Player Matchup

Cthulhu
Cthulhu
Its Lena Paul
Cthulhu
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 141L
1,469 Elo+
Solo
Thanatos
Thanatos
KappaKouhai
Thanatos
Level 101
God Stats
0W - 3L
1,108 SR
Queue Stats
13W - 16L
1,369 Elo+
Party 1
Chiron
Chiron
Vamprow1r
Chiron
Level 102
God Stats
3W - 4L
1,609 SR
Queue Stats
241W - 259L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
moonson609
Sylvanus
Level 137
God Stats
14W - 20L
1,436 SR
Queue Stats
177W - 192L
1,417 Elo+
Party 1
Raijin
Raijin
vastobuu
Raijin
Level 43
God Stats
5W - 6L
1,555 SR
Queue Stats
126W - 116L
1,405 Elo+
Solo
Team Averages
Level 97
1,442 SR
1,405 Elo+

VS

Team Averages
Level 95
1,556 SR
1,475 Elo+
Yemoja
Yemoja
 
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DabOfFate
Pele
Level 83
God Stats
6W - 5L
1,421 SR
Queue Stats
242W - 260L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
Le ham n friend
Baba Yaga
Level 138
God Stats
5W - 0L
1,669 SR
Queue Stats
18W - 11L
1,503 Elo+
Solo
Cernunnos
Cernunnos
adamdlc
Cernunnos
Level 121
God Stats
19W - 16L
1,426 SR
Queue Stats
296W - 312L
1,456 Elo+
Solo
Achilles
Achilles
oneguy52
Achilles
Level 68
God Stats
12W - 4L
1,763 SR
Queue Stats
42W - 41L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
3 / 3 / 0
10,761
512
12,284
16,761
17,442
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
KappaKouhai
Thanatos
15
2 / 6 / 4
9,473
451
9,997
16,657
5,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chiron
Vamprow1r
Chiron
15
3 / 10 / 3
9,434
449
12,742
20,624
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
moonson609
Sylvanus
13
4 / 5 / 4
9,287
442
9,325
22,565
25,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
vastobuu
Raijin
15
2 / 5 / 2
10,019
477
8,770
14,076
5,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 2 / 19
10,995
524
11,201
20,737
18,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
17
3 / 4 / 4
10,884
518
10,126
16,816
6,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Le ham n friend
Baba Yaga
20
7 / 2 / 8
13,015
620
15,330
12,429
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
adamdlc
Cernunnos
18
14 / 5 / 3
12,212
582
20,152
20,211
8,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
oneguy52
Achilles
18
4 / 1 / 2
11,528
549
11,846
17,558
23,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
14
Kills
29
29
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
19
5.25
W
Pele
3
4
4
1.25
L
Cthulhu
3
3
0
1
L
Thanatos
KappaKouhai
Thanatos
2
6
4
0.67
W
Baba Yaga
Le ham n friend
Baba Yaga
7
2
8
5.5
L
Chiron
Vamprow1r
Chiron
3
10
3
0.45
W
Cernunnos
adamdlc
Cernunnos
14
5
3
3.1
L
Sylvanus
moonson609
Sylvanus
4
5
4
1.2
W
Achilles
oneguy52
Achilles
4
1
2
5
L
Raijin
vastobuu
Raijin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,118
Damage
68,655
90,683
Taken
87,751
61,220
Mitigated
63,579
32,426
Healing
27,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
11,201
2,792
4,967
4,146
20,737
18,715
938
5,474
15,147
33,335
0
W
Pele
10,126
3,309
0
1,312
16,816
6,614
471
4,307
12,399
0
87,275
L
Cthulhu
12,284
2,488
0
4,360
16,761
17,442
0
2,997
13,764
65,775
0
L
Thanatos
KappaKouhai
Thanatos
9,997
2,199
0
10,659
16,657
5,689
516
3,254
13,403
0
60,574
W
Baba Yaga
Le ham n friend
Baba Yaga
15,330
1,226
0
2,358
12,429
6,291
1,276
5,176
6,830
96,954
0
L
Chiron
Vamprow1r
Chiron
12,742
6,010
854
5,683
20,624
7,119
295
7,417
13,207
0
60,108
W
Cernunnos
adamdlc
Cernunnos
20,152
10,963
698
6,290
20,211
8,504
3,838
4,072
16,133
0
90,601
L
Sylvanus
moonson609
Sylvanus
9,325
1,451
2,372
6,894
22,565
25,614
240
5,983
16,582
16,759
0
W
Achilles
oneguy52
Achilles
11,846
1,936
573
7,607
17,558
23,455
315
10,837
6,663
12,351
51,633
L
Raijin
vastobuu
Raijin
8,770
544
0
1,604
14,076
5,356
678
9,948
4,128
50,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,974
Gold Earned
58,634
436
Minions Killed
596
0
Camps Cleared
0
1,791,200
Distance Traveled
1,937,169
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,995
524
36
2
0
382,643
4
W
Pele
10,884
518
118
6
0
403,662
6
L
Cthulhu
10,761
512
146
7
0
340,392
4
L
Thanatos
9,473
451
88
4
0
434,442
0
W
Baba Yaga
13,015
620
196
9
0
407,967
3
L
Chiron
9,434
449
92
4
0
324,106
2
W
Cernunnos
12,212
582
116
6
0
362,163
1
L
Sylvanus
9,287
442
16
1
0
359,411
6
W
Achilles
11,528
549
130
6
0
380,734
2
L
Raijin
10,019
477
94
4
0
332,849
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role