Player Matchup

Ymir
Ymir
Abe_King_Of_Mars
Ymir
Level 122
God Stats
1W - 12L
1,074 SR
Queue Stats
6W - 16L
1,368 Elo+
Party 1
Cernunnos
Cernunnos
JDV2000
Cernunnos
Level 22
God Stats
3W - 7L
1,422 SR
Queue Stats
4W - 20L
1,207 Elo+
Party 1
Bakasura
Bakasura
Kitty__Kitsune
Bakasura
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,375 Elo+
Party 1
Ra
Ra
MattGordon_3217
Ra
Level 29
God Stats
1W - 3L
1,271 SR
Queue Stats
55W - 85L
1,197 Elo+
Party 2
Gilgamesh
Gilgamesh
Pistol_PeteG05
Gilgamesh
Level 53
God Stats
2W - 2L
1,548 SR
Queue Stats
159W - 203L
1,249 Elo+
Party 2
Team Averages
Level 53
1,363 SR
1,279 Elo+

VS

Team Averages
Level 75
1,560 SR
1,426 Elo+
Kali
Kali
 
Kali
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
BlackMan1004
Atlas
Level 82
God Stats
8W - 4L
1,500 SR
Queue Stats
47W - 44L
1,416 Elo+
Party 3
Sun Wukong
Sun Wukong
ELG4L4TZY69
Sun Wukong
Level 80
God Stats
2W - 1L
1,764 SR
Queue Stats
164W - 189L
1,369 Elo+
Solo
Neith
Neith
IM_GRIZZ-_-
Neith
Level 32
God Stats
5W - 9L
1,413 SR
Queue Stats
78W - 79L
1,388 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
proxfox-
Morgan Le Fay
Level 97
God Stats
9W - 3L
1,625 SR
Queue Stats
127W - 116L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 3
6,006
429
1,334
12,962
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
JDV2000
Cernunnos
10
1 / 5 / 1
6,420
459
3,822
9,346
1,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
12
7 / 8 / 1
8,563
612
8,524
13,215
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 7 / 3
5,859
419
3,093
7,511
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Pistol_PeteG05
Gilgamesh
11
1 / 4 / 5
7,281
520
5,886
12,163
5,754
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 2 / 10
8,515
608
8,304
10,236
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 2 / 5
7,647
546
3,290
10,443
8,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
ELG4L4TZY69
Sun Wukong
13
3 / 3 / 5
8,073
577
4,943
8,836
4,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
6 / 2 / 4
8,385
599
5,484
6,637
2,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
proxfox-
Morgan Le Fay
14
15 / 1 / 2
9,500
679
16,700
6,313
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
10
Kills
30
30
Deaths
10
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
2
10
3.5
L
1
6
3
0.42
W
4
2
5
3.25
W
Sun Wukong
ELG4L4TZY69
Sun Wukong
3
3
5
1.83
W
6
2
4
4
L
Cernunnos
JDV2000
Cernunnos
1
5
1
0.3
L
Bakasura
7
8
1
0.94
L
0
7
3
0.21
L
Gilgamesh
Pistol_PeteG05
Gilgamesh
1
4
5
0.88
W
Morgan Le Fay
proxfox-
Morgan Le Fay
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,659
Damage
38,721
55,197
Taken
42,465
23,032
Mitigated
22,565
8,114
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
8,304
3,018
0
5,172
10,236
4,689
0
542
9,114
0
61,264
L
1,334
86
0
654
12,962
8,353
50
6,684
6,013
8,022
0
W
3,290
1,120
1,564
1,537
10,443
8,180
99
1,683
8,618
13,864
0
W
Sun Wukong
ELG4L4TZY69
Sun Wukong
4,943
844
0
1,960
8,836
4,497
320
263
8,252
0
40,636
W
5,484
2,365
0
673
6,637
2,501
2,612
370
5,919
0
53,005
L
Cernunnos
JDV2000
Cernunnos
3,822
1,286
0
1,925
9,346
1,970
0
1,480
7,828
0
33,028
L
Bakasura
8,524
5,370
0
2,645
13,215
4,838
0
4,971
7,993
0
27,582
L
3,093
398
404
1,001
7,511
2,117
360
3,569
3,748
23,082
0
L
Gilgamesh
Pistol_PeteG05
Gilgamesh
5,886
1,765
0
1,485
12,163
5,754
0
2,609
9,470
0
31,842
W
Morgan Le Fay
proxfox-
Morgan Le Fay
16,700
1,478
0
563
6,313
2,698
920
1,263
4,574
60,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,129
Gold Earned
42,120
248
Minions Killed
385
0
Camps Cleared
0
1,177,258
Distance Traveled
1,358,872
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,515
608
97
7
0
308,030
0
L
Ymir
6,006
429
12
1
0
229,824
0
W
Atlas
7,647
546
18
1
0
258,824
7
W
Sun Wukong
8,073
577
79
6
0
263,073
2
W
Neith
8,385
599
98
7
0
245,405
0
L
Cernunnos
6,420
459
57
4
0
215,579
1
L
Bakasura
8,563
612
68
5
0
288,861
2
L
Ra
5,859
419
56
4
0
178,572
0
L
Gilgamesh
7,281
520
55
4
0
264,422
5
W
Morgan Le Fay
9,500
679
93
7
0
283,540
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role