Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
StM4rk5
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
damevelue
Sol
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,427 Elo+
Solo
Izanami
Izanami
fastnibbler
Izanami
Level 119
God Stats
1W - 1L
1,612 SR
Queue Stats
217W - 239L
1,462 Elo+
Party 1
Team Averages
Level 78
1,522 SR
1,478 Elo+

VS

Team Averages
Level 84
1,495 SR
1,431 Elo+
Sol
Sol
JEWICE
Sol
Level 117
God Stats
3W - 2L
1,779 SR
Queue Stats
86W - 80L
1,480 Elo+
Party 2
Zeus
Zeus
JustEemeli
Zeus
Level 88
God Stats
5W - 0L
1,398 SR
Queue Stats
34W - 32L
1,434 Elo+
Party 3
Mulan
Mulan
Megamagenoob
Mulan
Level 69
God Stats
1W - 0L
1,639 SR
Queue Stats
38W - 44L
1,397 Elo+
Party 3
Chaac
Chaac
MrGalinacio
Chaac
Level 79
God Stats
1W - 1L
1,205 SR
Queue Stats
104W - 106L
1,472 Elo+
Party 2
Susano
Susano
Tonyyy13911
Susano
Level 67
God Stats
6W - 5L
1,456 SR
Queue Stats
147W - 142L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
0 / 4 / 2
4,893
489
2,248
5,455
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
 
Morgan Le Fay
6
0 / 6 / 2
4,390
439
1,784
5,001
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
StM4rk5
Chaac
7
0 / 9 / 0
4,455
446
1,924
9,118
4,133
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 4 / 0
5,540
554
4,243
6,265
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
fastnibbler
Izanami
9
3 / 3 / 0
5,660
566
2,804
4,726
1,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JEWICE
Sol
11
7 / 1 / 1
6,339
634
4,353
5,279
1,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 2
5,962
596
4,269
5,194
1,703
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
12 / 0 / 4
7,741
774
10,062
6,402
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 0 / 4
5,123
512
1,536
5,416
3,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
11
4 / 2 / 2
6,188
619
3,818
7,783
2,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
26
26
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
L
Morgan Le Fay
 
Morgan Le Fay
0
6
2
0.17
W
Sol
JEWICE
Sol
7
1
1
7.5
W
2
3
2
1
W
12
0
4
14
W
1
0
4
3
L
Chaac
StM4rk5
Chaac
0
9
0
0
W
Susano
4
2
2
2.5
L
3
4
0
0.75
L
Izanami
fastnibbler
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,003
Damage
24,038
30,565
Taken
30,074
10,072
Mitigated
13,279
4,834
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,248
290
0
1,878
5,455
1,321
0
1,608
3,777
0
19,789
L
Morgan Le Fay
 
Morgan Le Fay
1,784
361
0
26
5,001
1,271
186
1,150
3,702
14,944
0
W
Sol
JEWICE
Sol
4,353
1,877
0
2,779
5,279
1,665
1,562
300
4,979
26,704
5,818
W
4,269
837
0
1,004
5,194
1,703
713
2,527
2,667
30,220
0
W
10,062
3,078
0
2,393
6,402
3,969
922
1,325
5,077
3,276
37,881
W
1,536
154
0
1,013
5,416
3,470
319
514
4,902
0
16,519
L
Chaac
StM4rk5
Chaac
1,924
629
0
348
9,118
4,133
0
544
8,192
3,688
11,357
W
Susano
3,818
845
0
2,938
7,783
2,472
0
1,385
6,398
0
29,074
L
4,243
1,587
0
1,351
6,265
2,159
0
3,217
3,048
23,879
2,886
L
Izanami
fastnibbler
Izanami
2,804
1,975
0
1,231
4,726
1,188
0
2,379
2,347
0
24,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,938
Gold Earned
31,353
198
Minions Killed
299
0
Camps Cleared
0
928,682
Distance Traveled
1,006,040
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,893
489
53
5
0
205,508
0
L
Morgan Le Fay
4,390
439
29
3
0
178,005
0
W
Sol
6,339
634
68
7
0
182,683
4
W
Zeus
5,962
596
68
7
0
193,899
2
W
Mulan
7,741
774
84
8
0
199,224
4
W
Chaac
5,123
512
20
2
0
219,510
3
L
Chaac
4,455
446
21
2
0
171,246
1
W
Susano
6,188
619
59
6
0
210,724
3
L
Sol
5,540
554
50
5
0
194,721
3
L
Izanami
5,660
566
45
5
0
179,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role