Player Matchup

Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
Level 122
God Stats
19W - 25L
1,293 SR
Queue Stats
55W - 69L
1,282 Elo+
Solo
Thanatos
Thanatos
enderlinq_
Thanatos
Level 67
God Stats
10W - 14L
1,313 SR
Queue Stats
221W - 311L
1,331 Elo+
Solo
Hera
Hera
freedan866
Hera
Level 142
God Stats
20W - 15L
1,445 SR
Queue Stats
166W - 184L
1,299 Elo+
Solo
Cernunnos
Cernunnos
jujudip
Cernunnos
Level 109
God Stats
26W - 31L
1,339 SR
Queue Stats
605W - 685L
1,267 Elo+
Solo
Team Averages
Level 102
1,378 SR
1,336 Elo+

VS

Team Averages
Level 72
1,443 SR
1,323 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
SealthHunter007
Set
Level 64
God Stats
1W - 3L
1,295 SR
Queue Stats
72W - 105L
1,351 Elo+
Solo
Ratatoskr
Ratatoskr
lil__ace101
Ratatoskr
Level 49
God Stats
4W - 5L
1,540 SR
Queue Stats
108W - 202L
1,224 Elo+
Party 1
Achilles
Achilles
loktarogar989
Achilles
Level 53
God Stats
1W - 3L
1,387 SR
Queue Stats
58W - 63L
1,176 Elo+
Solo
Hun Batz
Hun Batz
warrman500
Hun Batz
Level 118
God Stats
5W - 6L
1,492 SR
Queue Stats
389W - 420L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
8 / 1 / 9
10,612
559
13,086
15,798
12,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
C A Y A O9481
Morgan Le Fay
16
9 / 4 / 7
9,708
511
14,598
14,717
6,805
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
enderlinq_
Thanatos
15
11 / 4 / 10
10,518
554
8,281
14,726
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 0 / 11
9,595
505
9,480
7,052
2,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
jujudip
Cernunnos
14
4 / 5 / 8
8,845
466
12,615
12,098
5,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 3 / 2
8,631
454
6,444
9,138
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 8 / 4
8,547
450
8,058
19,822
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
lil__ace101
Ratatoskr
13
4 / 10 / 4
8,053
424
6,008
15,127
4,576
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
loktarogar989
Achilles
16
1 / 7 / 3
9,064
477
7,277
17,306
16,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
warrman500
Hun Batz
13
2 / 6 / 8
9,028
475
6,994
18,698
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
34
34
Kills
13
14
Deaths
34
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
8
1
9
12.5
L
Nu Wa
 
Nu Wa
3
3
2
1.33
W
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
9
4
7
3.13
L
3
8
4
0.63
W
Thanatos
enderlinq_
Thanatos
11
4
10
4
W
2
0
11
7.5
W
Cernunnos
jujudip
Cernunnos
4
5
8
1.6
L
Ratatoskr
lil__ace101
Ratatoskr
4
10
4
0.6
L
Achilles
loktarogar989
Achilles
1
7
3
0.36
L
Hun Batz
warrman500
Hun Batz
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,060
Damage
34,781
64,391
Taken
80,091
32,896
Mitigated
43,978
29,447
Healing
13,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,086
2,475
0
3,490
15,798
12,034
695
889
14,871
14,302
49,936
L
Nu Wa
 
Nu Wa
6,444
1,771
267
2,612
9,138
2,361
902
4,459
4,679
34,529
0
W
Morgan Le Fay
C A Y A O9481
Morgan Le Fay
14,598
2,276
597
5,293
14,717
6,805
3,880
1,800
12,769
60,952
0
L
8,058
3,313
0
4,692
19,822
7,840
0
7,952
11,870
0
47,041
W
Thanatos
enderlinq_
Thanatos
8,281
847
0
11,698
14,726
5,800
0
2,301
12,289
0
44,005
W
9,480
3,176
410
3,369
7,052
2,524
1,812
1,090
5,862
61,678
0
W
Cernunnos
jujudip
Cernunnos
12,615
6,463
1,062
3,528
12,098
5,733
2,377
817
11,230
0
45,286
L
Ratatoskr
lil__ace101
Ratatoskr
6,008
805
131
1,641
15,127
4,576
0
3,056
12,071
0
20,821
L
Achilles
loktarogar989
Achilles
7,277
2,439
0
582
17,306
16,628
0
6,680
10,626
0
49,183
L
Hun Batz
warrman500
Hun Batz
6,994
1,180
459
3,037
18,698
12,573
0
5,284
13,414
3,386
24,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
43,323
448
Minions Killed
313
0
Camps Cleared
0
1,653,092
Distance Traveled
1,620,088
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,612
559
116
6
0
375,944
1
L
Nu Wa
8,631
454
60
3
0
278,054
1
W
Morgan Le Fay
9,708
511
87
5
0
299,927
1
L
Set
8,547
450
86
5
0
327,654
8
W
Thanatos
10,518
554
67
4
0
382,727
6
W
Hera
9,595
505
107
6
0
355,960
3
W
Cernunnos
8,845
466
71
4
0
238,534
0
L
Ratatoskr
8,053
424
31
2
0
356,369
0
L
Achilles
9,064
477
96
5
0
320,503
1
L
Hun Batz
9,028
475
40
2
0
337,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role