W
Danzaburou
Paczomat
Danzaburou
32,810
15,336
1,349
6,129
17,530
11,599
1,946
5,850
11,337
0
59,335
L
Gilgamesh
Puxxycat
Gilgamesh
17,723
2,664
2,232
8,108
28,077
18,190
0
6,217
21,860
5,911
25,617
L
Apollo
Secaid
Apollo
8,327
4,211
0
1,135
12,533
4,858
730
5,489
7,044
0
21,245
L
Cthulhu
orgija
Cthulhu
17,173
345
2,211
2,692
18,959
20,938
0
6,108
12,851
26,890
0
L
9,261
2,270
255
1,270
17,298
8,011
306
6,362
10,936
0
16,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,296
Gold Earned
47,533
146
Minions Killed
119
0
Camps Cleared
0
1,173,293
Distance Traveled
1,123,964
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,359
740
16
1
0
202,969
1
L
Vamana
9,943
710
16
1
0
218,529
0
W
Discordia
11,273
805
33
2
0
224,972
2
W
Ares
11,641
832
9
1
0
247,471
2
W
Chaac
11,193
800
25
2
0
278,340
1
W
Danzaburou
12,830
916
63
5
0
219,541
0
L
Gilgamesh
11,463
819
30
2
0
256,524
4
L
Apollo
8,373
598
27
2
0
217,121
1
L
Cthulhu
9,942
710
32
2
0
242,019
4
L
Set
7,812
558
14
1
0
189,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role